void glbox() { gStyle->SetCanvasPreferGL(kTRUE); TCanvas *c = new TCanvas("glbox", "TH3 Drawing", 100, 10, 850, 400); TPaveLabel *title = new TPaveLabel(0.04, 0.86, 0.96, 0.98, "\"glbox\" and \"glbox1\" options for TH3."); title->SetFillColor(32); title->Draw(); TPad *boxPad = new TPad("box", "box", 0.02, 0.02, 0.48, 0.82); TPad *box1Pad = new TPad("box1", "box1", 0.52, 0.02, 0.98, 0.82); boxPad->Draw(); box1Pad->Draw(); TH3F *h31 = new TH3F("h31", "h31", 10, -1, 1, 10, -1, 1, 10, -1, 1); TF3 *gxy = new TF3("gaus2", "xygaus"); gxy->SetParameters(1, 0, 1, 0, 0.3); h31->FillRandom("gaus2"); h31->SetFillColor(2); boxPad->cd(); h31->Draw("glbox"); TH3F *h32 = new TH3F("h32", "h32", 10, -2, 2, 10, -1, 1, 10, -3, 3); TF3 *g3 = new TF3("gaus3", "xyzgaus"); g3->SetParameters(1, 0, 1, 0, 1, 0, 1); h32->FillRandom("gaus3"); h32->SetFillColor(4); box1Pad->cd(); h32->Draw("glbox1"); }