{ auto c06 = new TCanvas("c06","c06",600,400); gStyle->SetOptStat(kFALSE); auto h3scat = new TH3F("h3scat","Option SCAT",15,-2,2,15,-2,2,15,0,4); double x, y, z; for (Int_t i=0;i<10000;i++) { gRandom->Rannor(x, y); z = x*x + y*y; h3scat->Fill(x,y,z); } h3scat->Draw("SCAT"); // This a legacy draw option }