library: libSmatrix #include "MatrixRepresentationsStatic.h" |
ROOT::Math::MatRepStd<float,3,4>
class description - header file - source file - inheritance tree (.pdf)
public:
MatRepStd<float,3,4>()
MatRepStd<float,3,4>(const ROOT::Math::MatRepStd<float,3,4>&)
~MatRepStd<float,3,4>()
float apply(unsigned int i) const
float* Array()
const float* Array() const
const float& operator()(unsigned int i, unsigned int j) const
float& operator()(unsigned int i, unsigned int j)
ROOT::Math::MatRepStd<float,3,4>& operator=(const ROOT::Math::MatRepStd<float,3,4>&)
float& operator[](unsigned int i)
const float& operator[](unsigned int i) const
private:
float fArray[12]
public:
static const enum ROOT::Math::MatRepStd<float,3,4>:: kRows
static const enum ROOT::Math::MatRepStd<float,3,4>:: kCols
static const enum ROOT::Math::MatRepStd<float,3,4>:: kSize