> My quest for an embedded, smooth 3D display continues.... > > Can OpenGL view be embedded in a TPad? > Did you mean whether we can draw within a single frame OpenGL and non-OpenGL objects ? - This is not implemented by ROOT. - Open GL standard doesn't define this feature and it is up to Open GL implementation (vendor) - Open GL does produce the pixmap arrays. Those can be used to paint the TPad "background". This way one has more freedom with GL implementation but he is restricted with "GL double buffering" mode. With my best regards, Valery
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