// @(#)root/geom:$Name: $:$Id: TGeoTrd2.cxx,v 1.3 2002/07/15 15:32:25 brun Exp $
// Author: Andrei Gheata 31/01/02
// TGeoTrd2::Contains() and DistToOut() implemented by Mihaela Gheata
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#include "TROOT.h"
#include "TGeoManager.h"
#include "TGeoVolume.h"
#include "TGeoTrd2.h"
/*************************************************************************
* TGeoTrd2 - a trapezoid with both x and y lengths varying with z. It
* has 5 parameters, the half lengths in x at -dz and +dz, the half
* lengths in y at -dz and +dz, and the half length in z (dz).
*
*************************************************************************/
//
/*
*/
//
ClassImp(TGeoTrd2)
//-----------------------------------------------------------------------------
TGeoTrd2::TGeoTrd2()
{
// dummy ctor
SetBit(kGeoTrd2);
fDz = fDx1 = fDx2 = fDy1 = fDy2 = 0;
}
//-----------------------------------------------------------------------------
TGeoTrd2::TGeoTrd2(Double_t dx1, Double_t dx2, Double_t dy1, Double_t dy2, Double_t dz)
:TGeoBBox(0,0,0)
{
// constructor.
SetBit(kGeoTrd2);
fDx1 = dx1;
fDx2 = dx2;
fDy1 = dy1;
fDy2 = dy2;
fDz = dz;
if ((fDx1<0) || (fDx2<0) || (fDy1<0) || (fDy2<0) || (fDz<0)) {
SetBit(kGeoRunTimeShape);
printf("trd2 : dx1=%f, dx2=%f, dy1=%f, dy2=%f, dz=%fn",
dx1,dx2,dy1,dy2,dz);
}
else ComputeBBox();
}
//-----------------------------------------------------------------------------
TGeoTrd2::TGeoTrd2(Double_t *param)
{
// ctor with an array of parameters
// param[0] = dx1
// param[1] = dx2
// param[2] = dy1
// param[3] = dy2
// param[4] = dz
SetBit(kGeoTrd2);
SetDimensions(param);
if ((fDx1<0) || (fDx2<0) || (fDy1<0) || (fDy2<0) || (fDz<0)) SetBit(kGeoRunTimeShape);
else ComputeBBox();
}
//-----------------------------------------------------------------------------
TGeoTrd2::~TGeoTrd2()
{
// destructor
}
//-----------------------------------------------------------------------------
void TGeoTrd2::ComputeBBox()
{
// compute bounding box for a trd2
fDX = TMath::Max(fDx1, fDx2);
fDY = TMath::Max(fDy1, fDy2);
fDZ = fDz;
memset(fOrigin, 0, 3*sizeof(Double_t));
}
//-----------------------------------------------------------------------------
Bool_t TGeoTrd2::Contains(Double_t *point) const
{
// test if point is inside this shape
// check Z range
if (TMath::Abs(point[2]) > fDz) return kFALSE;
// then y
Double_t dy = 0.5*(fDy2*(point[2]+fDz)+fDy1*(fDz-point[2]))/fDz;
if (TMath::Abs(point[1]) > dy) return kFALSE;
// then x
Double_t dx = 0.5*(fDx2*(point[2]+fDz)+fDx1*(fDz-point[2]))/fDz;
if (TMath::Abs(point[0]) > dx) return kFALSE;
return kTRUE;
}
//-----------------------------------------------------------------------------
Double_t TGeoTrd2::DistToOut(Double_t *point, Double_t *dir, Int_t iact, Double_t step, Double_t *safe) const
{
// compute distance from inside point to surface of the trd2
Double_t snxt = kBig;
Double_t snxt1 = kBig;
Double_t close = kBig;
Double_t close1 = kBig;
Double_t fx = 0.5*(fDx1-fDx2)/fDz;
Double_t fy = 0.5*(fDy1-fDy2)/fDz;
Double_t normals[3*3];
Int_t inorm, inorm1;
memset(&normals[0], 0, 9*sizeof(Double_t));
Double_t vertex[3];
Double_t cldir[3], cldir1[3];
// get hi X,Y,Z corner
normals[0]=1./TMath::Sqrt(1.0+fx*fx);
normals[2]=normals[0]*fx;
normals[4]=1./TMath::Sqrt(1.0+fy*fy);
normals[5]=normals[4]*fy;
normals[8]=1;
vertex[0] = fDx2;
vertex[1] = fDy2;
vertex[2] = fDz;
if ((iact<3) && safe)
close=TGeoShape::ClosenessToCorner(point, kTRUE, &vertex[0], &normals[0], &cldir[0]);
if (iact!=0)
snxt = TGeoShape::DistToCorner(point, dir, kTRUE, &vertex[0],
&normals[0], inorm);
// get the opposite corner
vertex[0] = -fDx1;
vertex[1] = -fDy1;
vertex[2] = -fDz;
normals[0]=-normals[0];
normals[4]=-normals[4];
normals[8]=-1;
if ((iact<3) && safe) {
close1=TGeoShape::ClosenessToCorner(point, kTRUE, &vertex[0], &normals[0], &cldir1[0]);
if (close1<close) {
close = close1;
memcpy(&cldir[0], &cldir1[0], 3*sizeof(Double_t));
}
}
if (safe) *safe = close;
if (iact==0) return kBig;
if ((iact==1) && (step<close)) return kBig;
// compute distance to shape
snxt1 = TGeoShape::DistToCorner(point, dir, kTRUE, &vertex[0],
&normals[0], inorm1);
if (snxt1<snxt) {
snxt = snxt1;
inorm = inorm1;
}
return snxt;
/*
Double_t snxt = kBig;
Double_t fx = (fDx2-fDx1)/(2*fDz);
Double_t fy = (fDy2-fDy1)/(2*fDz);
Double_t saf[3];
if (iact<3 && safe) {
// compute safe distance
saf[2] = fDz-TMath::Abs(point[2]);
Double_t distx = fDx1 + fx*(fDz+point[2]) - TMath::Abs(point[0]);
saf[0] = distx/TMath::Sqrt(1.0+fx*fx);
Double_t disty = fDy1 + fy*(fDz+point[2]) - TMath::Abs(point[1]);
saf[1] = disty/TMath::Sqrt(1.0+fy*fy);
*safe = TMath::Min(TMath::Min(saf[0],saf[1]), saf[2]);
if (iact==0) return kBig;
if (iact==1 && step<*safe) return step;
}
// compute distance to surface
// First check Z
Double_t zend = (dir[2]<0)?-fDz:fDz;
if (dir[2]!=0) snxt = (zend-point[2])/dir[2];
// Now X
Double_t dxm = 0.5*(fDx1+fDx2);
Double_t anum = dxm+fx*point[2]-point[0];
Double_t deno = dir[0]-fx*dir[2];
Double_t quot = kBig;
if (deno!=0) {
quot = anum/deno;
if (quot>0) snxt=TMath::Min(snxt,quot);
}
anum = -fx*point[2]-point[0]-dxm;
deno = dir[0]+fx*dir[2];
if (deno!=0) {;
quot = anum/deno;
if (quot>0) snxt=TMath::Min(snxt,quot);
}
// Now Y
Double_t dym = 0.5*(fDy1+fDy2);
anum = dym+fy*point[2]-point[1];
deno = dir[1]-fy*dir[2];
if (deno!=0) {
quot = anum/deno;
if (quot>0) snxt=TMath::Min(snxt,quot);
}
anum = -fy*point[2]-point[1]-dym;
deno = dir[1]+fy*dir[2];
if (deno==0) return snxt;
quot = anum/deno;
if (quot>0) snxt=TMath::Min(snxt,quot);
return snxt;
*/
}
//-----------------------------------------------------------------------------
Double_t TGeoTrd2::DistToIn(Double_t *point, Double_t *dir, Int_t iact, Double_t step, Double_t *safe) const
{
// compute distance from outside point to surface of the trd2
Double_t snxt = kBig;
// find a visible face
Double_t normals[3*3];
Double_t vertex[3];
Double_t cldir[3];
GetVisibleCorner(point, &vertex[0], &normals[0]);
// printf(" ivert=%i (%i %i %i)n", ivert, (UInt_t)vis[0],(UInt_t)vis[1],(UInt_t)vis[2]);
Int_t inorm = -1;
Int_t inorm1 = -1;
Double_t close = kBig;
if ((iact<3) && safe)
close=TGeoShape::ClosenessToCorner(point, kFALSE, &vertex[0], &normals[0], &cldir[0]);
if (safe) *safe = close;
if (iact==0) return kBig;
if ((iact==1) && (step<close)) return kBig;
// compute distance to shape
snxt = TGeoShape::DistToCorner(point, dir, kFALSE, &vertex[0],
&normals[0], inorm);
if (inorm<0)
return kBig;
// return snxt;
// second step : we have found the intersected face, given by inorm - check
// if the opposite corner is also hit
GetOppositeCorner(point, inorm, &vertex[0], &normals[0]);
snxt = TGeoShape::DistToCorner(point, dir, kFALSE, &vertex[0],
&normals[0], inorm1);
if (inorm1<0) return kBig;
if (inorm1!=inorm) {
GetOppositeCorner(point, inorm1, &vertex[0], &normals[0]);
snxt = TGeoShape::DistToCorner(point, dir, kFALSE, &vertex[0],
&normals[0], inorm);
if (inorm!=inorm1) return kBig;
}
return snxt;
}
//-----------------------------------------------------------------------------
Double_t TGeoTrd2::DistToSurf(Double_t *point, Double_t *dir) const
{
// computes the distance to next surface of the sphere along a ray
// starting from given point to the given direction.
return 0.0;
}
//-----------------------------------------------------------------------------
void TGeoTrd2::GetVisibleCorner(Double_t *point, Double_t *vertex, Double_t *normals) const
{
// get the most visible corner from outside point and the normals
Double_t fx = 0.5*(fDx1-fDx2)/fDz;
Double_t fy = 0.5*(fDy1-fDy2)/fDz;
Double_t calf = 1./TMath::Sqrt(1.0+fx*fx);
Double_t salf = calf*fx;
Double_t cbet = 1./TMath::Sqrt(1.0+fy*fy);
Double_t sbet = cbet*fy;
// check visibility of X,Y faces
Double_t distx = fDx1-fx*(fDz+point[2]);
Double_t disty = fDy1-fy*(fDz+point[2]);
memset(normals, 0, 9*sizeof(Double_t));
TGeoTrd2 *trd2 = (TGeoTrd2*)this;
if (point[0]>distx) {
// hi x face visible
trd2->SetBit(kGeoVisX);
normals[0]=calf;
normals[2]=salf;
} else {
trd2->SetBit(kGeoVisX, kFALSE);
normals[0]=-calf;
normals[2]=salf;
}
if (point[1]>disty) {
// hi y face visible
trd2->SetBit(kGeoVisY);
normals[4]=cbet;
normals[5]=sbet;
} else {
trd2->SetBit(kGeoVisY, kFALSE);
normals[4]=-cbet;
normals[5]=sbet;
}
if (point[2]>fDz) {
// hi z face visible
trd2->SetBit(kGeoVisZ);
normals[8]=1;
} else {
trd2->SetBit(kGeoVisZ, kFALSE);
normals[8]=-1;
}
SetVertex(vertex);
}
//-----------------------------------------------------------------------------
void TGeoTrd2::GetOppositeCorner(Double_t *point, Int_t inorm, Double_t *vertex, Double_t *normals) const
{
// get the opposite corner of the intersected face
TGeoTrd2 *trd2 = (TGeoTrd2*)this;
if (inorm != 0) {
// change x face
trd2->SetBit(kGeoVisX, !TestBit(kGeoVisX));
normals[0]=-normals[0];
}
if (inorm != 1) {
// change y face
trd2->SetBit(kGeoVisY, !TestBit(kGeoVisY));
normals[4]=-normals[4];
}
if (inorm != 2) {
// hi z face visible
trd2->SetBit(kGeoVisZ, !TestBit(kGeoVisZ));
normals[8]=-normals[8];
}
SetVertex(vertex);
}
//-----------------------------------------------------------------------------
TGeoVolume *TGeoTrd2::Divide(TGeoVolume *voldiv, const char *divname, Int_t iaxis, Int_t ndiv,
Double_t start, Double_t step)
{
//--- Divide this trd2 shape belonging to volume "voldiv" into ndiv volumes
// called divname, from start position with the given step. Only Z divisions
// are supported. For Z divisions just return the pointer to the volume to be
// divided. In case a wrong division axis is supplied, returns pointer to
// volume that was divided.
TGeoShape *shape; //--- shape to be created
TGeoVolume *vol; //--- division volume to be created
TGeoPatternFinder *finder; //--- finder to be attached
TString opt = ""; //--- option to be attached
Double_t zmin, zmax, dx1n, dx2n, dy1n, dy2n;
Int_t id;
switch (iaxis) {
case 1:
Warning("Divide", "dividing a Trd2 on X not implemented");
return voldiv;
case 2:
Warning("Divide", "dividing a Trd2 on Y not implemented");
return voldiv;
case 3:
if (step<=0) {step=2*fDz/ndiv; start=-fDz;}
if (((start+fDz)<-1E-4) || ((start+ndiv*step-fDz)>1E-4)) {
Warning("Divide", "trd2 Z division exceed shape range");
printf(" volume was %sn", voldiv->GetName());
}
finder = new TGeoPatternZ(voldiv, ndiv, start, start+ndiv*step);
voldiv->SetFinder(finder);
finder->SetDivIndex(voldiv->GetNdaughters());
for (id=0; id<ndiv; id++) {
zmin = start+id*step;
zmax = start+(id+1)*step;
dx1n = 0.5*(fDx1*(fDz-zmin)+fDx2*(fDz+zmin))/fDz;
dx2n = 0.5*(fDx1*(fDz-zmax)+fDx2*(fDz+zmax))/fDz;
dy1n = 0.5*(fDy1*(fDz-zmin)+fDy2*(fDz+zmin))/fDz;
dy2n = 0.5*(fDy1*(fDz-zmax)+fDy2*(fDz+zmax))/fDz;
shape = new TGeoTrd2(dx1n, dx2n, dy1n, dy2n, step/2.);
vol = new TGeoVolume(divname, shape, voldiv->GetMaterial());
opt = "Z";
voldiv->AddNodeOffset(vol, id, start+step/2+id*step, opt.Data());
((TGeoNodeOffset*)voldiv->GetNodes()->At(voldiv->GetNdaughters()-1))->SetFinder(finder);
}
return voldiv;
default:
Error("Divide", "Wrong axis type for division");
return voldiv;
}
}
//-----------------------------------------------------------------------------
TGeoVolume *TGeoTrd2::Divide(TGeoVolume *voldiv, const char *divname, Int_t iaxis, Double_t step)
{
// Divide all range of iaxis in range/step cells
Error("Divide", "Division in all range not implemented");
return voldiv;
}
//-----------------------------------------------------------------------------
TGeoShape *TGeoTrd2::GetMakeRuntimeShape(TGeoShape *mother) const
{
// in case shape has some negative parameters, these has to be computed
// in order to fit the mother
if (!TestBit(kGeoRunTimeShape)) return 0;
if (mother->IsRunTimeShape() || !mother->TestBit(kGeoTrd2)) {
Error("GetMakeRuntimeShape", "invalid mother");
return 0;
}
Double_t dx1, dx2, dy1, dy2, dz;
if (fDx1<0) dx1=((TGeoTrd2*)mother)->GetDx1();
else dx1=fDx1;
if (fDx2<0) dx2=((TGeoTrd2*)mother)->GetDx2();
else dx2=fDx2;
if (fDy1<0) dy1=((TGeoTrd2*)mother)->GetDy1();
else dy1=fDy1;
if (fDy2<0) dy2=((TGeoTrd2*)mother)->GetDy2();
else dy2=fDy2;
if (fDz<0) dz=((TGeoTrd2*)mother)->GetDz();
else dz=fDz;
return (new TGeoTrd2(dx1, dx2, dy1, dy2, dz));
}
//-----------------------------------------------------------------------------
void TGeoTrd2::InspectShape() const
{
// print shape parameters
printf("*** TGeoTrd2 parameters ***n");
printf(" dx1 = %11.5fn", fDx1);
printf(" dx2 = %11.5fn", fDx2);
printf(" dy1 = %11.5fn", fDy1);
printf(" dy2 = %11.5fn", fDy2);
printf(" dz = %11.5fn", fDz);
TGeoBBox::InspectShape();
}
//-----------------------------------------------------------------------------
void TGeoTrd2::Paint(Option_t *option)
{
// paint this shape according to option
TGeoBBox::Paint(option);
}
//-----------------------------------------------------------------------------
void TGeoTrd2::NextCrossing(TGeoParamCurve *c, Double_t *point) const
{
// computes next intersection point of curve c with this shape
}
//-----------------------------------------------------------------------------
Double_t TGeoTrd2::Safety(Double_t *point, Double_t *spoint, Option_t *option) const
{
// computes the closest distance from given point to this shape, according
// to option. The matching point on the shape is stored in spoint.
return kBig;
}
//-----------------------------------------------------------------------------
void TGeoTrd2::SetDimensions(Double_t *param)
{
// set arb8 params in one step :
fDx1 = param[0];
fDx2 = param[1];
fDy1 = param[2];
fDy2 = param[3];
fDz = param[4];
ComputeBBox();
}
//-----------------------------------------------------------------------------
void TGeoTrd2::SetPoints(Double_t *buff) const
{
// create trd2 mesh points
if (!buff) return;
buff[ 0] = -fDx1; buff[ 1] = -fDy1; buff[ 2] = -fDz;
buff[ 3] = -fDx1; buff[ 4] = fDy1; buff[ 5] = -fDz;
buff[ 6] = fDx1; buff[ 7] = fDy1; buff[ 8] = -fDz;
buff[ 9] = fDx1; buff[10] = -fDy1; buff[11] = -fDz;
buff[12] = -fDx2; buff[13] = -fDy2; buff[14] = fDz;
buff[15] = -fDx2; buff[16] = fDy2; buff[17] = fDz;
buff[18] = fDx2; buff[19] = fDy2; buff[20] = fDz;
buff[21] = fDx2; buff[22] = -fDy2; buff[23] = fDz;
}
//-----------------------------------------------------------------------------
void TGeoTrd2::SetPoints(Float_t *buff) const
{
// create trd2 mesh points
if (!buff) return;
buff[ 0] = -fDx1; buff[ 1] = -fDy1; buff[ 2] = -fDz;
buff[ 3] = -fDx1; buff[ 4] = fDy1; buff[ 5] = -fDz;
buff[ 6] = fDx1; buff[ 7] = fDy1; buff[ 8] = -fDz;
buff[ 9] = fDx1; buff[10] = -fDy1; buff[11] = -fDz;
buff[12] = -fDx2; buff[13] = -fDy2; buff[14] = fDz;
buff[15] = -fDx2; buff[16] = fDy2; buff[17] = fDz;
buff[18] = fDx2; buff[19] = fDy2; buff[20] = fDz;
buff[21] = fDx2; buff[22] = -fDy2; buff[23] = fDz;
}
//-----------------------------------------------------------------------------
void TGeoTrd2::SetVertex(Double_t *vertex) const
{
// set vertex of a corner according to visibility flags
if (TestBit(kGeoVisX)) {
if (TestBit(kGeoVisZ)) {
vertex[0] = fDx2;
vertex[2] = fDz;
vertex[1] = (TestBit(kGeoVisY))?fDy2:-fDy2;
} else {
vertex[0] = fDx1;
vertex[2] = -fDz;
vertex[1] = (TestBit(kGeoVisY))?fDy1:-fDy1;
}
} else {
if (TestBit(kGeoVisZ)) {
vertex[0] = -fDx2;
vertex[2] = fDz;
vertex[1] = (TestBit(kGeoVisY))?fDy2:-fDy2;
} else {
vertex[0] = -fDx1;
vertex[2] = -fDz;
vertex[1] = (TestBit(kGeoVisY))?fDy1:-fDy1;
}
}
}
//-----------------------------------------------------------------------------
void TGeoTrd2::Sizeof3D() const
{
// fill size of this 3-D object
TGeoBBox::Sizeof3D();
}
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