library: libGraf3d
#include "TTUBE.h"

TTUBE


class description - source file - inheritance tree (.pdf)

class TTUBE : public TShape

Inheritance Chart:
TObject
<-
TNamed
TAttLine
TAttFill
TAtt3D
<-
TShape
<-
TTUBE
<-
TCONE
TELTU
THYPE
TTUBS
<-
TCONS
TCTUB

    protected:
virtual void MakeTableOfCoSin() public:
TTUBE() TTUBE(const char* name, const char* title, const char* material, Float_t rmin, Float_t rmax, Float_t dz, Float_t aspect = 1) TTUBE(const char* name, const char* title, const char* material, Float_t rmax, Float_t dz) TTUBE(const TTUBE&) virtual ~TTUBE() static TClass* Class() virtual Int_t DistancetoPrimitive(Int_t px, Int_t py) virtual Float_t GetAspectRatio() virtual Float_t GetDz() virtual Int_t GetNdiv() virtual Int_t GetNumberOfDivisions() const virtual Float_t GetRmax() virtual Float_t GetRmin() virtual TClass* IsA() const TTUBE& operator=(const TTUBE&) virtual void Paint(Option_t* option) virtual void SetAspectRatio(Float_t factor = 1) virtual void SetNumberOfDivisions(Int_t ndiv) virtual void SetPoints(Double_t* buff) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Sizeof3D() const virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members


    protected:
Float_t fRmin ellipse semi-axis in X inside Float_t fRmax ellipse semi-axis in X outside Float_t fDz half length in z Int_t fNdiv number of segments (precision) Float_t fAspectRatio defines (the ellipse semi-axis in Y)/(the ellipse semi-axis in X) Double_t* fSiTab ! Table of sin(fPhi1) .... sin(fPhil+fDphi1) Double_t* fCoTab ! Table of cos(fPhi1) .... cos(fPhil+fDphi1)

Class Description

 

 TUBE is a tube. It has 6 parameters:

     - name       name of the shape
     - title      shape's title
     - material  (see TMaterial)
     - rmin       inside radius
     - rmax       outside radius
     - dz         half length in z

TTUBE()
 TUBE shape default constructor

TTUBE(const char *name, const char *title, const char *material, Float_t rmin, Float_t rmax, Float_t dz,Float_t aspect) : TShape(name, title,material)
 TUBE shape normal constructor

TTUBE(const char *name, const char *title, const char *material, Float_t rmax, Float_t dz) : TShape(name, title,material)
 TUBE shape "simplified" constructor

void MakeTableOfCoSin()

~TTUBE()
 TUBE shape default destructor

Int_t DistancetoPrimitive(Int_t px, Int_t py)
 Compute distance from point px,py to a TUBE

 Compute the closest distance of approach from point px,py to each
 computed outline point of the TUBE.

void Paint(Option_t *option)
 Paint this 3-D shape with its current attributes

void SetNumberOfDivisions (Int_t ndiv)
 Set number of divisions used to draw this tube

void SetPoints(Double_t *buff)
 Create TUBE points

void Sizeof3D() const
 Return total X3D needed by TNode::ls (when called with option "x")

void Streamer(TBuffer &R__b)
 Stream an object of class TTUBE.



Inline Functions


            Float_t GetRmin()
            Float_t GetRmax()
            Float_t GetDz()
              Int_t GetNdiv()
            Float_t GetAspectRatio()
              Int_t GetNumberOfDivisions() const
               void SetAspectRatio(Float_t factor = 1)
            TClass* Class()
            TClass* IsA() const
               void ShowMembers(TMemberInspector& insp, char* parent)
               void StreamerNVirtual(TBuffer& b)
              TTUBE TTUBE(const TTUBE&)
             TTUBE& operator=(const TTUBE&)


Author: Nenad Buncic 18/09/95
Last update: root/g3d:$Name: $:$Id: TTUBE.cxx,v 1.8 2004/11/17 13:18:51 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *


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