Hi Jacek, looks like there is somewhere a #define emit xxxx in one of the other headers that you include that screws up the "emit" argument. Cheers, Fons. Jacek M. Holeczek wrote: > Hi, > I am trying to use your binary ROOT distributions ... > However .... it seems that on different systems, different sets of > libraries are built/provided by default ... > For example the FedoraCore2 binary distribution contains Qt related > libraries (libGQt.so, libQtRoot.so), which are missing in some other > distributions (for example in the SLC3 based one). > Would it be possible that you build "all" libraries on "all" systems? > (Well, of course if they can actually be built on a particular system.) > > Then, I would like to report a "problem" on FedoraCore2/i386 running > g++ (GCC) 3.3.3 20040412 (Red Hat Linux 3.3.3-7). > While compiling a piece of C++ code I get : > ------------------------------------------- > In file included from PaletteWindow.cc:73: > /ROOT/v4.01.04/include/TGButton.h: In member function ` > virtual void TGButton::SetOn(bool, bool)': > /ROOT/v4.01.04/include/TGButton.h:116: error: syntax > error before `;' token > /ROOT/v4.01.04/include/TGButton.h: In member function ` > virtual void TGButton::Toggle(bool)': > /ROOT/v4.01.04/include/TGButton.h:119: error: syntax > error before `;' token > /ROOT/v4.01.04/include/TGButton.h: In member function ` > virtual void TGCheckButton::SetState(EButtonState, bool)': > /ROOT/v4.01.04/include/TGButton.h:251: error: syntax > error before `;' token > /ROOT/v4.01.04/include/TGButton.h: In member function ` > virtual void TGRadioButton::SetState(EButtonState, bool)': > /ROOT/v4.01.04/include/TGButton.h:296: error: syntax > error before `;' token > ------------------------------------------- > I have found that if I modify these lines replacing "emit" with "xemit" : > ------------------------------------------- > ... > virtual void SetOn(Bool_t on = kTRUE, Bool_t xemit = kFALSE) { SetDown(on, xemit); } > ... > virtual void Toggle(Bool_t xemit = kFALSE) { SetDown(IsDown() ? kFALSE : kTRUE, xemit); } > ... > virtual void SetState(EButtonState state, Bool_t xemit = kFALSE) { PSetState(fPrevState = state, xemit); } > ... > virtual void SetState(EButtonState state, Bool_t xemit = kFALSE) { PSetState(fPrevState = state, xemit); } > ... > ------------------------------------------- > everything works fine ... > No idea where this "bug" comes from ... > > Best regards, > Jacek.
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