ROOT logo
ROOT » GRAF2D » GPAD » TPad

class TPad: public TVirtualPad

  The Pad class is the most important graphics class in the ROOT system.

/* */
  A Pad is contained in a Canvas.
  A Pad may contain other pads (unlimited pad hierarchy).
  A pad is a linked list of primitives of any type (graphics objects,
  histograms, detectors, tracks, etc.).
  Adding a new element into a pad is in general performed by the Draw
  member function of the object classes.
  It is important to realize that the pad is a linked list of references
  to the original object.
  For example, in case of a histogram, the histogram.Draw() operation
  only stores a reference to the histogram object and not a graphical
  representation of this histogram.
  When the mouse is used to change (say the bin content), the bin content
  of the original histogram is changed !!

  The convention used in ROOT is that a Draw operation only adds
  a reference to the object. The effective drawing is performed
  when the canvas receives a signal to be painted.
  This signal is generally sent when typing carriage return in the
  command input or when a graphical operation has been performed on one
  of the pads of this canvas.
  When a Canvas/Pad is repainted, the member function Paint for all
  objects in the Pad linked list is invoked.

  When the mouse is moved on the Pad, The member function DistancetoPrimitive
  is called for all the elements in the pad. DistancetoPrimitive returns
  the distance in pixels to this object.
  when the object is within the distance window, the member function
  ExecuteEvent is called for this object.
  in ExecuteEvent, move, changes can be performed on the object.
  For examples of DistancetoPrimitive and ExecuteEvent functions,
  see classes TLine::DistancetoPrimitive, TLine::ExecuteEvent
              TBox::DistancetoPrimitive,  TBox::ExecuteEvent
              TH1::DistancetoPrimitive,   TH1::ExecuteEvent

  A Pad supports linear and log scales coordinate systems.
  The transformation coefficients are explained in TPad::ResizePad.
  An example of pads hierarchy is shown below:

/* */

Function Members (Methods)

public:
TPad()
TPad(const char* name, const char* title, Double_t xlow, Double_t ylow, Double_t xup, Double_t yup, Color_t color = -1, Short_t bordersize = -1, Short_t bordermode = -2)
virtual~TPad()
virtual voidAbsCoordinates(Bool_t set)
virtual Double_tAbsPixeltoX(Int_t px)
virtual voidAbsPixeltoXY(Int_t xpixel, Int_t ypixel, Double_t& x, Double_t& y)
virtual Double_tAbsPixeltoY(Int_t py)
voidTObject::AbstractMethod(const char* method) const
virtual voidAddExec(const char* name, const char* command)
virtual voidTObject::AppendPad(Option_t* option = "")
static Bool_tTQObject::AreAllSignalsBlocked()
Bool_tTQObject::AreSignalsBlocked() const
virtual voidAutoExec()
static Bool_tTQObject::BlockAllSignals(Bool_t b)
Bool_tTQObject::BlockSignals(Bool_t b)
virtual voidBrowse(TBrowser* b)
virtual TLegend*BuildLegend(Double_t x1 = 0.5, Double_t y1 = 0.67, Double_t x2 = 0.88, Double_t y2 = 0.88, const char* title = "")MENU
virtual TVirtualPad*cd(Int_t subpadnumber = 0)MENU
virtual voidTQObject::ChangedBy(const char* method)SIGNAL
static TClass*Class()
virtual const char*TObject::ClassName() const
virtual voidClear(Option_t* option = "")
virtual Int_tClip(Float_t* x, Float_t* y, Float_t xclipl, Float_t yclipb, Float_t xclipr, Float_t yclipt)
virtual Int_tClip(Double_t* x, Double_t* y, Double_t xclipl, Double_t yclipb, Double_t xclipr, Double_t yclipt)
virtual Int_tClippingCode(Double_t x, Double_t y, Double_t xcl1, Double_t ycl1, Double_t xcl2, Double_t ycl2)
virtual Int_tClipPolygon(Int_t n, Double_t* x, Double_t* y, Int_t nn, Double_t* xc, Double_t* yc, Double_t xclipl, Double_t yclipb, Double_t xclipr, Double_t yclipt)
virtual TObject*TObject::Clone(const char* newname = "") const
virtual voidClose(Option_t* option = "")
virtual voidClosed()SIGNAL
virtual voidCloseToolTip(TObject* tip)
voidTQObject::CollectClassSignalLists(TList& list, TClass* cls)
virtual Int_tTObject::Compare(const TObject* obj) const
Bool_tTQObject::Connect(const char* signal, const char* receiver_class, void* receiver, const char* slot)
static Bool_tTQObject::Connect(TQObject* sender, const char* signal, const char* receiver_class, void* receiver, const char* slot)
static Bool_tTQObject::Connect(const char* sender_class, const char* signal, const char* receiver_class, void* receiver, const char* slot)
virtual voidTQObject::Connected(const char*)
virtual voidTObject::Copy(TObject& object) const
virtual voidCopyPixmap()
virtual voidCopyPixmaps()
virtual TObject*CreateToolTip(const TBox* b, const char* text, Long_t delayms)
virtual voidTObject::Delete(Option_t* option = "")MENU
virtual voidDeleteExec(const char* name)
virtual voidDeleteToolTip(TObject* tip)
virtual voidTQObject::Destroyed()SIGNAL
Bool_tTQObject::Disconnect(const char* signal = 0, void* receiver = 0, const char* slot = 0)
static Bool_tTQObject::Disconnect(TQObject* sender, const char* signal = 0, void* receiver = 0, const char* slot = 0)
static Bool_tTQObject::Disconnect(const char* class_name, const char* signal, void* receiver = 0, const char* slot = 0)
virtual voidTQObject::Disconnected(const char*)
Int_tTAttLine::DistancetoLine(Int_t px, Int_t py, Double_t xp1, Double_t yp1, Double_t xp2, Double_t yp2)
virtual voidDivide(Int_t nx = 1, Int_t ny = 1, Float_t xmargin = 0.01, Float_t ymargin = 0.01, Int_t color = 0)MENU
virtual voidDraw(Option_t* option = "")
virtual voidTObject::DrawClass() constMENU
virtual voidDrawClassObject(const TObject* obj, Option_t* option = "")
virtual TObject*TObject::DrawClone(Option_t* option = "") constMENU
static voidDrawColorTable()
virtual voidDrawCrosshair()
virtual TH1F*DrawFrame(Double_t xmin, Double_t ymin, Double_t xmax, Double_t ymax, const char* title = "")
virtual voidTObject::Dump() constMENU
voidTQObject::Emit(const char* signal)
voidTQObject::Emit(const char* signal, Long_t* paramArr)
voidTQObject::Emit(const char* signal, const char* params)
voidTQObject::Emit(const char* signal, Double_t param)
voidTQObject::Emit(const char* signal, Long_t param)
voidTQObject::Emit(const char* signal, Long64_t param)
voidTQObject::Emit(const char* signal, Bool_t param)
voidTQObject::Emit(const char* signal, Char_t param)
voidTQObject::Emit(const char* signal, UChar_t param)
voidTQObject::Emit(const char* signal, Short_t param)
voidTQObject::Emit(const char* signal, UShort_t param)
voidTQObject::Emit(const char* signal, Int_t param)
voidTQObject::Emit(const char* signal, UInt_t param)
voidTQObject::Emit(const char* signal, ULong_t param)
voidTQObject::Emit(const char* signal, ULong64_t param)
voidTQObject::Emit(const char* signal, Float_t param)
voidTQObject::EmitVA(const char* signal, Int_t nargs)
voidTQObject::EmitVA(const char* signal, Int_t nargs, va_list va)
virtual voidTObject::Error(const char* method, const char* msgfmt) const
virtual voidEventPave()SIGNAL
virtual voidTObject::Execute(const char* method, const char* params, Int_t* error = 0)
virtual voidTObject::Execute(TMethod* method, TObjArray* params, Int_t* error = 0)
virtual voidExecuteEventAxis(Int_t event, Int_t px, Int_t py, TAxis* axis)
virtual voidTObject::Fatal(const char* method, const char* msgfmt) const
virtual TObject*FindObject(const char* name) const
virtual TObject*FindObject(const TObject* obj) const
virtual Double_tGetAbsHNDC() const
virtual Double_tGetAbsWNDC() const
virtual Double_tGetAbsXlowNDC() const
virtual Double_tGetAbsYlowNDC() const
Float_tTAttPad::GetAfile() const
virtual Double_tGetAspectRatio() const
Float_tTAttPad::GetAstat() const
virtual Short_tGetBorderMode() const
virtual Short_tGetBorderSize() const
Float_tTAttPad::GetBottomMargin() const
virtual TCanvas*GetCanvas() const
virtual Int_tGetCanvasID() const
virtual TCanvasImp*GetCanvasImp() const
Int_tGetCrosshair() const
virtual Option_t*TObject::GetDrawOption() const
static Long_tTObject::GetDtorOnly()
virtual Int_tGetEvent() const
virtual Int_tGetEventX() const
virtual Int_tGetEventY() const
virtual Color_tTAttFill::GetFillColor() const
virtual Style_tTAttFill::GetFillStyle() const
virtual TFrame*GetFrame()
Int_tTAttPad::GetFrameBorderMode() const
Width_tTAttPad::GetFrameBorderSize() const
Color_tTAttPad::GetFrameFillColor() const
Style_tTAttPad::GetFrameFillStyle() const
Color_tTAttPad::GetFrameLineColor() const
Style_tTAttPad::GetFrameLineStyle() const
Width_tTAttPad::GetFrameLineWidth() const
virtual Int_tGetGLDevice()
virtual Bool_tGetGridx() const
virtual Bool_tGetGridy() const
virtual Color_tGetHighLightColor() const
virtual Double_tGetHNDC() const
virtual const char*TObject::GetIconName() const
Float_tTAttPad::GetLeftMargin() const
virtual Color_tTAttLine::GetLineColor() const
virtual Style_tTAttLine::GetLineStyle() const
virtual Width_tTAttLine::GetLineWidth() const
TList*TQObject::GetListOfClassSignals() const
TList*TQObject::GetListOfConnections() const
virtual TList*GetListOfExecs() const
virtual TList*GetListOfPrimitives() const
TList*TQObject::GetListOfSignals() const
virtual Int_tGetLogx() const
virtual Int_tGetLogy() const
virtual Int_tGetLogz() const
static Int_tGetMaxPickDistance()
virtual TVirtualPad*GetMother() const
virtual const char*GetName() const
virtual Int_tGetNumber() const
virtual char*TObject::GetObjectInfo(Int_t px, Int_t py) const
static Bool_tTObject::GetObjectStat()
virtual Option_t*TObject::GetOption() const
virtual TVirtualPad*GetPad(Int_t subpadnumber) const
virtual Int_tGetPadPaint() const
virtual voidGetPadPar(Double_t& xlow, Double_t& ylow, Double_t& xup, Double_t& yup)
virtual TObject*GetPadPointer() const
virtual TVirtualPad*GetPadSave() const
virtual TVirtualPadPainter*GetPainter()
virtual Double_tGetPhi() const
virtual Int_tGetPixmapID() const
virtual TObject*GetPrimitive(const char* name) const
virtual voidGetRange(Double_t& x1, Double_t& y1, Double_t& x2, Double_t& y2)
virtual voidGetRangeAxis(Double_t& xmin, Double_t& ymin, Double_t& xmax, Double_t& ymax)
Float_tTAttPad::GetRightMargin() const
virtual TObject*GetSelected() const
virtual TVirtualPad*GetSelectedPad() const
virtual Double_tGetTheta() const
virtual Int_tGetTickx() const
virtual Int_tGetTicky() const
virtual const char*GetTitle() const
Float_tTAttPad::GetTopMargin() const
virtual UInt_tTObject::GetUniqueID() const
virtual Double_tGetUxmax() const
virtual Double_tGetUxmin() const
virtual Double_tGetUymax() const
virtual Double_tGetUymin() const
virtual TView*GetView() const
virtual TObject*GetView3D() const
virtual TVirtualViewer3D*GetViewer3D(Option_t* type = "")
virtual TVirtualPad*GetVirtCanvas() const
virtual UInt_tGetWh() const
virtual Double_tGetWNDC() const
virtual UInt_tGetWw() const
virtual Double_tGetX1() const
virtual Double_tGetX2() const
Float_tTAttPad::GetXfile() const
virtual Double_tGetXlowNDC() const
Float_tTAttPad::GetXstat() const
virtual Double_tGetY1() const
virtual Double_tGetY2() const
Float_tTAttPad::GetYfile() const
virtual Double_tGetYlowNDC() const
Float_tTAttPad::GetYstat() const
virtual Bool_tTObject::HandleTimer(TTimer* timer)
virtual Bool_tTQObject::HasConnection(const char* signal_name) const
virtual Bool_tHasCrosshair() const
virtual Bool_tHasFixedAspectRatio() const
virtual ULong_tHash() const
virtual Bool_tHasViewer3D() const
virtual voidHighLight(Color_t col = kRed, Bool_t set = kTRUE)
virtual voidTQObject::HighPriority(const char* signal_name, const char* slot_name = 0)
virtual voidTObject::Info(const char* method, const char* msgfmt) const
virtual Bool_tTObject::InheritsFrom(const char* classname) const
virtual Bool_tTObject::InheritsFrom(const TClass* cl) const
virtual voidTObject::Inspect() constMENU
voidTObject::InvertBit(UInt_t f)
virtual TClass*IsA() const
virtual Bool_tIsBatch() const
Bool_tTVirtualPad::IsBeingResized() const
virtual Bool_tIsEditable() const
virtual Bool_tTObject::IsEqual(const TObject* obj) const
virtual Bool_tIsFolder() const
virtual Bool_tIsModified() const
Bool_tTObject::IsOnHeap() const
virtual Bool_tIsRetained() const
virtual Bool_tTObject::IsSortable() const
virtual Bool_tTAttFill::IsTransparent() const
virtual Bool_tIsVertical() const
Bool_tTObject::IsZombie() const
static voidTQObject::LoadRQ_OBJECT()
virtual voidTQObject::LowPriority(const char* signal_name, const char* slot_name = 0)
virtual voidls(Option_t* option = "") const
voidTObject::MayNotUse(const char* method) const
virtual voidTQObject::Message(const char* msg)SIGNAL
virtual voidModified(Bool_t flag = 1)SIGNAL
virtual voidTAttLine::Modify()
virtual Bool_tTObject::Notify()
virtual Int_tTQObject::NumberOfConnections() const
virtual Int_tTQObject::NumberOfSignals() const
virtual Bool_tOpaqueMoving() const
virtual Bool_tOpaqueResizing() const
static voidTObject::operator delete(void* ptr)
static voidTObject::operator delete(void* ptr, void* vp)
static voidTObject::operator delete[](void* ptr)
static voidTObject::operator delete[](void* ptr, void* vp)
void*TObject::operator new(size_t sz)
void*TObject::operator new(size_t sz, void* vp)
void*TObject::operator new[](size_t sz)
void*TObject::operator new[](size_t sz, void* vp)
static TVirtualPad*&TVirtualPad::Pad()
virtual Double_tPadtoX(Double_t x) const
virtual Double_tPadtoY(Double_t y) const
virtual voidPaint(Option_t* option = "")
virtual voidPaintBox(Double_t x1, Double_t y1, Double_t x2, Double_t y2, Option_t* option = "")
virtual voidPaintFillArea(Int_t n, Float_t* x, Float_t* y, Option_t* option = "")
virtual voidPaintFillArea(Int_t n, Double_t* x, Double_t* y, Option_t* option = "")
voidPaintFillAreaHatches(Int_t n, Double_t* x, Double_t* y, Int_t FillStyle)
voidPaintHatches(Double_t dy, Double_t angle, Int_t nn, Double_t* xx, Double_t* yy)
virtual voidPaintLine(Double_t x1, Double_t y1, Double_t x2, Double_t y2)
virtual voidPaintLine3D(Float_t* p1, Float_t* p2)
virtual voidPaintLine3D(Double_t* p1, Double_t* p2)
virtual voidPaintLineNDC(Double_t u1, Double_t v1, Double_t u2, Double_t v2)
virtual voidPaintModified()
virtual voidPaintPadFrame(Double_t xmin, Double_t ymin, Double_t xmax, Double_t ymax)
virtual voidPaintPolyLine(Int_t n, Float_t* x, Float_t* y, Option_t* option = "")
virtual voidPaintPolyLine(Int_t n, Double_t* x, Double_t* y, Option_t* option = "")
virtual voidPaintPolyLine3D(Int_t n, Double_t* p)
virtual voidPaintPolyLineNDC(Int_t n, Double_t* x, Double_t* y, Option_t* option = "")
virtual voidPaintPolyMarker(Int_t n, Float_t* x, Float_t* y, Option_t* option = "")
virtual voidPaintPolyMarker(Int_t n, Double_t* x, Double_t* y, Option_t* option = "")
virtual voidPaintText(Double_t x, Double_t y, const char* text)
virtual voidPaintTextNDC(Double_t u, Double_t v, const char* text)
virtual TPad*Pick(Int_t px, Int_t py, TObjLink*& pickobj)
virtual Double_tPixeltoX(Int_t px)
virtual voidPixeltoXY(Int_t xpixel, Int_t ypixel, Double_t& x, Double_t& y)
virtual Double_tPixeltoY(Int_t py)
virtual voidPop()
virtual voidPrint(const char* filename = "") const
virtual voidPrint(const char* filename, Option_t* option)
virtual voidRange(Double_t x1, Double_t y1, Double_t x2, Double_t y2)MENU
virtual voidRangeAxis(Double_t xmin, Double_t ymin, Double_t xmax, Double_t ymax)
virtual voidRangeAxisChanged()SIGNAL
virtual voidRangeChanged()SIGNAL
virtual Int_tTObject::Read(const char* name)
virtual voidRecordLatex(const TObject* obj)SIGNAL
virtual voidRecordPave(const TObject* obj)SIGNAL
virtual voidRecursiveRemove(TObject* obj)
virtual voidRedrawAxis(Option_t* option = "")
virtual voidReleaseViewer3D(Option_t* type = "")
virtual voidTAttFill::ResetAttFill(Option_t* option = "")
virtual voidTAttLine::ResetAttLine(Option_t* option = "")
virtual voidTAttPad::ResetAttPad(Option_t* option = "")
voidTObject::ResetBit(UInt_t f)
virtual voidResetToolTip(TObject* tip)
virtual voidResetView3D(TObject* view = 0)
virtual voidResizePad(Option_t* option = "")
virtual voidSaveAs(const char* filename = "", Option_t* option = "") constMENU
virtual voidTAttFill::SaveFillAttributes(ostream& out, const char* name, Int_t coldef = 1, Int_t stydef = 1001)
virtual voidTAttLine::SaveLineAttributes(ostream& out, const char* name, Int_t coldef = 1, Int_t stydef = 1, Int_t widdef = 1)
virtual voidTAttPad::SetAfile(Float_t afile)
virtual voidTAttPad::SetAstat(Float_t astat)
virtual voidSetAttFillPS(Color_t color, Style_t style)
virtual voidSetAttLinePS(Color_t color, Style_t style, Width_t lwidth)
virtual voidSetAttMarkerPS(Color_t color, Style_t style, Size_t msize)
virtual voidSetAttTextPS(Int_t align, Float_t angle, Color_t color, Style_t font, Float_t tsize)
voidTObject::SetBit(UInt_t f)
voidTObject::SetBit(UInt_t f, Bool_t set)
virtual voidSetBorderMode(Short_t bordermode)MENU
virtual voidSetBorderSize(Short_t bordersize)MENU
virtual voidTAttPad::SetBottomMargin(Float_t bottommargin)
virtual voidSetCanvas(TCanvas* c)
virtual voidSetCanvasSize(UInt_t ww, UInt_t wh)
virtual voidSetCopyGLDevice(Bool_t copy)
virtual voidSetCrosshair(Int_t crhair = 1)TOGGLE
virtual voidSetCursor(ECursor cursor)
virtual voidSetDoubleBuffer(Int_t mode = 1)
virtual voidSetDrawOption(Option_t* option = "")
static voidTObject::SetDtorOnly(void* obj)
virtual voidSetEditable(Bool_t mode = kTRUE)TOGGLE
virtual voidTAttFill::SetFillAttributes()MENU
virtual voidTAttFill::SetFillColor(Color_t fcolor)
virtual voidSetFillStyle(Style_t fstyle)
virtual voidSetFixedAspectRatio(Bool_t fixed = kTRUE)TOGGLE
voidTAttPad::SetFrameBorderMode(Int_t mode = 1)
voidTAttPad::SetFrameBorderSize(Width_t size = 1)
voidTAttPad::SetFrameFillColor(Color_t color = 1)
voidTAttPad::SetFrameFillStyle(Style_t styl = 0)
voidTAttPad::SetFrameLineColor(Color_t color = 1)
voidTAttPad::SetFrameLineStyle(Style_t styl = 0)
voidTAttPad::SetFrameLineWidth(Width_t width = 1)
virtual voidSetGLDevice(Int_t dev)
virtual voidSetGrid(Int_t valuex = 1, Int_t valuey = 1)
virtual voidSetGridx(Int_t value = 1)TOGGLE
virtual voidSetGridy(Int_t value = 1)TOGGLE
virtual voidTAttPad::SetLeftMargin(Float_t leftmargin)
virtual voidTAttLine::SetLineAttributes()MENU
virtual voidTAttLine::SetLineColor(Color_t lcolor)
virtual voidTAttLine::SetLineStyle(Style_t lstyle)
virtual voidTAttLine::SetLineWidth(Width_t lwidth)
virtual voidSetLogx(Int_t value = 1)TOGGLE
virtual voidSetLogy(Int_t value = 1)TOGGLE
virtual voidSetLogz(Int_t value = 1)TOGGLE
virtual voidTAttPad::SetMargin(Float_t left, Float_t right, Float_t bottom, Float_t top)
static voidSetMaxPickDistance(Int_t maxPick = 5)
virtual voidSetName(const char* name)MENU
virtual voidSetNumber(Int_t number)
static voidTObject::SetObjectStat(Bool_t stat)
virtual voidSetPad(Double_t xlow, Double_t ylow, Double_t xup, Double_t yup)
virtual voidSetPad(const char* name, const char* title, Double_t xlow, Double_t ylow, Double_t xup, Double_t yup, Color_t color = 35, Short_t bordersize = 5, Short_t bordermode = -1)
virtual voidSetPhi(Double_t phi = 30)
virtual voidTAttPad::SetRightMargin(Float_t rightmargin)
virtual voidSetSelected(TObject* obj)
virtual voidSetTheta(Double_t theta = 30)
virtual voidSetTicks(Int_t valuex = 1, Int_t valuey = 1)
virtual voidSetTickx(Int_t value = 1)TOGGLE
virtual voidSetTicky(Int_t value = 1)TOGGLE
virtual voidSetTitle(const char* title = "")
virtual voidSetToolTipText(const char* text, Long_t delayms = 1000)
virtual voidTAttPad::SetTopMargin(Float_t topmargin)
virtual voidTObject::SetUniqueID(UInt_t uid)
virtual voidSetVertical(Bool_t vert = kTRUE)
virtual voidSetView(TView* view = 0)
virtual voidSetViewer3D(TVirtualViewer3D* viewer3d)
virtual voidTAttPad::SetXfile(Float_t xfile)
virtual voidTAttPad::SetXstat(Float_t xstat)
virtual voidTAttPad::SetYfile(Float_t yfile)
virtual voidTAttPad::SetYstat(Float_t ystat)
virtual voidShowMembers(TMemberInspector& insp)
virtual voidStartEditing()SIGNAL
virtual voidStreamer(TBuffer& b)
voidStreamerNVirtual(TBuffer& b)
virtual voidTObject::SysError(const char* method, const char* msgfmt) const
Bool_tTObject::TestBit(UInt_t f) const
Int_tTObject::TestBits(UInt_t f) const
virtual voidUpdate()
virtual voidUseCurrentStyle()MENU
virtual Int_tUtoAbsPixel(Double_t u) const
virtual Int_tUtoPixel(Double_t u) const
virtual Int_tVtoAbsPixel(Double_t v) const
virtual Int_tVtoPixel(Double_t v) const
virtual TObject*WaitPrimitive(const char* pname = "", const char* emode = "")
virtual voidTObject::Warning(const char* method, const char* msgfmt) const
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0)
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0) const
virtual voidx3d(Option_t* type = "")
virtual Int_tXtoAbsPixel(Double_t x) const
virtual Double_tXtoPad(Double_t x) const
virtual Int_tXtoPixel(Double_t x) const
virtual voidXYtoAbsPixel(Double_t x, Double_t y, Int_t& xpixel, Int_t& ypixel) const
virtual voidXYtoPixel(Double_t x, Double_t y, Int_t& xpixel, Int_t& ypixel) const
virtual Int_tYtoAbsPixel(Double_t y) const
virtual Double_tYtoPad(Double_t y) const
virtual Int_tYtoPixel(Double_t y) const
protected:
static Int_tTQObject::CheckConnectArgs(TQObject* sender, TClass* sender_class, const char* signal, TClass* receiver_class, const char* slot)
static Bool_tTQObject::ConnectToClass(TQObject* sender, const char* signal, TClass* receiver_class, void* receiver, const char* slot)
static Bool_tTQObject::ConnectToClass(const char* sender_class, const char* signal, TClass* receiver_class, void* receiver, const char* slot)
voidDestroyExternalViewer3D()
virtual Int_tDistancetoPrimitive(Int_t px, Int_t py)
virtual voidTObject::DoError(int level, const char* location, const char* fmt, va_list va) const
virtual voidExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual void*TVirtualPad::GetSender()
virtual const char*TQObject::GetSenderClassName() const
virtual voidHideToolTip(Int_t event)
voidTObject::MakeZombie()
voidPaintBorder(Color_t color, Bool_t tops)
virtual voidPaintBorderPS(Double_t xl, Double_t yl, Double_t xt, Double_t yt, Int_t bmode, Int_t bsize, Int_t dark, Int_t light)
voidPaintDate()
virtual voidSavePrimitive(ostream& out, Option_t* option = "")
virtual voidSetBatch(Bool_t batch = kTRUE)
private:
TPad(const TPad& pad)
voidCopyBackgroundPixmap(Int_t x, Int_t y)
voidCopyBackgroundPixmaps(TPad* start, TPad* stop, Int_t x, Int_t y)
TPad&operator=(const TPad& rhs)

Data Members

public:
enum { kFraming
kHori
kClipFrame
kPrintingPS
kCannotMove
kClearAfterCR
};
enum TObject::EStatusBits { kCanDelete
kMustCleanup
kObjInCanvas
kIsReferenced
kHasUUID
kCannotPick
kNoContextMenu
kInvalidObject
};
enum TObject::[unnamed] { kIsOnHeap
kNotDeleted
kZombie
kBitMask
kSingleKey
kOverwrite
kWriteDelete
};
protected:
Bool_tfAbsCoordUse absolute coordinates
Double_tfAbsHNDCAbsolute Height of pad along Y in NDC
Double_tfAbsPixeltoXkConversion coefficient for absolute pixel to X World
Double_tfAbsPixeltoYkConversion coefficient for absolute pixel to Y World
Double_tfAbsWNDCAbsolute Width of pad along X in NDC
Double_tfAbsXlowNDCAbsolute X top left corner of pad in NDC [0,1]
Double_tfAbsYlowNDCAbsolute Y top left corner of pad in NDC [0,1]
Float_tTAttPad::fAfileAlignment for the file name
Double_tfAspectRatioratio of w/h in case of fixed ratio
Float_tTAttPad::fAstatAlignment for the statistics
Short_tfBorderModeBordermode (-1=down, 0 = no border, 1=up)
Short_tfBorderSizepad bordersize in pixels
Float_tTAttPad::fBottomMarginBottomMargin
TCanvas*fCanvas! Pointer to mother canvas
Bool_tfCopyGLDevice!
Int_tfCrosshairCrosshair type (0 if no crosshair requested)
Int_tfCrosshairPosPosition of crosshair
Bool_tfEditableTrue if canvas is editable
Bool_tfEmbeddedGL!
TList*fExecsList of commands to be executed when a pad event occurs
Color_tTAttFill::fFillColorfill area color
Style_tTAttFill::fFillStylefill area style
Bool_tfFixedAspectRatioTrue if fixed aspect ratio
TFrame*fFrame! Pointer to 2-D frame (if one exists)
Int_tTAttPad::fFrameBorderModepad frame border mode
Width_tTAttPad::fFrameBorderSizepad frame border size
Color_tTAttPad::fFrameFillColorpad frame fill color
Style_tTAttPad::fFrameFillStylepad frame fill style
Color_tTAttPad::fFrameLineColorpad frame line color
Style_tTAttPad::fFrameLineStylepad frame line style
Width_tTAttPad::fFrameLineWidthpad frame line width
Int_tfGLDevice! OpenGL off-screen pixmap identifier
Bool_tfGridxSet to true if grid along X
Bool_tfGridySet to true if grid along Y
Double_tfHNDCHeight of pad along Y in NDC
Float_tTAttPad::fLeftMarginLeftMargin
Color_tTAttLine::fLineColorline color
Style_tTAttLine::fLineStyleline style
Width_tTAttLine::fLineWidthline width
TList*TQObject::fListOfConnections! list of connections to this object
TList*TQObject::fListOfSignals! list of signals from this object
Int_tfLogx(=0 if X linear scale, =1 if log scale)
Int_tfLogy(=0 if Y linear scale, =1 if log scale)
Int_tfLogz(=0 if Z linear scale, =1 if log scale)
Bool_tfModifiedSet to true when pad is modified
TPad*fMother! pointer to mother of the list
TStringfNamePad name
Int_tfNumberpad number identifier
Int_tfPadPaintSet to 1 while painting the pad
TObject*fPadPointer! free pointer
TObject*fPadView3D! 3D View of this TPad
Double_tfPhiphi angle to view as lego/surface
Double_tfPixeltoXxworld = fPixeltoXk + fPixeltoX*xpixel
Double_tfPixeltoXkConversion coefficient for pixel to X World
Double_tfPixeltoYyworld = fPixeltoYk + fPixeltoY*ypixel
Double_tfPixeltoYkConversion coefficient for pixel to Y World
Int_tfPixmapID! Off-screen pixmap identifier
TList*fPrimitives->List of primitives (subpads)
Bool_tTVirtualPad::fResizing!true when resizing the pad
Float_tTAttPad::fRightMarginRightMargin
Bool_tTQObject::fSignalsBlocked! flag used for suppression of signals
Double_tfThetatheta angle to view as lego/surface
Int_tfTickxSet to 1 if tick marks along X
Int_tfTickySet to 1 if tick marks along Y
TStringfTitlePad title
Float_tTAttPad::fTopMarginTopMargin
Double_tfUtoAbsPixelkConversion coefficient for U NDC to absolute pixel
Double_tfUtoPixelxpixel = fUtoPixelk + fUtoPixel*undc
Double_tfUtoPixelkConversion coefficient for U NDC to pixel
Double_tfUxmaxMaximum value on the X axis
Double_tfUxminMinimum value on the X axis
Double_tfUymaxMaximum value on the Y axis
Double_tfUyminMinimum value on the Y axis
TView*fView! Pointer to 3-D view (if one exists)
TVirtualViewer3D*fViewer3D! Current 3D viewer
Double_tfVtoAbsPixelkConversion coefficient for V NDC to absolute pixel
Double_tfVtoPixelypixel = fVtoPixelk + fVtoPixel*vndc
Double_tfVtoPixelkConversion coefficient for V NDC to pixel
Double_tfWNDCWidth of pad along X in NDC
Double_tfX1X of lower X coordinate
Double_tfX2X of upper X coordinate
Float_tTAttPad::fXfileX position where to draw the file name
Double_tfXlowNDCX bottom left corner of pad in NDC [0,1]
Float_tTAttPad::fXstatX position where to draw the statistics
Double_tfXtoAbsPixelkConversion coefficient for X World to absolute pixel
Double_tfXtoPixelxpixel = fXtoPixelk + fXtoPixel*xworld
Double_tfXtoPixelkConversion coefficient for X World to pixel
Double_tfY1Y of lower Y coordinate
Double_tfY2Y of upper Y coordinate
Float_tTAttPad::fYfileY position where to draw the file name
Double_tfYlowNDCY bottom left corner of pad in NDC [0,1]
Float_tTAttPad::fYstatY position where to draw the statistics
Double_tfYtoAbsPixelkConversion coefficient for Y World to absolute pixel
Double_tfYtoPixelypixel = fYtoPixelk + fYtoPixel*yworld
Double_tfYtoPixelkConversion coefficient for Y World to pixel
static Bool_tTQObject::fgAllSignalsBlockedflag used for suppression of all signals
static Int_tfgMaxPickDistanceMaximum Pick Distance
private:
TObject*fTip! tool tip associated with box

Class Charts

Inheritance Inherited Members Includes Libraries
Class Charts

Function documentation

TPad()
 Pad default constructor.
TPad(const char* name, const char* title, Double_t xlow, Double_t ylow, Double_t xup, Double_t yup, Color_t color = -1, Short_t bordersize = -1, Short_t bordermode = -2)
 Pad constructor.

  A pad is a linked list of primitives.
  A pad is contained in a canvas. It may contain other pads.
  A pad has attributes. When a pad is created, the attributes
  defined in the current style are copied to the pad attributes.

  xlow [0,1] is the position of the bottom left point of the pad
             expressed in the mother pad reference system
  ylow [0,1] is the Y position of this point.
  xup  [0,1] is the x position of the top right point of the pad
             expressed in the mother pad reference system
  yup  [0,1] is the Y position of this point.

  the bordersize is in pixels
  bordermode = -1 box looks as it is behind the screen
  bordermode = 0  no special effects
  bordermode = 1  box looks as it is in front of the screen
~TPad()
 Pad destructor.
void AddExec(const char* name, const char* command)
 Add a new TExec object to the list of Execs.
 When an event occurs in the pad (mouse click, etc) the list of CINT commands
 in the list of Execs are executed via TPad::AutoExec.
  When a pad event occurs (mouse move, click, etc) all the commands
  contained in the fExecs list are executed in the order found in the list.
  This facility is activated by default. It can be deactivated by using
  the canvas "Option" menu.
  The following examples of TExec commands are provided in the tutorials:
  macros exec1.C and exec2.C.
  Example1 of use of exec1.C

  Root > TFile f("hsimple.root")
  Root > hpx.Draw()
  Root > c1.AddExec("ex1",".x exec1.C")
   At this point you can use the mouse to click on the contour of
   the histogram hpx. When the mouse is clicked, the bin number and its
   contents are printed.
  Example2 of use of exec1.C

  Root > TFile f("hsimple.root")
  Root > hpxpy.Draw()
  Root > c1.AddExec("ex2",".x exec2.C")
    When moving the mouse in the canvas, a second canvas shows the
    projection along X of the bin corresponding to the Y position
    of the mouse. The resulting histogram is fitted with a gaussian.
    A "dynamic" line shows the current bin position in Y.
    This more elaborated example can be used as a starting point
    to develop more powerful interactive applications exploiting CINT
    as a development engine.
void AutoExec()
 Execute the list of Execs when a pad event occurs.
void Browse(TBrowser* b)
 Browse pad.
TLegend * BuildLegend(Double_t x1 = 0.5, Double_t y1 = 0.67, Double_t x2 = 0.88, Double_t y2 = 0.88, const char* title = "")
 Build a legend from the graphical objects in the pad

 A simple method to to build automatically a TLegend from the primitives in
 a TPad. Only those deriving from TAttLine, TAttMarker and TAttFill are
 added, excluding TPave and TFrame derived classes.
 x1, y1, x2, y2 are the Tlegend coordinates.
 title is the legend title. By default it is " ".

 If the pad contains some TMultiGraph or THStack the individual graphs or
 histograms in them are added to the TLegend.
TVirtualPad * cd(Int_t subpadnumber = 0)
 Set Current pad.
 When a canvas/pad is divided via TPad::Divide, one can directly
  set the current path to one of the subdivisions.
  See TPad::Divide for the convention to number subpads.
  Returns the new current pad, or 0 in case of failure.
  For example:
    c1.Divide(2,3); // create 6 pads (2 divisions along x, 3 along y).
    To set the current pad to the bottom right pad, do
    c1.cd(6);
  Note1:  c1.cd() is equivalent to c1.cd(0) and sets the current pad
          to c1 itself.
  Note2:  after a statement like c1.cd(6), the global variable gPad
          points to the current pad. One can use gPad to set attributes
          of the current pad.
  Note3:  One can get a pointer to one of the sub-pads of pad with:
          TPad *subpad = (TPad*)pad->GetPad(subpadnumber);
void Clear(Option_t* option = "")
 Delete all pad primitives.

   If the bit kClearAfterCR has been set for this pad, the Clear function
   will execute only after having pressed a CarriageReturn
   Set the bit with mypad->SetBit(TPad::kClearAfterCR)
Int_t Clip(Float_t* x, Float_t* y, Float_t xclipl, Float_t yclipb, Float_t xclipr, Float_t yclipt)
 Clipping routine: Cohen Sutherland algorithm.

   If Clip ==2 the segment is outside the boundary.
   If Clip ==1 the segment has one point outside the boundary.
   If Clip ==0 the segment is inside the boundary.

 _Input parameters:

  x[2], y[2] : Segment coordinates
  xclipl, yclipb, xclipr, yclipt : Clipping boundary

 _Output parameters:

  x[2], y[2] : New segment coordinates
Int_t Clip(Double_t* x, Double_t* y, Double_t xclipl, Double_t yclipb, Double_t xclipr, Double_t yclipt)
 Clipping routine: Cohen Sutherland algorithm.

   If Clip ==2 the segment is outside the boundary.
   If Clip ==1 the segment has one point outside the boundary.
   If Clip ==0 the segment is inside the boundary.

 _Input parameters:

  x[2], y[2] : Segment coordinates
  xclipl, yclipb, xclipr, yclipt : Clipping boundary

 _Output parameters:

  x[2], y[2] : New segment coordinates
Int_t ClippingCode(Double_t x, Double_t y, Double_t xcl1, Double_t ycl1, Double_t xcl2, Double_t ycl2)
 Compute the endpoint codes for TPad::Clip.
Int_t ClipPolygon(Int_t n, Double_t* x, Double_t* y, Int_t nn, Double_t* xc, Double_t* yc, Double_t xclipl, Double_t yclipb, Double_t xclipr, Double_t yclipt)
 Clip polygon using the Sutherland-Hodgman algorithm.

 Input parameters:

  n: Number of points in the polygon to be clipped
  x[n], y[n] : Polygon do be clipped vertices
  xclipl, yclipb, xclipr, yclipt : Clipping boundary

 Output parameters:

 nn: number of points in xc and yc
 xc, yc: clipped polygon vertices. The Int_t returned by this function is
         the number of points in the clipped polygon. These vectors must
         be allocated by the calling function. A size of 2*n for each is
         enough.

 Sutherland and Hodgman's polygon-clipping algorithm uses a divide-and-conquer
 strategy: It solves a series of simple and identical problems that, when
 combined, solve the overall problem. The simple problem is to clip a polygon
 against a single infinite clip edge. Four clip edges, each defining one boundary
 of the clip rectangle, successively clip a polygon against a clip rectangle.

 Steps of Sutherland-Hodgman's polygon-clipping algorithm:

 * Polygons can be clipped against each edge of the window one at a time.
   Windows/edge intersections, if any, are easy to find since the X or Y coordinates
   are already known.
 * Vertices which are kept after clipping against one window edge are saved for
   clipping against the remaining edges.
 * Note that the number of vertices usually changes and will often increases.

 The clip boundary determines a visible and invisible region. The edges from
 vertex i to vertex i+1 can be one of four types:

 * Case 1 : Wholly inside visible region - save endpoint
 * Case 2 : Exit visible region - save the intersection
 * Case 3 : Wholly outside visible region - save nothing
 * Case 4 : Enter visible region - save intersection and endpoint
void Close(Option_t* option = "")
 Delete all primitives in pad and pad itself.
 Pad cannot be used anymore after this call.
 Emits signal "Closed()".
void CopyPixmap()
 Copy the pixmap of the pad to the canvas.
void CopyPixmaps()
 Copy the sub-pixmaps of the pad to the canvas.
void DeleteExec(const char* name)
 Remove TExec name from the list of Execs.
Int_t DistancetoPrimitive(Int_t px, Int_t py)
 Compute distance from point px,py to a box.

  Compute the closest distance of approach from point px,py to the
  edges of this pad.
  The distance is computed in pixels units.
void Divide(Int_t nx = 1, Int_t ny = 1, Float_t xmargin = 0.01, Float_t ymargin = 0.01, Int_t color = 0)
 Automatic pad generation by division.

  The current canvas is divided in nx by ny equal divisions (pads).
  xmargin is the space along x between pads in percent of canvas.
  ymargin is the space along y between pads in percent of canvas.
    (see Note3 below for the special case xmargin <=0 and ymargin <=0)
  color is the color of the new pads. If 0, color is the canvas color.
  Pads are automatically named canvasname_n where n is the division number
  starting from top left pad.
       Example if canvasname=c1 , nx=2, ny=3


    .                               .                             .
    .                               .                             .
    .                               .                             .
    .           c1_1                .           c1_2              .
    .                               .                             .
    .                               .                             .
    .                               .                             .

    .                               .                             .
    .                               .                             .
    .                               .                             .
    .           c1_3                .           c1_4              .
    .                               .                             .
    .                               .                             .
    .                               .                             .

    .                               .                             .
    .                               .                             .
    .                               .                             .
    .           c1_5                .           c1_6              .
    .                               .                             .
    .                               .                             .



    Once a pad is divided into subpads, one can set the current pad
    to a subpad with a given division number as illustrated above
    with TPad::cd(subpad_number).
    For example, to set the current pad to c1_4, one can do:
    c1->cd(4)

  Note1:  c1.cd() is equivalent to c1.cd(0) and sets the current pad
          to c1 itself.
  Note2:  after a statement like c1.cd(6), the global variable gPad
          points to the current pad. One can use gPad to set attributes
          of the current pad.
  Note3:  in case xmargin <=0 and ymargin <= 0, there is no space
          between pads. The current pad margins are recomputed to
          optimize the layout.
void Draw(Option_t* option = "")
 Draw Pad in Current pad (re-parent pad if necessary).
void DrawClassObject(const TObject* obj, Option_t* option = "")
 Draw class inheritance tree of the class to which obj belongs.
 If a class B inherits from a class A, description of B is drawn
 on the right side of description of A.
 Member functions overridden by B are shown in class A with a blue line
 crossing-out the corresponding member function.
 The following picture is the class inheritance tree of class TPaveLabel:

/* */
void DrawCrosshair()
Function called to draw a crosshair in the canvas

 Example:
 Root > TFile f("hsimple.root");
 Root > hpxpy.Draw();
 Root > c1.SetCrosshair();
 When moving the mouse in the canvas, a crosshair is drawn

 if the canvas fCrosshair = 1 , the crosshair spans the full canvas
 if the canvas fCrosshair > 1 , the crosshair spans only the pad
TH1F * DrawFrame(Double_t xmin, Double_t ymin, Double_t xmax, Double_t ymax, const char* title = "")
  Draw a pad frame

  Compute real pad range taking into account all margins
  Use services of TH1F class
void DrawColorTable()
 Static function to Display Color Table in a pad.
void ExecuteEvent(Int_t event, Int_t px, Int_t py)
 Execute action corresponding to one event.

  This member function is called when a TPad object is clicked.

  If the mouse is clicked in one of the 4 corners of the pad (pA,pB,pC,pD)
  the pad is resized with the rubber rectangle.

  If the mouse is clicked inside the pad, the pad is moved.

  If the mouse is clicked on the 4 edges (pL,pR,pTop,pBot), the pad is scaled
  parallel to this edge.

    pA                   pTop                     pB
     +--------------------------------------------+
     |                                            |
     |                                            |
     |                                            |
   pL|                 pINSIDE                    |pR
     |                                            |
     |                                            |
     |                                            |
     |                                            |
     +--------------------------------------------+
    pD                   pBot                     pC


  Note that this function duplicates on purpose the functionality
  already implemented in TBox::ExecuteEvent.
  If somebody modifies this function, may be similar changes should also
  be applied to TBox::ExecuteEvent.
void ExecuteEventAxis(Int_t event, Int_t px, Int_t py, TAxis* axis)
 Execute action corresponding to one event for a TAxis object
 (called by TAxis::ExecuteEvent.)
  This member function is called when an axis is clicked with the locator

  The axis range is set between the position where the mouse is pressed
  and the position where it is released.
  If the mouse position is outside the current axis range when it is released
  the axis is unzoomed with the corresponding proportions.
  Note that the mouse does not need to be in the pad or even canvas
  when it is released.
TObject * FindObject(const char* name) const
 Search if object named name is inside this pad or in pads inside this pad.

  In case name is in several subpads the first one is returned.
TObject * FindObject(const TObject* obj) const
 Search if obj is in pad or in pads inside this pad.

  In case obj is in several subpads the first one is returned.
Int_t GetCanvasID() const
 Get canvas identifier.
TCanvasImp * GetCanvasImp() const
 Get canvas implementation pointer if any
Int_t GetEvent() const
 Get Event.
Int_t GetEventX() const
 Get X event.
Int_t GetEventY() const
 Get Y event.
TVirtualPad * GetVirtCanvas() const
 Get virtual canvas.
Color_t GetHighLightColor() const
 Get highlight color.
Int_t GetMaxPickDistance()
 Static function (see also TPad::SetMaxPickDistance)
TObject * GetSelected() const
 Get selected.
TVirtualPad * GetSelectedPad() const
 Get selected pad.
TVirtualPad * GetPadSave() const
 Get save pad.
UInt_t GetWh() const
 Get Wh.
UInt_t GetWw() const
 Get Ww.
void HideToolTip(Int_t event)
 Hide tool tip depending on the event type. Typically tool tips
 are hidden when event is not a kMouseEnter and not a kMouseMotion
 event.
Bool_t IsBatch() const
 Is pad in batch mode ?
Bool_t IsRetained() const
 Is pad retained ?
Bool_t OpaqueMoving() const
 Is pad moving in opaque mode ?
Bool_t OpaqueResizing() const
 Is pad resizing in opaque mode ?
void SetBatch(Bool_t batch = kTRUE)
 Set pad in batch mode.
void SetCanvasSize(UInt_t ww, UInt_t wh)
 Set canvas size.
void SetCursor(ECursor cursor)
 Set cursor type.
void SetDoubleBuffer(Int_t mode = 1)
 Set double buffer mode ON or OFF.
void SetSelected(TObject* obj)
 Set selected.
void Update()
 Update pad.
TFrame * GetFrame()
 Get frame.
TObject * GetPrimitive(const char* name) const
 Get primitive.
TVirtualPad * GetPad(Int_t subpadnumber) const
 Get a pointer to subpadnumber of this pad.
void GetPadPar(Double_t& xlow, Double_t& ylow, Double_t& xup, Double_t& yup)
 Return lower and upper bounds of the pad in NDC coordinates.
void GetRange(Double_t& x1, Double_t& y1, Double_t& x2, Double_t& y2)
 Return pad world coordinates range.
void GetRangeAxis(Double_t& xmin, Double_t& ymin, Double_t& xmax, Double_t& ymax)
 Return pad axis coordinates range.
void HighLight(Color_t col = kRed, Bool_t set = kTRUE)
 Highlight pad.
do not highlight when printing on Postscript
void ls(Option_t* option = "") const
 List all primitives in pad.
Double_t PadtoX(Double_t x) const
 Convert x from pad to X.
Double_t PadtoY(Double_t y) const
 Convert y from pad to Y.
Double_t XtoPad(Double_t x) const
 Convert x from X to pad.
Double_t YtoPad(Double_t y) const
 Convert y from Y to pad.
void Paint(Option_t* option = "")
 Paint all primitives in pad.
void PaintBorder(Color_t color, Bool_t tops)
 Paint the pad border.
 Draw first  a box as a normal filled box
void PaintBorderPS(Double_t xl, Double_t yl, Double_t xt, Double_t yt, Int_t bmode, Int_t bsize, Int_t dark, Int_t light)
 Paint a frame border with Postscript.
void PaintDate()
 Paint the current date and time if the option date is on.
void PaintPadFrame(Double_t xmin, Double_t ymin, Double_t xmax, Double_t ymax)
 Paint histogram/graph frame.
void PaintModified()
 Traverse pad hierarchy and (re)paint only modified pads.
void PaintBox(Double_t x1, Double_t y1, Double_t x2, Double_t y2, Option_t* option = "")
 Paint box in CurrentPad World coordinates.

 if option[0] = 's' the box is forced to be paint with style=0
 if option[0] = 'l' the box contour is drawn
void CopyBackgroundPixmaps(TPad* start, TPad* stop, Int_t x, Int_t y)
 Copy pixmaps of pads laying below pad "stop" into pad "stop". This
 gives the effect of pad "stop" being transparent.
void CopyBackgroundPixmap(Int_t x, Int_t y)
 Copy pixmap of this pad as background of the current pad.
void PaintFillArea(Int_t n, Float_t* x, Float_t* y, Option_t* option = "")
 Paint fill area in CurrentPad World coordinates.
void PaintFillArea(Int_t n, Double_t* x, Double_t* y, Option_t* option = "")
 Paint fill area in CurrentPad World coordinates.
void PaintFillAreaHatches(Int_t n, Double_t* x, Double_t* y, Int_t FillStyle)
   This function paints hatched fill area arcording to the FillStyle value
 The convention for the Hatch is the following:

            FillStyle = 3ijk

    i (1-9) : specify the space between each hatch
              1 = minimum  9 = maximum
              the final spacing is i*GetHatchesSpacing(). The hatches spacing
              is set by SetHatchesSpacing()

    j (0-9) : specify angle between 0 and 90 degrees

              0 = 0
              1 = 10
              2 = 20
              3 = 30
              4 = 45
              5 = Not drawn
              6 = 60
              7 = 70
              8 = 80
              9 = 90

    k (0-9) : specify angle between 90 and 180 degrees
              0 = 180
              1 = 170
              2 = 160
              3 = 150
              4 = 135
              5 = Not drawn
              6 = 120
              7 = 110
              8 = 100
              9 = 90
void PaintHatches(Double_t dy, Double_t angle, Int_t nn, Double_t* xx, Double_t* yy)
 This routine draw hatches inclined with the
 angle "angle" and spaced of "dy" in normalized device
 coordinates in the surface defined by n,xx,yy.
void PaintLine(Double_t x1, Double_t y1, Double_t x2, Double_t y2)
 Paint line in CurrentPad World coordinates.
void PaintLineNDC(Double_t u1, Double_t v1, Double_t u2, Double_t v2)
void PaintLine3D(Float_t* p1, Float_t* p2)
 Paint 3-D line in the CurrentPad.
void PaintLine3D(Double_t* p1, Double_t* p2)
 Paint 3-D line in the CurrentPad.
void PaintPolyLine(Int_t n, Float_t* x, Float_t* y, Option_t* option = "")
 Paint polyline in CurrentPad World coordinates.
void PaintPolyLine(Int_t n, Double_t* x, Double_t* y, Option_t* option = "")
 Paint polyline in CurrentPad World coordinates.

  If option[0] == 'C' no clipping
void PaintPolyLineNDC(Int_t n, Double_t* x, Double_t* y, Option_t* option = "")
 Paint polyline in CurrentPad NDC coordinates.
void PaintPolyLine3D(Int_t n, Double_t* p)
 Paint 3-D polyline in the CurrentPad.
void PaintPolyMarker(Int_t n, Float_t* x, Float_t* y, Option_t* option = "")
 Paint polymarker in CurrentPad World coordinates.
void PaintPolyMarker(Int_t n, Double_t* x, Double_t* y, Option_t* option = "")
 Paint polymarker in CurrentPad World coordinates.
void PaintText(Double_t x, Double_t y, const char* text)
 Paint text in CurrentPad World coordinates.
void PaintTextNDC(Double_t u, Double_t v, const char* text)
 Paint text in CurrentPad NDC coordinates.
TPad * Pick(Int_t px, Int_t py, TObjLink*& pickobj)
 Search for an object at pixel position px,py.

  Check if point is in this pad.
  If yes, check if it is in one of the subpads
  If found in the pad, compute closest distance of approach
  to each primitive.
  If one distance of approach is found to be within the limit Distancemaximum
  the corresponding primitive is selected and the routine returns.

void Pop()
 Pop pad to the top of the stack.
void Print(const char* filename = "") const
 Save Pad contents in a file in one of various formats.

   if filename is "", the file produced is padname.ps
   if filename starts with a dot, the padname is added in front
   if filename contains .eps, an Encapsulated Postscript file is produced
   if filename contains .gif, a GIF file is produced
   if filename contains .gif+NN, an animated GIF file is produced
   if filename contains .C or .cxx, a C++ macro file is produced
   if filename contains .root, a Root file is produced
   if filename contains .xml,  a XML file is produced

  See comments in TPad::SaveAs or the TPad::Print function below
void Print(const char* filename, Option_t* option)
 Save Pad contents in a file in one of various formats.

   if option  =  0   - as "ps"
               "ps"  - Postscript file is produced (see special cases below)
          "Portrait" - Postscript file is produced (Portrait)
         "Landscape" - Postscript file is produced (Landscape)
            "Title:" - The character strin after "Title:" becomes a table
                       of content entry.
               "eps" - an Encapsulated Postscript file is produced
           "Preview" - an Encapsulated Postscript file with preview is produced.
               "pdf" - a PDF file is produced
               "svg" - a SVG file is produced
               "gif" - a GIF file is produced
            "gif+NN" - an animated GIF file is produced, where NN is delay in 10ms units
               "xpm" - a XPM file is produced
               "png" - a PNG file is produced
               "jpg" - a JPEG file is produced.
                       NOTE: JPEG's lossy compression will make all sharp edges fuzzy.
              "tiff" - a TIFF file is produced
               "cxx" - a C++ macro file is produced
               "xml" - a XML file
              "root" - a ROOT binary file

     filename = 0 - filename  is defined by the GetName and its
                    extension is defined with the option

   When Postscript output is selected (ps, eps), the pad is saved
   to filename.ps or filename.eps. The aspect ratio of the pad is preserved
   on the Postscript file. When the "ps" option is selected, the Postscript
   page will be landscape format if the pad is in landscape format, otherwise
   portrait format is selected.
   The physical size of the Postscript page is the one selected in the
   current style. This size can be modified via TStyle::SetPaperSize.
   Examples:
        gStyle->SetPaperSize(kA4);  //default
        gStyle->SetPaperSize(kUSLetter);
     where kA4 and kUSLetter are defined in the enum EPaperSize in TStyle.h
    An alternative is to call:
        gStyle->SetPaperSize(20,26);  same as kA4
 or     gStyle->SetPaperSize(20,24);  same as kUSLetter
   The above numbers take into account some margins and are in centimeters.

  The "Preview" option allows to generate a preview (in the TIFF format) within
  the Encapsulated Postscript file. This preview can be used by programs like
  MSWord to visualize the picture on screen. The "Preview" option relies on the
  epstool command (http://www.cs.wisc.edu/~ghost/gsview/epstool.htm).
  Example:
     canvas->Print("example.eps","Preview");

  To generate a Postscript file containing more than one picture, see
  class TPostScript.

   Writing several canvases to the same Postscript or PDF file:

 if the Postscript or PDF file name finishes with "(", the file is not closed
 if the Postscript or PDF file name finishes with ")" and the file has been opened
 with "(", the file is closed. Example:

 {
    TCanvas c1("c1");
    h1.Draw();
    c1.Print("c1.ps("); //write canvas and keep the ps file open
    h2.Draw();
    c1.Print("c1.ps"); canvas is added to "c1.ps"
    h3.Draw();
    c1.Print("c1.ps)"); canvas is added to "c1.ps" and ps file is closed
 }

  In the previous example replacing "ps" by "pdf" will create a multi-pages PDF file.

  Note that the following sequence writes the canvas to "c1.ps" and closes the ps file.:
    TCanvas c1("c1");
    h1.Draw();
    c1.Print("c1.ps");

  The TCanvas::Print("file.ps(") mechanism is very useful, but it can be
  a little inconvenient to have the action of opening/closing a file
  being atomic with printing a page. Particularly if pages are being
  generated in some loop one needs to detect the special cases of first
  and last page and then munge the argument to Print() accordingly.

  The "[" and "]" can be used instead of "(" and ")".  Example:

    c1.Print("file.ps[");   // No actual print, just open file.ps
    for (int i=0; i<10; ++i) {
      // fill canvas for context i
      // ...

      c1.Print("file.ps");  // actually print canvas to file
    }// end loop
    c1.Print("file.ps]");   // No actual print, just close.

 As before, the same macro is valid for PDF files.

 It is possible to print a pad into an animated GIF file by specifying the
 file name as "myfile.gif+" or "myfile.gif+NN", where NN*10ms is delay
 between the subimages' display. If NN is ommitted the delay between
 subimages is zero. Each picture is added in the animation thanks to a loop
 similar to the following one:

    for (int i=0; i<10; ++i) {
      // fill canvas for context i
      // ...

      c1.Print("file.gif+5");  // print canvas to GIF file with 50ms delays
    }// end loop

 The delay between each frame must be specified in each Print() statement.
void Range(Double_t x1, Double_t y1, Double_t x2, Double_t y2)
 Set world coordinate system for the pad.
 Emits signal "RangeChanged()", in the slot get the range
 via GetRange().
void RangeAxis(Double_t xmin, Double_t ymin, Double_t xmax, Double_t ymax)
 Set axis coordinate system for the pad.
 The axis coordinate system is a subset of the world coordinate system
 xmin,ymin is the origin of the current coordinate system,
 xmax is the end of the X axis, ymax is the end of the Y axis.
 By default a margin of 10 per cent is left on all sides of the pad
 Emits signal "RangeAxisChanged()", in the slot get the axis range
 via GetRangeAxis().
void RecursiveRemove(TObject* obj)
 Recursively remove object from a pad and its subpads.
void RedrawAxis(Option_t* option = "")
  Redraw the frame axis
  Redrawing axis may be necessary in case of superimposed histograms
  when one or more histograms have a fill color
  Instead of calling this function, it may be more convenient
  to call directly h1->Draw("sameaxis") where h1 is the pointer
  to the first histogram drawn in the pad.

  By default, if the pad has the options gridx or/and gridy activated,
  the grid is not drawn by this function.
  if option="g" is specified, this will force the drawing of the grid
  on top of the picture
void ResizePad(Option_t* option = "")
 Compute pad conversion coefficients.

   Conversion from x to px & y to py


       x - xmin     px - pxlow              xrange  = xmax-xmin
       --------  =  ----------      with
        xrange        pxrange               pxrange = pxmax-pxmin

               pxrange(x-xmin)
   ==>  px =   ---------------  + pxlow   = fXtoPixelk + fXtoPixel * x
                    xrange

   ==>  fXtoPixelk = pxlow - pxrange*xmin/xrange
        fXtoPixel  = pxrange/xrange
           where  pxlow   = fAbsXlowNDC*fCw
                  pxrange = fAbsWNDC*fCw


       y - ymin     py - pylow              yrange  = ymax-ymin
       --------  =  ----------      with
        yrange        pyrange               pyrange = pymax-pymin

               pyrange(y-ymin)
   ==>  py =   ---------------  + pylow   = fYtoPixelk + fYtoPixel * y
                    yrange

   ==>  fYtoPixelk = pylow - pyrange*ymin/yrange
        fYtoPixel  = pyrange/yrange
           where  pylow   = (1-fAbsYlowNDC)*fCh
                  pyrange = -fAbsHNDC*fCh

-  Conversion from px to x & py to y


             xrange(px-pxlow)
   ==>  x =  ----------------  + xmin  = fPixeltoXk + fPixeltoX * px
                 pxrange
-
   ==>  fPixeltoXk = xmin - pxlow*xrange/pxrange
        fPixeltoX  = xrange/pxrange

             yrange(py-pylow)
   ==>  y =  ----------------  + ymin  = fPixeltoYk + fPixeltoY * py
                 pyrange
-
   ==>  fPixeltoYk = ymin - pylow*yrange/pyrange
        fPixeltoY  = yrange/pyrange



  Computation of the coefficients in case of LOG scales
- =====================================================

   A, Conversion from pixel coordinates to world coordinates

       Log(x) - Log(xmin)      Log(x/xmin)       px - pxlow
  u = --------------------- =  -------------  =  -----------
      Log(xmax) - Log(xmin)    Log(xmax/xmin)     pxrange

  ==> Log(x/xmin) = u*Log(xmax/xmin)
      x = xmin*exp(u*Log(xmax/xmin)
   Let alfa = Log(xmax/xmin)/fAbsWNDC

      x = xmin*exp(-alfa*pxlow) + exp(alfa*px)
      x = fPixeltoXk*exp(fPixeltoX*px)
  ==> fPixeltoXk = xmin*exp(-alfa*pxlow)
      fPixeltoX  = alfa

       Log(y) - Log(ymin)      Log(y/ymin)       pylow - py
  v = --------------------- =  -------------  =  -----------
      Log(ymax) - Log(ymin)    Log(ymax/ymin)     pyrange

   Let beta = Log(ymax/ymin)/pyrange
      Log(y/ymin) = beta*pylow - beta*py
      y/ymin = exp(beta*pylow - beta*py)
      y = ymin*exp(beta*pylow)*exp(-beta*py)
  ==> y = fPixeltoYk*exp(fPixeltoY*py)
      fPixeltoYk = ymin*exp(beta*pylow)
      fPixeltoY  = -beta

-  B, Conversion from World coordinates to pixel coordinates

  px = pxlow + u*pxrange
     = pxlow + Log(x/xmin)/alfa
     = pxlow -Log(xmin)/alfa  + Log(x)/alfa
     = fXtoPixelk + fXtoPixel*Log(x)
  ==> fXtoPixelk = pxlow -Log(xmin)/alfa
  ==> fXtoPixel  = 1/alfa

  py = pylow - Log(y/ymin)/beta
     = fYtoPixelk + fYtoPixel*Log(y)
  ==> fYtoPixelk = pylow - Log(ymin)/beta
      fYtoPixel  = 1/beta
void SaveAs(const char* filename = "", Option_t* option = "") const
 Save Pad contents in a file in one of various formats.

   if filename is "", the file produced is padname.ps
   if filename starts with a dot, the padname is added in front
   if filename contains .eps, an Encapsulated Postscript file is produced
   if filename contains .pdf, a PDF file is produced
   if filename contains .svg, a SVG file is produced
   if filename contains .gif, a GIF file is produced
   if filename contains .gif+NN, an  animated GIF file is produced
   if filename contains .xpm, a XPM file is produced
   if filename contains .png, a PNG file is produced
   if filename contains .jpg, a JPEG file is produced
     NOTE: JPEG's lossy compression will make all sharp edges fuzzy.
   if filename contains .tiff, a TIFF file is produced
   if filename contains .C or .cxx, a C++ macro file is produced
   if filename contains .root, a Root file is produced
   if filename contains .xml, a XML file is produced

   See comments in TPad::Print for the Postscript formats
void SavePrimitive(ostream& out, Option_t* option = "")
 Save primitives in this pad on the C++ source file out.
void SetFixedAspectRatio(Bool_t fixed = kTRUE)
 Fix pad aspect ratio to current value if fixed is true.
void SetEditable(Bool_t mode = kTRUE)
 Set pad editable yes/no
 If a pad is not editable:
 - one cannot modify the pad and its objects via the mouse.
 - one cannot add new objects to the pad
void SetFillStyle(Style_t fstyle)
 Overrride TAttFill::FillStyle for TPad because we want to handle style=0
 as style 4000.
void SetLogx(Int_t value = 1)
 Set Lin/Log scale for X
   value = 0 X scale will be linear
   value = 1 X scale will be logarithmic (base 10)
   value > 1 reserved for possible support of base e or other
void SetLogy(Int_t value = 1)
 Set Lin/Log scale for Y
   value = 0 Y scale will be linear
   value = 1 Y scale will be logarithmic (base 10)
   value > 1 reserved for possible support of base e or other
void SetLogz(Int_t value = 1)
 Set Lin/Log scale for Z
void SetPad(Double_t xlow, Double_t ylow, Double_t xup, Double_t yup)
 Set canvas range for pad and resize the pad. If the aspect ratio
 was fixed before the call it will be un-fixed.
void SetPad(const char* name, const char* title, Double_t xlow, Double_t ylow, Double_t xup, Double_t yup, Color_t color = 35, Short_t bordersize = 5, Short_t bordermode = -1)
 Set all pad parameters.
void SetView(TView* view = 0)
 Set the current TView. Delete previous view if view=0
void SetAttFillPS(Color_t color, Style_t style)
 Set postscript fill area attributes.
void SetAttLinePS(Color_t color, Style_t style, Width_t lwidth)
 Set postscript line attributes.
void SetAttMarkerPS(Color_t color, Style_t style, Size_t msize)
 Set postscript marker attributes.
void SetAttTextPS(Int_t align, Float_t angle, Color_t color, Style_t font, Float_t tsize)
 Set postscript text attributes.
Bool_t HasCrosshair() const
 Return kTRUE if the crosshair has been activated (via SetCrosshair).
Int_t GetCrosshair() const
 Return the crosshair type (from the mother canvas)
 crosshair type = 0 means no crosshair.
void SetCrosshair(Int_t crhair = 1)
 Set crosshair active/inactive.
 If crhair != 0, a crosshair will be drawn in the pad and its subpads.
 If the canvas crhair = 1 , the crosshair spans the full canvas.
 If the canvas crhair > 1 , the crosshair spans only the pad.
void SetMaxPickDistance(Int_t maxPick = 5)
 static function to set the maximum Pick Distance fgMaxPickDistance
 This parameter is used in TPad::Pick to select an object if
 its DistancetoPrimitive returns a value < fgMaxPickDistance
 The default value is 5 pixels. Setting a smaller value will make
 picking more precise but also more difficult
void SetToolTipText(const char* text, Long_t delayms = 1000)
 Set tool tip text associated with this pad. The delay is in
 milliseconds (minimum 250). To remove tool tip call method with
 text = 0.
void SetVertical(Bool_t vert = kTRUE)
 Set pad vertical (default) or horizontal
void Streamer(TBuffer& b)
 Stream a class object.
void UseCurrentStyle()
 Force a copy of current style for all objects in pad.
TObject * WaitPrimitive(const char* pname = "", const char* emode = "")
 Loop and sleep until a primitive with name=pname
 is found in the pad.
 If emode is given, the editor is automatically set to emode, ie
 it is not required to have the editor control bar.
 The possible values for emode are:
  emode = "" (default). User will select the mode via the editor bar
        = "Arc", "Line", "Arrow", "Button", "Diamond", "Ellipse",
        = "Pad","pave", "PaveLabel","PaveText", "PavesText",
        = "PolyLine", "CurlyLine", "CurlyArc", "Text", "Marker", "CutG"
 if emode is specified and it is not valid, "PolyLine" is assumed.
 if emode is not specified or ="", an attempt is to use pname[1...]
 for example if pname="TArc", emode="Arc" will be assumed.
 When this function is called within a macro, the macro execution
 is suspended until a primitive corresponding to the arguments
 is found in the pad.
 If CRTL/C is typed in the pad, the function returns 0.
 While this function is executing, one can use the mouse, interact
 with the graphics pads, use the Inspector, Browser, TreeViewer, etc.
 Examples:
   c1.WaitPrimitive();      // Return the first created primitive
                            // whatever it is.
                            // If a double-click with the mouse is executed
                            // in the pad or any key pressed, the function
                            // returns 0.
   c1.WaitPrimitive("ggg"); // Set the editor in mode "PolyLine/Graph"
                            // Create a polyline, then using the context
                            // menu item "SetName", change the name
                            // of the created TGraph to "ggg"
   c1.WaitPrimitive("TArc");// Set the editor in mode "Arc". Returns
                            // as soon as a TArc object is created.
   c1.WaitPrimitive("lat","Text"); // Set the editor in Text/Latex mode.
                            // Create a text object, then Set its name to "lat"

 The following macro waits for 10 primitives of any type to be created.
{
   TCanvas c1("c1");
   TObject *obj;
   for (Int_t i=0;i<10;i++) {
      obj = gPad->WaitPrimitive();
      if (!obj) break;
      printf("Loop i=%d, found objIsA=%s, name=%s\n",
         i,obj->ClassName(),obj->GetName());
   }
}
TObject * CreateToolTip(const TBox* b, const char* text, Long_t delayms)
 Create a tool tip and return its pointer.
void DeleteToolTip(TObject* tip)
 Delete tool tip object.
void ResetToolTip(TObject* tip)
 Reset tool tip, i.e. within time specified in CreateToolTip the
 tool tip will pop up.
void CloseToolTip(TObject* tip)
 Hide tool tip.
void x3d(Option_t* type = "")
 Depreciated: use TPad::GetViewer3D() instead
TVirtualViewer3D * GetViewer3D(Option_t* type = "")
 Create/obtain handle to 3D viewer. Valid types are:
    'pad' - pad drawing via TViewer3DPad
    any others registered with plugin manager supporting TVirtualViewer3D
 If an invalid/null type is requested then the current viewer is returned
 (if any), otherwise a default 'pad' type is returned
void ReleaseViewer3D(Option_t* type = "")
 Release current (external) viewer
 TODO: By type
Int_t GetGLDevice()
 Get GL device.
void RecordPave(const TObject* obj)
 Emit RecordPave() signal.
void RecordLatex(const TObject* obj)
 Emit RecordLatex() signal.
TVirtualPadPainter * GetPainter()
 Get pad painter from TCanvas.
void Modified(Bool_t flag = 1)
void AbsPixeltoXY(Int_t xpixel, Int_t ypixel, Double_t& x, Double_t& y)
Double_t PixeltoX(Int_t px)
Double_t PixeltoY(Int_t py)
void PixeltoXY(Int_t xpixel, Int_t ypixel, Double_t& x, Double_t& y)
Int_t UtoPixel(Double_t u) const
Int_t VtoPixel(Double_t v) const
Int_t XtoAbsPixel(Double_t x) const
Int_t XtoPixel(Double_t x) const
Int_t YtoAbsPixel(Double_t y) const
Int_t YtoPixel(Double_t y) const
void XYtoAbsPixel(Double_t x, Double_t y, Int_t& xpixel, Int_t& ypixel) const
void XYtoPixel(Double_t x, Double_t y, Int_t& xpixel, Int_t& ypixel) const
void SetDrawOption(Option_t* option = "")
{ }
void DestroyExternalViewer3D()
TPad(const TPad& pad)
TPad & operator=(const TPad& rhs)
void AbsCoordinates(Bool_t set)
{ fAbsCoord = set; }
Double_t AbsPixeltoX(Int_t px)
{return fAbsPixeltoXk + px*fPixeltoX;}
Double_t AbsPixeltoY(Int_t py)
{return fAbsPixeltoYk + py*fPixeltoY;}
void Closed()
{ Emit("Closed()"); }
Short_t GetBorderMode() const
{ return fBorderMode;}
Short_t GetBorderSize() const
{ return fBorderSize;}
Double_t GetXlowNDC() const
{return fXlowNDC;}
Double_t GetYlowNDC() const
{return fYlowNDC;}
Double_t GetWNDC() const
{return fWNDC;}
Double_t GetHNDC() const
{return fHNDC;}
Double_t GetAbsXlowNDC() const
{return fAbsXlowNDC;}
Double_t GetAbsYlowNDC() const
{return fAbsYlowNDC;}
Double_t GetAbsWNDC() const
{return fAbsWNDC;}
Double_t GetAbsHNDC() const
{return fAbsHNDC;}
Double_t GetAspectRatio() const
{ return fAspectRatio; }
Double_t GetPhi() const
{return fPhi;}
Double_t GetTheta() const
{return fTheta;}
Double_t GetUxmin() const
{return fUxmin;}
Double_t GetUymin() const
{return fUymin;}
Double_t GetUxmax() const
{return fUxmax;}
Double_t GetUymax() const
{return fUymax;}
Bool_t GetGridx() const
{return fGridx;}
Bool_t GetGridy() const
{return fGridy;}
Int_t GetNumber() const
{return fNumber;}
Int_t GetTickx() const
{return fTickx;}
Int_t GetTicky() const
{return fTicky;}
Double_t GetX1() const
{ return fX1; }
Double_t GetX2() const
{ return fX2; }
Double_t GetY1() const
{ return fY1; }
Double_t GetY2() const
{ return fY2; }
TList * GetListOfPrimitives() const
{return fPrimitives;}
TList * GetListOfExecs() const
{return fExecs;}
TObject * GetPadPointer() const
{return fPadPointer;}
TView * GetView() const
{return fView;}
TObject * GetView3D() const
{return fPadView3D;}
Int_t GetLogx() const
{return fLogx;}
Int_t GetLogy() const
{return fLogy;}
Int_t GetLogz() const
{return fLogz;}
TVirtualPad * GetMother() const
{return fMother;}
const char * GetName() const
{return fName.Data();}
const char * GetTitle() const
{return fTitle.Data();}
TCanvas * GetCanvas() const
{ return fCanvas; }
Int_t GetPadPaint() const
{return fPadPaint;}
Int_t GetPixmapID() const
{return fPixmapID;}
ULong_t Hash() const
{ return fName.Hash(); }
Bool_t HasFixedAspectRatio() const
{ return fFixedAspectRatio; }
Bool_t IsEditable() const
{return fEditable;}
Bool_t IsFolder() const
{return kTRUE;}
Bool_t IsModified() const
{return fModified;}
Bool_t IsVertical() const
{return !TestBit(kHori);}
void RangeChanged()
{ Emit("RangeChanged()"); }
void RangeAxisChanged()
{ Emit("RangeAxisChanged()"); }
void ResetView3D(TObject* view = 0)
{fPadView3D=view;}
void SetBorderMode(Short_t bordermode)
{fBorderMode = bordermode; Modified();}
void SetBorderSize(Short_t bordersize)
{fBorderSize = bordersize; Modified();}
void SetCanvas(TCanvas* c)
{ fCanvas = c; }
void SetGrid(Int_t valuex = 1, Int_t valuey = 1)
{fGridx = valuex; fGridy = valuey; Modified();}
void SetGridx(Int_t value = 1)
{fGridx = value; Modified();}
void SetGridy(Int_t value = 1)
{fGridy = value; Modified();}
void SetNumber(Int_t number)
{fNumber = number;}
void SetName(const char* name)
{fName = name;}
void SetTicks(Int_t valuex = 1, Int_t valuey = 1)
{fTickx = valuex; fTicky = valuey; Modified();}
void SetTickx(Int_t value = 1)
{fTickx = value; Modified();}
void SetTicky(Int_t value = 1)
{fTicky = value; Modified();}
void SetTitle(const char* title = "")
{fTitle = title;}
void SetTheta(Double_t theta = 30)
{fTheta = theta; Modified();}
void SetPhi(Double_t phi = 30)
{fPhi = phi; Modified();}
void SetViewer3D(TVirtualViewer3D* viewer3d)
{fViewer3D = viewer3d;}
void SetGLDevice(Int_t dev)
{fGLDevice = dev;}
void SetCopyGLDevice(Bool_t copy)
{fCopyGLDevice = copy;}
Int_t UtoAbsPixel(Double_t u) const
   virtual void      UpdateFillAttributes(Int_t col, Int_t sty);
   virtual void      UpdateLineAttributes(Int_t col, Int_t sty, Int_t width);
   virtual void      UpdateMarkerAttributes(Int_t col, Int_t sty, Float_t msiz);
   virtual void      UpdateTextAttributes(Int_t align,Float_t angle,Int_t col,Int_t font,Float_t tsize);
Int_t VtoAbsPixel(Double_t v) const
Bool_t HasViewer3D() const
{ return (fViewer3D); }
void EventPave()
{ Emit("EventPave()"); }
void StartEditing()
{ Emit("StartEditing()"); }