#ifndef ROOT_TEveProjectionAxesGL
#define ROOT_TEveProjectionAxesGL
#include "TEveTextGL.h"
#include <list>
class TEveProjectionAxes;
class TEveProjection;
class TEveProjectionAxesGL : public TEveTextGL
{
private:
TEveProjectionAxesGL(const TEveProjectionAxesGL&);
TEveProjectionAxesGL& operator=(const TEveProjectionAxesGL&);
mutable Float_t fRange;
const Float_t fLabelSize;
const Float_t fLabelOff;
const Float_t fTMSize;
typedef std::pair<Float_t, Float_t> TM_t;
typedef std::list<TM_t> TMList_t;
mutable TMList_t fTMList;
void RenderText(const char* txt, Float_t x, Float_t y) const;
void DrawTickMarks(Float_t tms) const;
void DrawHInfo() const;
void DrawVInfo() const;
void SplitInterval(Float_t x1, Float_t x2, Int_t axis) const;
void SplitIntervalByPos(Float_t min, Float_t max, Int_t axis)const;
void SplitIntervalByVal(Float_t min, Float_t max, Int_t axis)const;
protected:
TEveProjectionAxes *fAxesModel;
mutable TEveProjection *fProjection;
public:
TEveProjectionAxesGL();
virtual ~TEveProjectionAxesGL() {}
virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
virtual void SetBBox();
virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
Bool_t IgnoreSizeForOfInterest() const { return kTRUE;}
ClassDef(TEveProjectionAxesGL, 0);
};
#endif
Last change: Wed Jun 25 08:37:48 2008
Last generated: 2008-06-25 08:37
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