library: libGed #include "TAttFillEditor.h" |
TAttFillEditor
class description - header file - source file - inheritance tree (.pdf)
protected:
virtual void ConnectSignals2Slots()
public:
TAttFillEditor(const TGWindow* p, Int_t id, Int_t width = 140, Int_t height = 30, UInt_t options = kChildFrame, Pixel_t back = GetDefaultFrameBackground())
TAttFillEditor(const TAttFillEditor&)
virtual ~TAttFillEditor()
static TClass* Class()
virtual void DoFillColor(Pixel_t color)
virtual void DoFillPattern(Style_t color)
virtual TClass* IsA() const
virtual void SetModel(TVirtualPad* pad, TObject* obj, Int_t event)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
protected:
TAttFill* fAttFill fill attribute object
TGColorSelect* fColorSelect fill color widget
TGedPatternSelect* fPatternSelect fill pattern widget
TAttFillEditor
Implements GUI for editing fill attributes. //
color and fill style
Author: Ilka Antcheva 10/05/04
Last update: root/ged:$Name: $:$Id: TAttFillEditor.cxx,v 1.12 2006/06/23 15:19:22 antcheva Exp $
Copyright (C) 1995-2002, Rene Brun and Fons Rademakers. *
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