library: libCore #include "TAttBBox.h" |
TAttBBox
class description - header file - source file - inheritance tree (.pdf)
This is an abstract class, constructors will not be documented.
Look at the header to check for available constructors.
protected:
void BBoxCheckPoint(Float_t x, Float_t y, Float_t z)
void BBoxCheckPoint(const Float_t* p)
void BBoxClear()
void BBoxInit(Float_t infinity = 1e6)
void BBoxZero(Float_t epsilon = 0, Float_t x = 0, Float_t y = 0, Float_t z = 0)
public:
virtual ~TAttBBox()
Float_t* AssertBBox()
static TClass* Class()
virtual void ComputeBBox()
Float_t* GetBBox()
Bool_t GetBBoxOK() const
virtual TClass* IsA() const
TAttBBox& operator=(const TAttBBox& tab)
void ResetBBox()
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
protected:
Float_t* fBBox ! Dynamic Float_t[6] X(min,max), Y(min,max), Z(min,max)
______________________________________________________________________
TAttBBox
Helper for management of bounding-box information.
Optionally used by classes that use direct OpenGL rendering
via <Class>GL class.
void BBoxInit(Float_t infinity)
Allocate and prepare for incremental filling.
Author: Matevz Tadel 7/4/2006
Last update: root/base:$Name: $:$Id: TAttBBox.cxx,v 1.3 2006/05/09 19:08:44 brun Exp $
Copyright (C) 1995-2006, Rene Brun and Fons Rademakers. *
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