Surfaces drawing options

{
   //
   // To see the output of this macro, click  here 
   //
   gROOT->Reset();
   c1 = new TCanvas("c1","Surfaces Drawing Options",200,10,700,900);
   c1->SetFillColor(42);
   gStyle->SetFrameFillColor(42);
   title = new TPaveText(.2,0.96,.8,.995);
   title->SetFillColor(33);
   title->AddText("Examples of Surface options");
   title->Draw();

   pad1 = new TPad("pad1","Gouraud shading",0.03,0.50,0.98,0.95,21);
   pad2 = new TPad("pad2","Color mesh",0.03,0.02,0.98,0.48,21);
   pad1->Draw();
   pad2->Draw();
   //
   // We generate a 2-D function
   TF2 *f2 = new TF2("f2","x^2 + y^2 - x^3 -8*x*y^4",-1,1.2,-1.5,1.5);
   f2->SetContour(48);
   f2->SetFillColor(45);

   // Draw this function in pad1 with Gouraud shading option
   pad1->cd();
   pad1->SetPhi(-80);
   pad1->SetLogz();
   f2->Draw("surf4");

   // Draw this function in pad2 with color mesh option
   pad2->cd();
   pad2->SetTheta(25);
   pad2->SetPhi(-110);
   pad2->SetLogz();
   f2->Draw("surf1");

}


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