Coordinates() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
CoordinateSystemTag typedef | ROOT::Math::PositionVector3D< CoordSystem, Tag > | |
CoordinateType typedef | ROOT::Math::PositionVector3D< CoordSystem, Tag > | |
Cross(const DisplacementVector3D< OtherCoords, Tag > &v) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
Dimension() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
Dot(const DisplacementVector3D< OtherCoords, Tag > &v) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
Eta() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
eta() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
fCoordinates | ROOT::Math::PositionVector3D< CoordSystem, Tag > | private |
fDimension | ROOT::Math::PositionVector3D< CoordSystem, Tag > | privatestatic |
GetCoordinates(Scalar &a, Scalar &b, Scalar &c) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
GetCoordinates(Scalar dest[]) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
GetCoordinates(IT begin, IT end) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
GetCoordinates(IT begin) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
Mag2() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
mag2() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
operator!=(const PositionVector3D &rhs) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
operator*(Scalar a) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
operator*=(Scalar a) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
operator+=(const DisplacementVector3D< OtherCoords, Tag > &v) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
operator+=(const DisplacementVector3D< OtherCoords, OtherTag > &) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | private |
operator-=(const DisplacementVector3D< OtherCoords, Tag > &v) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
operator-=(const DisplacementVector3D< OtherCoords, OtherTag > &) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | private |
operator/(Scalar a) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
operator/=(Scalar a) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
operator=(const PositionVector3D< OtherCoords, Tag > &v) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
operator=(const DisplacementVector3D< OtherCoords, Tag > &v) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
operator=(const ForeignVector &v) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
operator=(const PositionVector3D< OtherCoords, OtherTag > &) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | private |
operator=(const DisplacementVector3D< OtherCoords, OtherTag > &) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | private |
operator==(const PositionVector3D &rhs) const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
perp2() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
Perp2() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
Phi() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
phi() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
PositionVector3D() | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
PositionVector3D(const Scalar &a, const Scalar &b, const Scalar &c) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
PositionVector3D(const PositionVector3D< T, Tag > &v) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inlineexplicit |
PositionVector3D(const DisplacementVector3D< T, Tag > &p) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inlineexplicit |
PositionVector3D(const ForeignVector &v) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inlineexplicit |
PositionVector3D(const PositionVector3D< OtherCoords, OtherTag > &) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | explicitprivate |
PositionVector3D(const DisplacementVector3D< OtherCoords, OtherTag > &) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | explicitprivate |
R() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
r() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
Rho() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
rho() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
Scalar typedef | ROOT::Math::PositionVector3D< CoordSystem, Tag > | |
SetCoordinates(const Scalar src[]) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
SetCoordinates(Scalar a, Scalar b, Scalar c) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
SetCoordinates(IT begin, IT end) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
SetEta(Scalar etaval) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
SetPhi(Scalar ang) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
SetR(Scalar rr) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
SetRho(Scalar rr) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
SetTheta(Scalar ang) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
SetX(Scalar xx) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
SetXYZ(Scalar a, Scalar b, Scalar c) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
SetY(Scalar yy) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
SetZ(Scalar zz) | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
theta() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
Theta() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
x() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
X() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
y() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
Y() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
z() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |
Z() const | ROOT::Math::PositionVector3D< CoordSystem, Tag > | inline |