ROOT   6.08/07 Reference Guide
ROOT::Math::Polar3D< T > Member List

This is the complete list of members for ROOT::Math::Polar3D< T >, including all inherited members.

 Eta() const ROOT::Math::Polar3D< T > inline fPhi ROOT::Math::Polar3D< T > private fR ROOT::Math::Polar3D< T > private fTheta ROOT::Math::Polar3D< T > private GetCoordinates(Scalar dest[]) const ROOT::Math::Polar3D< T > inline GetCoordinates(Scalar &r, Scalar &theta, Scalar &phi) const ROOT::Math::Polar3D< T > inline Mag2() const ROOT::Math::Polar3D< T > inline Negate() ROOT::Math::Polar3D< T > inline operator!=(const Polar3D &rhs) const ROOT::Math::Polar3D< T > inline operator=(const Polar3D &v) ROOT::Math::Polar3D< T > inline operator=(const CoordSystem &c) ROOT::Math::Polar3D< T > inline operator==(const Polar3D &rhs) const ROOT::Math::Polar3D< T > inline Perp2() const ROOT::Math::Polar3D< T > inline Phi() const ROOT::Math::Polar3D< T > inline pi() ROOT::Math::Polar3D< T > inlineprivatestatic Polar3D() ROOT::Math::Polar3D< T > inline Polar3D(T r, T theta, T phi) ROOT::Math::Polar3D< T > inline Polar3D(const CoordSystem &v) ROOT::Math::Polar3D< T > inlineexplicit Polar3D(const Polar3D &v) ROOT::Math::Polar3D< T > inline R() const ROOT::Math::Polar3D< T > inline Restrict() ROOT::Math::Polar3D< T > inlineprivate Rho() const ROOT::Math::Polar3D< T > inline Scalar typedef ROOT::Math::Polar3D< T > Scale(T a) ROOT::Math::Polar3D< T > inline SetCoordinates(const Scalar src[]) ROOT::Math::Polar3D< T > inline SetCoordinates(Scalar r, Scalar theta, Scalar phi) ROOT::Math::Polar3D< T > inline SetPhi(const T &phi) ROOT::Math::Polar3D< T > inline SetR(const T &r) ROOT::Math::Polar3D< T > inline SetTheta(const T &theta) ROOT::Math::Polar3D< T > inline SetXYZ(Scalar x, Scalar y, Scalar z) ROOT::Math::Polar3D< T > Theta() const ROOT::Math::Polar3D< T > inline x() const ROOT::Math::Polar3D< T > inline X() const ROOT::Math::Polar3D< T > inline y() const ROOT::Math::Polar3D< T > inline Y() const ROOT::Math::Polar3D< T > inline Z() const ROOT::Math::Polar3D< T > inline z() const ROOT::Math::Polar3D< T > inline