library: libGraf3d
#include "TSPHE.h"

TSPHE


class description - source file - inheritance tree (.pdf)

class TSPHE : public TShape

Inheritance Chart:
TObject
<-
TNamed
TAttLine
TAttFill
TAtt3D
<-
TShape
<-
TSPHE

    protected:
virtual void MakeTableOfCoSin() public:
TSPHE() TSPHE(const char* name, const char* title, const char* material, Float_t rmin, Float_t rmax, Float_t themin, Float_t themax, Float_t phimin, Float_t phimax) TSPHE(const char* name, const char* title, const char* material, Float_t rmax) TSPHE(const TSPHE&) virtual ~TSPHE() static TClass* Class() virtual Int_t DistancetoPrimitive(Int_t px, Int_t py) virtual Float_t GetAspectRatio() const virtual Int_t GetNumberOfDivisions() const virtual Float_t GetPhimax() const virtual Float_t GetPhimin() const virtual Float_t GetRmax() const virtual Float_t GetRmin() const virtual Float_t GetThemax() const virtual Float_t GetThemin() const virtual TClass* IsA() const TSPHE& operator=(const TSPHE&) virtual void Paint(Option_t* option) virtual void SetAspectRatio(Float_t factor = 1.0) virtual void SetEllipse(const Float_t* factors) virtual void SetNumberOfDivisions(Int_t p) virtual void SetPoints(Double_t* buff) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Sizeof3D() const virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members

    private:
Double_t* fSiTab ! Table of sin(fPhimin) .... sin(Phi) Double_t* fCoTab ! Table of cos(fPhimin) .... cos(Phi) Double_t* fCoThetaTab ! Table of sin(gThemin) .... cos(Theta) Int_t fNdiv number of divisions Int_t fNz ! number of sections Float_t fAspectRatio Relation between asumth and grid size (by default 1.0) protected:
Float_t fRmin minimum radius Float_t fRmax maximum radius Float_t fThemin minimum theta Float_t fThemax maximum theta Float_t fPhimin minimum phi Float_t fPhimax maximum phi Float_t faX Coeff along Ox Float_t faY Coeff along Oy Float_t faZ Coeff along Oz

Class Description

 

 SPHE is a Sphere. It has 9 parameters:

     - name       name of the shape
     - title      shape's title
     - material  (see TMaterial)
     - rmin       minimum radius
     - rmax       maximum radius
     - themin     theta min
     - themax     theta max
     - phimin     phi min
     - phimax     phi max

TSPHE()
 SPHE shape default constructor

TSPHE(const char *name, const char *title, const char *material, Float_t rmin, Float_t rmax, Float_t themin, Float_t themax, Float_t phimin, Float_t phimax) : TShape(name, title,material)
 SPHE shape normal constructor

TSPHE(const char *name, const char *title, const char *material, Float_t rmax) : TShape(name, title,material)
 SPHE shape "simplified" constructor

~TSPHE()
 SPHE shape default destructor

Int_t DistancetoPrimitive(Int_t px, Int_t py)
 Compute distance from point px,py to a PSPHE

 Compute the closest distance of approach from point px,py to each
 computed outline point of the PSPHE (stolen from PCON).

void Paint(Option_t *option)
 Paint this 3-D shape with its current attributes

void SetEllipse(const Float_t *factors)

void SetNumberOfDivisions (Int_t p)

void SetPoints(Double_t *buff)
 Create SPHE points

void Sizeof3D() const
 Return total X3D needed by TNode::ls (when called with option "x")

void MakeTableOfCoSin()

void Streamer(TBuffer &b)
 Stream a class object



Inline Functions


            Float_t GetRmin() const
            Float_t GetRmax() const
            Float_t GetThemin() const
            Float_t GetThemax() const
            Float_t GetPhimin() const
            Float_t GetPhimax() const
            Float_t GetAspectRatio() const
              Int_t GetNumberOfDivisions() const
               void SetAspectRatio(Float_t factor = 1.0)
            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void StreamerNVirtual(TBuffer& b)
              TSPHE TSPHE(const TSPHE&)
             TSPHE& operator=(const TSPHE&)


Author: Rene Brun 13/06/97
Last update: root/g3d:$Name: $:$Id: TSPHE.cxx,v 1.12 2004/11/02 16:55:20 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *


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