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class TEveScene: public TEveElementList


 Eve representation of TGLScene.
 The GLScene is owned by this class - it is created on construction
 time and deleted at destruction.

 Normally all objects are positioned directly in global scene-space.
 By setting the fHierarchical flag, positions of children get
 calculated by multiplying the transformation matrices of all parents.

Function Members (Methods)

public:
TEveScene(const char* n = "TEveScene", const char* t = "")
TEveScene(TGLScenePad* gl_scene, const char* n = "TEveScene", const char* t = "")
virtual~TEveScene()
voidTObject::AbstractMethod(const char* method) const
virtual Bool_tTEveElementList::AcceptElement(TEveElement* el)
virtual voidTEveElement::AddElement(TEveElement* el)
virtual TGListTreeItem*TEveElement::AddIntoListTree(TGListTree* ltree, TGListTreeItem* parent_lti)
virtual TGListTreeItem*TEveElement::AddIntoListTree(TGListTree* ltree, TEveElement* parent)
virtual TGListTreeItem*TEveElement::AddIntoListTrees(TEveElement* parent)
virtual voidTEveElement::AddParent(TEveElement* re)
virtual voidTEveProjectable::AddProjected(TEveProjected* p)
virtual voidTEveProjectable::AddProjectedsToSet(set<TEveElement*>& set)
virtual voidTEveElement::AddStamp(UChar_t bits)
virtual voidTEveElement::Annihilate()
virtual voidTEveElement::AnnihilateElements()
virtual voidTEveProjectable::AnnihilateProjecteds()
virtual voidTObject::AppendPad(Option_t* option = "")
Bool_tTEveElement::ApplyVizTag(const TString& tag, const TString& fallback_tag = "")
TEveElement::List_iTEveElement::BeginChildren()
TEveElement::List_ciTEveElement::BeginChildren() const
TEveElement::List_iTEveElement::BeginParents()
TEveElement::List_ciTEveElement::BeginParents() const
TEveProjectable::ProjList_iTEveProjectable::BeginProjecteds()
virtual voidTObject::Browse(TBrowser* b)
virtual Bool_tTEveElement::CanEditElement() const
virtual Bool_tTEveElement::CanEditMainColor() const
virtual Bool_tTEveElement::CanEditMainTrans() const
virtual Bool_tTEveElement::CanEditMainTransparency() const
voidChanged()
virtual voidTEveElement::CheckReferenceCount(const TEveException& eh = "TEveElement::CheckReferenceCount ")
static TClass*Class()
virtual const char*TObject::ClassName() const
virtual voidTNamed::Clear(Option_t* option = "")
virtual voidTEveProjectable::ClearProjectedList()
virtual voidTEveElement::ClearStamps()
virtual TObject*TNamed::Clone(const char* newname = "") const
virtual voidTEveElement::CloneChildrenRecurse(TEveElement* dest, Int_t level = 0) const
virtual TEveElementList*TEveElementList::CloneElement() const
virtual TEveElement*TEveElement::CloneElementRecurse(Int_t level = 0) const
virtual voidCollectSceneParents(TEveElement::List_t& scenes)
virtual voidTEveElement::CollectSceneParentsFromChildren(TEveElement::List_t& scenes, TEveElement* parent)
virtual Int_tTNamed::Compare(const TObject* obj) const
virtual voidTNamed::Copy(TObject& named) const
virtual voidTEveElement::CopyVizParams(const TEveElement* el)
virtual voidTEveElement::CopyVizParamsFromDB()
voidTEveElement::CSCApplyMainColorToAllChildren()
voidTEveElement::CSCApplyMainColorToMatchingChildren()
voidTEveElement::CSCApplyMainTransparencyToAllChildren()
voidTEveElement::CSCApplyMainTransparencyToMatchingChildren()
voidTEveElement::CSCImplySelectAllChildren()
voidTEveElement::CSCTakeAnyParentAsMaster()
voidTEveElement::DecDenyDestroy()
virtual voidTEveElement::DecImpliedHighlighted()
virtual voidTEveElement::DecImpliedSelected()
voidTEveElement::DecParentIgnoreCnt()
virtual voidTObject::Delete(Option_t* option = "")MENU
virtual voidTEveElement::Destroy()MENU
voidDestroyElementRenderers(TEveElement* element)
voidDestroyElementRenderers(TObject* rnrObj)
virtual voidTEveElement::DestroyElements()MENU
virtual voidTEveElement::DestroyListSubTree(TGListTree* ltree, TGListTreeItem* parent)
virtual voidTEveElement::DestroyMainTrans()
virtual voidTEveElement::DestroyOrWarn()
voidTEveElement::DisableListElements(Bool_t rnr_self = kFALSE, Bool_t rnr_children = kFALSE)MENU
virtual Int_tTObject::DistancetoPrimitive(Int_t px, Int_t py)
virtual voidTObject::Draw(Option_t* option = "")
virtual voidTObject::DrawClass() constMENU
virtual TObject*TObject::DrawClone(Option_t* option = "") constMENU
virtual voidTObject::Dump() constMENU
voidTEveElement::DumpSourceObject() constMENU
virtual voidTEveElement::ElementChanged(Bool_t update_scenes = kTRUE, Bool_t redraw = kFALSE)
voidTEveElement::EnableListElements(Bool_t rnr_self = kTRUE, Bool_t rnr_children = kTRUE)MENU
TEveElement::List_iTEveElement::EndChildren()
TEveElement::List_ciTEveElement::EndChildren() const
TEveElement::List_iTEveElement::EndParents()
TEveElement::List_ciTEveElement::EndParents() const
TEveProjectable::ProjList_iTEveProjectable::EndProjecteds()
virtual voidTObject::Error(const char* method, const char* msgfmt) const
virtual voidTObject::Execute(const char* method, const char* params, Int_t* error = 0)
virtual voidTObject::Execute(TMethod* method, TObjArray* params, Int_t* error = 0)
virtual voidTObject::ExecuteEvent(Int_t event, Int_t px, Int_t py)
virtual voidTEveElement::ExpandIntoListTree(TGListTree* ltree, TGListTreeItem* parent)
voidTEveElement::ExportSourceObjectToCINT(char* var_name) constMENU
virtual voidTEveElement::ExportToCINT(char* var_name)MENU
virtual voidTObject::Fatal(const char* method, const char* msgfmt) const
virtual voidTNamed::FillBuffer(char*& buffer)
virtual voidTEveElement::FillImpliedSelectedSet(TEveElement::Set_t& impSelSet)
TEveElement*TEveElement::FindChild(const TString& name, const TClass* cls = 0)
TEveElement*TEveElement::FindChild(TPRegexp& regexp, const TClass* cls = 0)
Int_tTEveElement::FindChildren(TEveElement::List_t& matches, const TString& name, const TClass* cls = 0)
Int_tTEveElement::FindChildren(TEveElement::List_t& matches, TPRegexp& regexp, const TClass* cls = 0)
virtual TEveElement::sLTI_iTEveElement::FindItem(TGListTree* ltree)
virtual TEveElement::sLTI_iTEveElement::FindItem(TGListTree* ltree, TGListTreeItem* parent_lti)
virtual TGListTreeItem*TEveElement::FindListTreeItem(TGListTree* ltree)
virtual TGListTreeItem*TEveElement::FindListTreeItem(TGListTree* ltree, TGListTreeItem* parent_lti)
virtual TObject*TObject::FindObject(const char* name) const
virtual TObject*TObject::FindObject(const TObject* obj) const
Bool_tTEveElement::FindVizModel()
TEveElement*TEveElement::FirstChild() const
virtual TEveElement*TEveElement::ForwardEdit()
virtual TEveElement*TEveElement::ForwardSelection()
UChar_tTEveElement::GetChangeBits() const
TClass*TEveElementList::GetChildClass() const
TEveCompound*TEveElement::GetCompound()
Int_tTEveElement::GetDenyDestroy() const
Bool_tTEveElement::GetDestroyOnZeroRefCnt() const
virtual Option_t*TObject::GetDrawOption() const
static Long_tTObject::GetDtorOnly()
virtual TObject*TEveElement::GetEditorObject(const TEveException& eh) const
virtual const char*TEveElementList::GetElementName() const
virtual const char*TEveElementList::GetElementTitle() const
TGLScenePad*GetGLScene() const
Bool_tGetHierarchical() const
virtual TStringTEveElement::GetHighlightTooltip()
virtual const char*TObject::GetIconName() const
virtual const TGPicture*TEveElement::GetListTreeCheckBoxIcon()
virtual const TGPicture*GetListTreeIcon(Bool_t open = kFALSE)
virtual Color_tTEveElement::GetMainColor() const
Color_t*TEveElement::GetMainColorPtr() const
virtual Char_tTEveElement::GetMainTransparency() const
TEveElement*TEveElement::GetMaster()
virtual const char*TNamed::GetName() const
virtual Int_tTEveElement::GetNItems() const
virtual TObject*TEveElementList::GetObject(const TEveException& = "TEveElementList::GetObject ") const
virtual char*TObject::GetObjectInfo(Int_t px, Int_t py) const
static Bool_tTObject::GetObjectStat()
virtual Option_t*TObject::GetOption() const
Int_tTEveElement::GetParentIgnoreCnt() const
virtual TObject*TEveElement::GetRenderObject(const TEveException& eh) const
virtual Bool_tTEveElement::GetRnrAnything() const
virtual Bool_tTEveElement::GetRnrChildren() const
virtual Bool_tTEveElement::GetRnrSelf() const
virtual Bool_tTEveElement::GetRnrState() const
virtual UChar_tTEveElement::GetSelectedLevel() const
TRef&TEveElement::GetSource()
TObject*TEveElement::GetSourceObject() const
virtual const char*TNamed::GetTitle() const
virtual UInt_tTObject::GetUniqueID() const
void*TEveElement::GetUserData() const
TEveElement*TEveElement::GetVizModel() const
const TString&TEveElement::GetVizTag() const
virtual Bool_tTEveElement::HandleElementPaste(TEveElement* el)
virtual Bool_tTObject::HandleTimer(TTimer* timer)
Bool_tTEveElement::HasChild(TEveElement* el)
Bool_tTEveElement::HasChildren() const
virtual ULong_tTNamed::Hash() const
virtual Bool_tTEveElement::HasMainColor() const
virtual Bool_tTEveElement::HasMainTrans() const
Bool_tTEveElement::HasParents() const
virtual Bool_tTEveProjectable::HasProjecteds() const
virtual voidTEveElement::HighlightElement(Bool_t state)
voidTEveElement::IncDenyDestroy()
virtual voidTEveElement::IncImpliedHighlighted()
virtual voidTEveElement::IncImpliedSelected()
voidTEveElement::IncParentIgnoreCnt()
virtual voidTObject::Info(const char* method, const char* msgfmt) const
virtual Bool_tTObject::InheritsFrom(const char* classname) const
virtual Bool_tTObject::InheritsFrom(const TClass* cl) const
virtual voidTEveElement::InitMainTrans(Bool_t can_edit = kTRUE)
virtual voidTObject::Inspect() constMENU
voidTObject::InvertBit(UInt_t f)
virtual TClass*IsA() const
Bool_tIsChanged() const
virtual Bool_tTObject::IsEqual(const TObject* obj) const
virtual Bool_tTObject::IsFolder() const
Bool_tTObject::IsOnHeap() const
Bool_tTEveElement::IsPickable() const
virtual Bool_tTNamed::IsSortable() const
Bool_tTObject::IsZombie() const
TEveElement*TEveElement::LastChild() const
virtual voidTNamed::ls(Option_t* option = "") const
voidTObject::MayNotUse(const char* method) const
virtual voidTEveElement::NameTitleChanged()
virtual Bool_tTObject::Notify()
Int_tTEveElement::NumChildren() const
Int_tTEveElement::NumParents() const
voidTObject::Obsolete(const char* method, const char* asOfVers, const char* removedFromVers) const
static voidTObject::operator delete(void* ptr)
static voidTObject::operator delete(void* ptr, void* vp)
static voidTObject::operator delete[](void* ptr)
static voidTObject::operator delete[](void* ptr, void* vp)
void*TObject::operator new(size_t sz)
void*TObject::operator new(size_t sz, void* vp)
void*TObject::operator new[](size_t sz)
void*TObject::operator new[](size_t sz, void* vp)
virtual voidTEveElement::PadPaint(Option_t* option)
virtual voidPaint(Option_t* option = "")
virtual voidTEveElement::PaintStandard(TObject* id)
virtual voidTObject::Pop()
virtual voidTNamed::Print(Option_t* option = "") const
voidTEveElement::PrintSourceObject() constMENU
virtual voidTEveElement::ProjectAllChildren(Bool_t same_depth = kTRUE)
virtual voidTEveElement::ProjectChild(TEveElement* el, Bool_t same_depth = kTRUE)
virtual TClass*TEveElementList::ProjectedClass(const TEveProjection* p) const
virtual voidTEveProjectable::PropagateMainColor(Color_t color, Color_t old_color)
virtual voidTEveElement::PropagateMainColorToProjecteds(Color_t color, Color_t old_color)
virtual voidTEveProjectable::PropagateMainTransparency(Char_t t, Char_t old_t)
virtual voidTEveElement::PropagateMainTransparencyToProjecteds(Char_t t, Char_t old_t)
virtual voidTEveProjectable::PropagateRenderState(Bool_t rnr_self, Bool_t rnr_children)
virtual voidTEveElement::PropagateRnrStateToProjecteds()
virtual voidTEveProjectable::PropagateVizParams(TEveElement* el = 0)
virtual voidTEveElement::PropagateVizParamsToElements(TEveElement* el = 0)
virtual voidTEveElement::PropagateVizParamsToProjecteds()
virtual TEveTrans*TEveElement::PtrMainTrans(Bool_t create = kTRUE)
virtual Int_tTObject::Read(const char* name)
voidTEveElement::RecheckImpliedSelections()
virtual voidTObject::RecursiveRemove(TObject* obj)
const TEveElement::List_t&TEveElement::RefChildren() const
virtual TEveTrans&TEveElement::RefMainTrans()
virtual voidTEveElement::RemoveElement(TEveElement* el)
virtual voidTEveElement::RemoveElementLocal(TEveElement* el)
virtual voidTEveElement::RemoveElements()
virtual voidTEveElement::RemoveElementsLocal()
virtual Bool_tTEveElement::RemoveFromListTree(TGListTree* ltree, TGListTreeItem* parent_lti)
virtual Int_tTEveElement::RemoveFromListTrees(TEveElement* parent)
virtual voidTEveElement::RemoveParent(TEveElement* re)
virtual voidTEveProjectable::RemoveProjected(TEveProjected* p)
voidRepaint(Bool_t dropLogicals = kFALSE)
voidTEveElement::ResetAllCSCBits()
voidTObject::ResetBit(UInt_t f)
voidTEveElement::ResetCSCBits(UChar_t f)
voidRetransHierarchically()
virtual voidTObject::SaveAs(const char* filename = "", Option_t* option = "") constMENU
virtual voidTObject::SavePrimitive(ostream& out, Option_t* option = "")
voidTEveElement::SaveVizParams(ostream& out, const TString& tag, const TString& var)
virtual voidTEveElement::SelectElement(Bool_t state)
voidTObject::SetBit(UInt_t f)
voidTObject::SetBit(UInt_t f, Bool_t set)
voidTEveElementList::SetChildClass(TClass* c)
voidTEveElement::SetCompound(TEveCompound* c)
voidTEveElement::SetCSCBits(UChar_t f)
voidTEveElement::SetDestroyOnZeroRefCnt(Bool_t d)
virtual voidTObject::SetDrawOption(Option_t* option = "")MENU
static voidTObject::SetDtorOnly(void* obj)
voidTEveElement::SetEditMainColor(Bool_t x)
voidTEveElement::SetEditMainTransparency(Bool_t x)
virtual voidTEveElementList::SetElementName(const char* name)
virtual voidTEveElementList::SetElementNameTitle(const char* name, const char* title)
virtual voidTEveElementList::SetElementTitle(const char* title)
voidSetGLScene(TGLScenePad* s)
voidSetHierarchical(Bool_t h)
voidTEveElement::SetMainAlpha(Float_t alpha)
virtual voidTEveElement::SetMainColor(Color_t color)
voidTEveElement::SetMainColorPixel(Pixel_t pixel)
voidTEveElement::SetMainColorPtr(Color_t* color)
voidTEveElement::SetMainColorRGB(UChar_t r, UChar_t g, UChar_t b)
voidTEveElement::SetMainColorRGB(Float_t r, Float_t g, Float_t b)
virtual voidTEveElement::SetMainTransparency(Char_t t)
virtual voidSetName(const char* n)
virtual voidTNamed::SetNameTitle(const char* name, const char* title)
static voidTObject::SetObjectStat(Bool_t stat)
voidTEveElement::SetPickable(Bool_t p)
voidTEveElement::SetPickableRecursively(Bool_t p)
virtual Bool_tTEveElement::SetRnrChildren(Bool_t rnr)
virtual Bool_tTEveElement::SetRnrSelf(Bool_t rnr)
virtual Bool_tTEveElement::SetRnrSelfChildren(Bool_t rnr_self, Bool_t rnr_children)
virtual Bool_tTEveElement::SetRnrState(Bool_t rnr)
voidTEveElement::SetSourceObject(TObject* o)
virtual voidTNamed::SetTitle(const char* title = "")MENU
virtual voidTEveElement::SetTransMatrix(Double_t* carr)
virtual voidTEveElement::SetTransMatrix(const TGeoMatrix& mat)
virtual voidTObject::SetUniqueID(UInt_t uid)
voidTEveElement::SetUserData(void* ud)
voidTEveElement::SetVizModel(TEveElement* model)
voidTEveElement::SetVizTag(const TString& tag)
virtual voidShowMembers(TMemberInspector&)
virtual Bool_tSingleRnrState() const
virtual Int_tTNamed::Sizeof() const
voidTEveElement::SpawnEditor()MENU
voidTEveElement::StampColorSelection()
voidTEveElement::StampObjProps()
voidTEveElement::StampTransBBox()
voidTEveElement::StampVisibility()
virtual voidStreamer(TBuffer&)
voidStreamerNVirtual(TBuffer& ClassDef_StreamerNVirtual_b)
virtual voidTObject::SysError(const char* method, const char* msgfmt) const
Bool_tTObject::TestBit(UInt_t f) const
Int_tTObject::TestBits(UInt_t f) const
Bool_tTEveElement::TestCSCBits(UChar_t f) const
virtual voidTEveElement::UnHighlighted()
virtual voidTEveElement::UnSelected()
virtual voidTObject::UseCurrentStyle()
voidTEveElement::VizDB_Apply(const char* tag)MENU
voidTEveElement::VizDB_Insert(const char* tag, Bool_t replace = kTRUE, Bool_t update = kTRUE)MENU
voidTEveElement::VizDB_Reapply()MENU
voidTEveElement::VizDB_UpdateModel(Bool_t update = kTRUE)MENU
virtual voidTObject::Warning(const char* method, const char* msgfmt) const
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0)
virtual Int_tTObject::Write(const char* name = 0, Int_t option = 0, Int_t bufsize = 0) const
virtual voidTEveElement::WriteVizParams(ostream& out, const TString& var)
protected:
virtual voidTEveElement::AnnihilateRecursively()
virtual voidTObject::DoError(int level, const char* location, const char* fmt, va_list va) const
voidTObject::MakeZombie()
virtual voidTEveElement::PreDeleteElement()
virtual voidTEveElement::RemoveElementsInternal()
voidRetransHierarchicallyRecurse(TEveElement* el, const TEveTrans& tp)
static const char*TEveElement::ToString(Bool_t b)
private:
TEveScene(const TEveScene&)
TEveScene&operator=(const TEveScene&)

Data Members

protected:
UChar_tTEveElement::fCSCBits
Bool_tTEveElement::fCanEditMainColorAllow editing of main color.
Bool_tTEveElement::fCanEditMainTransAllow editing of main transformation.
Bool_tTEveElement::fCanEditMainTransparencyAllow editing of main transparency.
UChar_tTEveElement::fChangeBits!
Bool_tfChanged
TClass*TEveElementList::fChildClassClass of acceptable children, others are rejected.
list<TEveElement*>TEveElement::fChildrenList of children.
Color_tTEveElementList::fColorColor of the object.
TEveCompound*TEveElement::fCompoundCompound this object belongs to.
Int_tTEveElement::fDenyDestroy! Deny-destroy count.
Bool_tTEveElement::fDestroyOnZeroRefCntAuto-destruct when ref-count reaches zero.
Char_tTEveElement::fDestructing!
TGLScenePad*fGLScene
Bool_tfHierarchical
Bool_tTEveElement::fHighlighted!
Short_tTEveElement::fImpliedHighlighted!
Short_tTEveElement::fImpliedSelected!
set<TEveElement::TEveListTreeInfo,less<TEveElement::TEveListTreeInfo>,allocator<TEveElement::TEveListTreeInfo> >TEveElement::fItems! Set of list-tree-items.
Color_t*TEveElement::fMainColorPtrPointer to main-color variable.
TEveTrans*TEveElement::fMainTransPointer to main transformation matrix.
Char_tTEveElement::fMainTransparencyMain-transparency variable.
TStringTNamed::fNameobject identifier
Int_tTEveElement::fNumChildren!
TEvePad*fPad
Int_tTEveElement::fParentIgnoreCnt! Counter for parents that are ignored in ref-counting.
list<TEveElement*>TEveElement::fParentsList of parents.
Bool_tTEveElement::fPickable
list<TEveProjected*>TEveProjectable::fProjectedListreferences to projected instances.
Bool_tTEveElement::fRnrChildrenRender children of this element.
Bool_tTEveElement::fRnrSelfRender this element.
Bool_tTEveElement::fSelected!
Bool_tfSmartRefresh
TRefTEveElement::fSourceExternal object that is represented by this element.
TStringTNamed::fTitleobject title
Int_tTEveElement::fTopItemCnt! Counter for top-level list-tree items that prevent automatic destruction.
void*TEveElement::fUserData! Externally assigned and controlled user data.
TEveElement*TEveElement::fVizModel! Element used as model from VizDB.
TStringTEveElement::fVizTagTag used to query VizDB for model element.

Class Charts

Inheritance Inherited Members Includes Libraries
Class Charts

Function documentation

TEveScene(const char* n = "TEveScene", const char* t = "")
 Constructor.
TEveScene(TGLScenePad* gl_scene, const char* n = "TEveScene", const char* t = "")
 Constructor.
~TEveScene()
 Destructor.
void CollectSceneParents(TEveElement::List_t& scenes)
 Virtual from TEveElement; here we simply append this scene to
 the list.
void Repaint(Bool_t dropLogicals = kFALSE)
 Repaint the scene.
void RetransHierarchically()
 Entry point for hierarchical transformation update.
 Calls the recursive variant on all children.
void RetransHierarchicallyRecurse(TEveElement* el, const TEveTrans& tp)
 Set transformation matrix for physical shape of element el in
 the GL-scene and recursively descend into children (if enabled).
void SetName(const char* n)
 Set scene's name.
void Paint(Option_t* option = "")
 Paint the scene. Iterate over children and calls PadPaint().
void DestroyElementRenderers(TEveElement* element)
 Remove element from the scene.
 It is not an error if the element is not found in the scene.
void DestroyElementRenderers(TObject* rnrObj)
 Remove element represented by object rnrObj from the scene.
 It is not an error if the element is not found in the scene.
const TGPicture* GetListTreeIcon(Bool_t open = kFALSE)
 Return icon for scene.
TEveScene(const TEveScene& )
TEveScene& operator=(const TEveScene& )
Bool_t SingleRnrState() const
{ return kTRUE; }
void Changed()
Bool_t IsChanged() const
{ return fChanged; }
void SetHierarchical(Bool_t h)
{ fHierarchical = h; }
Bool_t GetHierarchical() const
{ return fHierarchical; }
TGLScenePad* GetGLScene() const
{ return fGLScene; }
void SetGLScene(TGLScenePad* s)
{ fGLScene = s; }