Valeri, Wim,
thank you for your help.
> > I get an entirely interactive 3D opengl viewer window, but if I replace
> > Draw('gl') with Draw('ogl') inside (which I, probably wrong, assume
> > shall do the same thing
> > as rawing on the canvas, and then going to view with opengl) I get a
> > "frozen" view I cannot manipulate. There's obviously some difference I
> > cound't grasp yet...
>
>
> there is probably some timing issue between two different threads ... when
> I tried this morning on linux, I saw what you describe, but this afternoon,
> on my Mac, 'ogl' works fine.
>
I actually found a dirty workaround for the time being, I will return to the thread after solving "hotter issues". I'll have a look at what Valeri linked to think of a sure way of getting the right gui.
Thanks again
Michal Received on Fri Mar 28 2008 - 11:22:24 CET
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