class description - source file - inheritance tree

class TImagePalette : public TObject

TImagePalette TImagePalette() TImagePalette TImagePalette(const TImagePalette& palette) TImagePalette TImagePalette(UInt_t numPoints) virtual void ~TImagePalette() static TClass* Class() virtual TClass* IsA() const TImagePalette& operator=(const TImagePalette& palette) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members

UInt_t fNumPoints number of anchor points Double_t* fPoints [fNumPoints] value of each anchor point [0..1] UShort_t* fColorRed [fNumPoints] red color at each anchor point UShort_t* fColorGreen [fNumPoints] green color at each anchor point UShort_t* fColorBlue [fNumPoints] blue color at each anchor point UShort_t* fColorAlpha [fNumPoints] alpah at each anchor point

Class Description

  Image attributes are:                                               
    Image Quality (see EImageQuality for the list of qualities)       
    Compression defines the compression rate of the color data in the 
                internal image structure. Speed and memory depends    
                on this rate, but not the image display itself        
                0: no compression;  100: max compression              
    Radio Flag: kTRUE  the x/y radio of the displayed image is always 
                       identical to the original image                
                kFALSE the x and y size of the displayed image depends
                       on the size of the pad                         
    Palette:    Defines the conversion from a pixel value to the      
                screen color                                          
  This class is used (in general by secondary inheritance)            
  by some other classes (image display).                              
  A class to define a conversion from pixel values to pixel color.    
  A Palette is defined by some anchor points. Each anchor point has   
  a value between 0 and 1 and a color. An image has to be normalized  
  and the values between the anchor points are interpolated.          
  All member variables are public and can be directly manipulated.    
  In most cases the default operator will be used to create a         
  TImagePalette. In this case the member arrays have to be allocated  
  by an application and will be deleted in the destructor of this     
  This class provides a way to edit the palette via a GUI.            

 Default constructor, sets all pointers to 0.

TImagePalette(UInt_t numPoints)
 Constructor for a palette with numPoints anchor points.
 It allocates the memory but does not set any colors.

TImagePalette(const TImagePalette &palette)
 Copy constructor.


Inline Functions

        TImagePalette& operator=(const TImagePalette& palette)
               TClass* Class()
               TClass* IsA() const
                  void ShowMembers(TMemberInspector& insp, char* parent)
                  void Streamer(TBuffer& b)
                  void StreamerNVirtual(TBuffer& b)

Author: Reiner Rohlfs 24/03/02
Last update: root/graf:$Name: $:$Id: TAttImage.cxx,v 1.2 2002/08/09 16:43:30 rdm Exp $
Copyright (C) 2001-2001, Rene Brun, Fons Rademakers and Reiner Rohlfs *

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