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Reference Guide
ROOT::Math::PositionVector3D< CoordSystem, Tag > Member List

This is the complete list of members for ROOT::Math::PositionVector3D< CoordSystem, Tag >, including all inherited members.

Coordinates() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
CoordinateSystemTag typedefROOT::Math::PositionVector3D< CoordSystem, Tag >
CoordinateType typedefROOT::Math::PositionVector3D< CoordSystem, Tag >
Cross(const DisplacementVector3D< OtherCoords, Tag > &v) constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
Dot(const DisplacementVector3D< OtherCoords, Tag > &v) constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
Eta() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
eta() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
fCoordinatesROOT::Math::PositionVector3D< CoordSystem, Tag >private
GetCoordinates(Scalar &a, Scalar &b, Scalar &c) constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
GetCoordinates(Scalar dest[]) constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
GetCoordinates(IT begin, IT end) constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
GetCoordinates(IT begin) constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
Mag2() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
mag2() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
operator!=(const PositionVector3D &rhs) constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
operator*(Scalar a) constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
operator*=(Scalar a)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
operator+=(const DisplacementVector3D< OtherCoords, Tag > &v)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
operator+=(const DisplacementVector3D< OtherCoords, OtherTag > &)ROOT::Math::PositionVector3D< CoordSystem, Tag >private
operator-=(const DisplacementVector3D< OtherCoords, Tag > &v)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
operator-=(const DisplacementVector3D< OtherCoords, OtherTag > &)ROOT::Math::PositionVector3D< CoordSystem, Tag >private
operator/(Scalar a) constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
operator/=(Scalar a)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
operator=(const PositionVector3D< OtherCoords, Tag > &v)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
operator=(const DisplacementVector3D< OtherCoords, Tag > &v)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
operator=(const ForeignVector &v)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
operator=(const PositionVector3D< OtherCoords, OtherTag > &)ROOT::Math::PositionVector3D< CoordSystem, Tag >private
operator=(const DisplacementVector3D< OtherCoords, OtherTag > &)ROOT::Math::PositionVector3D< CoordSystem, Tag >private
operator==(const PositionVector3D &rhs) constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
Perp2() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
perp2() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
Phi() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
phi() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
PositionVector3D()ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
PositionVector3D(const Scalar &a, const Scalar &b, const Scalar &c)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
PositionVector3D(const PositionVector3D< T, Tag > &v)ROOT::Math::PositionVector3D< CoordSystem, Tag >inlineexplicit
PositionVector3D(const DisplacementVector3D< T, Tag > &p)ROOT::Math::PositionVector3D< CoordSystem, Tag >inlineexplicit
PositionVector3D(const ForeignVector &v)ROOT::Math::PositionVector3D< CoordSystem, Tag >inlineexplicit
PositionVector3D(const PositionVector3D< OtherCoords, OtherTag > &)ROOT::Math::PositionVector3D< CoordSystem, Tag >explicitprivate
PositionVector3D(const DisplacementVector3D< OtherCoords, OtherTag > &)ROOT::Math::PositionVector3D< CoordSystem, Tag >explicitprivate
R() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
r() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
Rho() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
rho() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
Scalar typedefROOT::Math::PositionVector3D< CoordSystem, Tag >
SetCoordinates(const Scalar src[])ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
SetCoordinates(Scalar a, Scalar b, Scalar c)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
SetCoordinates(IT begin, IT end)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
SetEta(Scalar etaval)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
SetPhi(Scalar ang)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
SetR(Scalar rr)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
SetRho(Scalar rr)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
SetTheta(Scalar ang)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
SetX(Scalar xx)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
SetXYZ(Scalar a, Scalar b, Scalar c)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
SetY(Scalar yy)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
SetZ(Scalar zz)ROOT::Math::PositionVector3D< CoordSystem, Tag >inline
theta() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
Theta() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
X() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
x() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
y() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
Y() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
z() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline
Z() constROOT::Math::PositionVector3D< CoordSystem, Tag >inline