// @(#)root/gui:$Id$
// Author: Katerina Opocenska   11/09/2008

/*************************************************************************
* Copyright (C) 1995-2008, Rene Brun and Fons Rademakers.               *
* All rights reserved.                                                  *
*                                                                       *
* For the licensing terms see $ROOTSYS/LICENSE.                         *
* For the list of contributors see $ROOTSYS/README/CREDITS.             *
*************************************************************************/

#ifndef ROOT_TRecorder
#define ROOT_TRecorder


#include "TApplication.h"
#include "TError.h"
#include "TTimer.h"
#include "TGClient.h"
#include "TGFrame.h"
#include "TCanvas.h"
#include "THashList.h"

#include <ctime>
#include <iostream>

class TMutex;
class TTree;
class TFile;
class TGPictureButton;
class TGCheckButton;
class TGLabel;
class TRecorderState;


/** \class TRecEvent
    \ingroup guirecorder

Abstract class that defines interface for a class storing
information about 1 ROOT event.
Time of event is stored and this event can be replayed.
Classes TRecCmdEvent and TRecGuiEvent implements this interface
for command line and GUI events respectively.

*/


class TRecEvent : public TObject
{
private:
   TTime   fEventTime;          // Time of original event execution

public:
   //---- Types of events recorded in ROOT.
   enum ERecEventType {
      kCmdEvent,     // Commandline event
      kGuiEvent,    // GUI event
      kExtraEvent
   };

   // Replays (executes) the stored event again
   virtual void ReplayEvent(Bool_t showMouseCursor = kTRUE) = 0;

   // Returns what kind of event it stores
   virtual ERecEventType GetType() const = 0;

   virtual TTime GetTime() const {
      // Returns time of original execution of stored event
      return fEventTime;
   }

   virtual void SetTime(TTime t) {
      // Sets time of event execution
      fEventTime = t;
   }

   ClassDef(TRecEvent,1) // Abstract class. Defines basic interface for storing information about ROOT events
};


/** \class TRecCmdEvent
    \ingroup guirecorder

Class used for storing information about 1 commandline event.
It means 1 command typed in by user in the commandline,
e.g 'new TCanvas'.

*/


class TRecCmdEvent : public TRecEvent
{
private:
   TString fText;             // Text of stored command

public:
   TRecCmdEvent() {
      // Creates new empty  TRecCmdEvent
   }

   void SetText(const char *text) {
      // Saves text of a command
      fText = text;
   }

   const char *GetText() const {
      // Returns stored text of the command
      return fText.Data();
   }

   virtual ERecEventType GetType() const {
      // Returns what kind of event it stores (commandline event)
      return TRecEvent::kCmdEvent;
   }

   virtual void ReplayEvent(Bool_t) {
      // Stored command is executed again
      std::cout << GetText() << std::endl;
      gApplication->ProcessLine(GetText());
   }

   ClassDef(TRecCmdEvent,1) // Class stores information about 1 commandline event (= 1 command typed by user in commandline)
};



/** class TRecExtraEvent
    \ingroup guirecorder

Class used for storing information about 1 extra event.
It means 1 TPaveLabel or 1 TLatex event produced in the Canvas

*/


class TRecExtraEvent : public TRecEvent
{
private:
   TString fText;             // Text of stored command

public:
   TRecExtraEvent() {
      // Creates new empty  TRecExtraEvent
   }

   void SetText(TString text) {
      // Saves text of a command (PaveLabel or Text)
      fText = text;
   }

   TString GetText() const {
      // Returns stored text of the command
      return fText;
   }

   virtual ERecEventType GetType() const {
      // Returns what kind of event it stores (Especial event)
      return TRecEvent::kExtraEvent;
   }

   virtual void ReplayEvent(Bool_t) {
      // Stored event is executed again

      gApplication->ProcessLine(GetText());
   }

   ClassDef(TRecExtraEvent,1) // Class stores information about extra events
};


/** class TRecGuiEvent
    \ingroup guirecorder

Class used for storing information about 1 GUI event in ROOT.
For list of possible GUI events see EGEventType.

*/


class TRecGuiEvent : public TRecEvent
{
protected:
   friend class TRecorderInactive;
   friend class TRecorderPaused;
   friend class TRecorderRecording;
   friend class TRecorderReplaying;

   EGEventType    fType;            // Type of event (see EGEventType)
   Window_t       fWindow;          // Window ID which reported event is relative to
   Time_t         fTime;            // Time event occured in ms
   Int_t          fX;               // Pointer x coordinate in event window
   Int_t          fY;               // Pointer y coordinate in event window
   Int_t          fXRoot;           // x coordinate relative to root
   Int_t          fYRoot;           // y coordinate relative to root
   UInt_t         fCode;            // Key or button code
   UInt_t         fState;           // Key or button mask
   UInt_t         fWidth;           // Width of exposed area
   UInt_t         fHeight;          // Height of exposed area
   Int_t          fCount;           // If non-zero, at least this many more exposes
   Bool_t         fSendEvent;       // True if event came from SendEvent
   Handle_t       fHandle;          // General resource handle (used for atoms or windows)
   Int_t          fFormat;          // Next fields only used by kClientMessageEvent
   Long_t         fUser[5];         // 5 longs can be used by client message events
                                    // NOTE: only [0], [1] and [2] may be used.
                                    // [1] and [2] may contain > 32 bit quantities
                                    // (i.e. pointers on 64 bit machines)
   Window_t       fMasked;          // If non-zero, event recorded in HandleMaskEvent()

public:
   //---- Types of kConfigureNotify GUI event
   enum EConfigureNotifyType {
      kCNMove       = 0,      // Movement of a window (Linux)
      kCNResize     = 1,      // Resize of a window (Linux)
      kCNMoveResize = 2,      // Movement, resize or both (Windows)
      kCNFilter     = 3       // Not replaybale (filtered event).
   };
   //---- Aliases for non cross-platform atoms.
   enum ERootAtoms {
      kWM_DELETE_WINDOW = 10001,
      kROOT_MESSAGE     = 10002
   };

   virtual ERecEventType GetType() const {
      // Returns what kind of event it stores (GUI event)
      return TRecEvent::kGuiEvent;
   }

   virtual void    ReplayEvent(Bool_t showMouseCursor = kTRUE);
   static Event_t *CreateEvent(TRecGuiEvent *ge);

   ClassDef(TRecGuiEvent,1) // Class stores information about 1 GUI event in ROOT
};


/** \class  TRecWinPair
    \ingroup guirecorder

Class used for storing of window IDs mapping.
Remapping of window IDs is needed for replaying events.
  - ID of original window is stored in fKey.
  - ID of a new window is stored in fValue.

Whenever an event is replayed, its referenced window ID is changed
from original to a new one according to the appropriate mapping.

*/


class TRecWinPair : public TObject
{
protected:
   friend class TRecorderReplaying;

   Window_t    fKey;    // ID of original window (for which an event was originally recorded)
   Window_t    fValue;  // ID of a new window (for which an event is being replayed)

public:
   // Creates a new key-value mapping of window IDs
   TRecWinPair(Window_t key, Window_t value): fKey(key), fValue(value) {}

   ClassDef(TRecWinPair,1) // Class used for storing of window IDs mapping. Needed for replaying events.
};


class TRecorder : public TObject
{
private:
   TRecorderState *fRecorderState;   //! Current state of recorder

   TRecorder(const TRecorder&);            // Not implemented.
   TRecorder &operator=(const TRecorder&); // Not implemented.

protected:
   friend class TRecorderState;
   friend class TRecorderInactive;
   friend class TRecorderPaused;
   friend class TRecorderRecording;
   friend class TRecorderReplaying;

   TString      fFilename;           // Events file name
   // Changes state to the new one.
   // See class documentation for information about state changing.
   void  ChangeState(TRecorderState *newstate, Bool_t deletePreviousState = kTRUE);

public:
   //---- Modes of replaying. Only kRealtime implemented so far
   enum EReplayModes {
      kRealtime
   };
   //---- States of recorder. In every moment, recorder is in right
   // one of these states.
   enum ERecorderState {
      kInactive,
      kRecording,
      kPaused,
      kReplaying
   };

   // Creates recorder and sets its state as INACTIVE
   TRecorder();
   TRecorder(const char *filename, Option_t *option = "READ");

   // Deletes recorder together with its current state
   virtual ~TRecorder();

   void Browse(TBrowser *);

   // Starts recording of events to the given file
   void Start(const char *filename, Option_t *option = "RECREATE", Window_t *w = 0, Int_t winCount = 0);

   // Stops recording of events
   void Stop(Bool_t guiCommand = kFALSE);

   // Replays recorded events from given file
   Bool_t Replay(const char *filename, Bool_t showMouseCursor = kTRUE, TRecorder::EReplayModes mode = kRealtime);

   // Replays recorded events from current file
   void Replay() { Replay(fFilename); }   // *MENU*

   // Pauses replaying
   void Pause();

   // Resumes paused replaying
   void Resume();

   // Stops (cancels) replaying
   void ReplayStop();

   // Prints out the list of recorded commandline events
   void ListCmd(const char *filename);

   // Prints out the list of recorded GUI events
   void ListGui(const char *filename);

   // Gets current state of recorder
   virtual TRecorder::ERecorderState GetState() const;

   // Saves all the canvases previous to the TRecorder
   void PrevCanvases(const char *filename, Option_t *option);

   ClassDef(TRecorder,2) // Class provides direct recorder/replayer interface for a user.
};

/** \class TRecorderState
    \ingroup guirecorder

Abstract class that defines interface for a state of recorder.
Inherited classes are:
  - TRecorderInactive
  - TRecorderRecording
  - TRecorderReplaying
  - TRecorderPaused

See TRecorder for more information about creating, using,
changing and deleting states.

*/


class TRecorderState
{
protected:
   friend class TRecorder;
   void ChangeState(TRecorder *r, TRecorderState *s, Bool_t deletePreviousState) { r->ChangeState(s, deletePreviousState); }

public:
   virtual ~TRecorderState() {}
   virtual void   Start(TRecorder *, const char *, Option_t *, Window_t *, Int_t) {}
   virtual void   Stop(TRecorder *, Bool_t ) {}
   virtual Bool_t Replay(TRecorder *, const char *, Bool_t, TRecorder::EReplayModes) { return false; }
   virtual void   Pause(TRecorder *) {}
   virtual void   Resume(TRecorder *) {}
   virtual void   ReplayStop(TRecorder *) {}

   virtual void   ListCmd(const char *) {}
   virtual void   ListGui(const char *) {}

   virtual void   PrevCanvases(const char *, Option_t *) {}

   virtual TRecorder::ERecorderState GetState() const = 0;

   ClassDef(TRecorderState, 0) // Abstract class that defines interface for a state of recorder
};

/** \class TRecorderReplaying
    \ingroup guirecorder
Represents state of TRecorder when replaying previously recorded
events.

Not intended to be used by a user directly.

*/


class TRecorderReplaying : public TRecorderState
{
private:
   virtual  ~TRecorderReplaying();
   Bool_t   PrepareNextEvent();
   Bool_t   RemapWindowReferences();
   Bool_t   CanOverlap();

   Bool_t   FilterEvent(TRecGuiEvent *e);

   TRecorder  *fRecorder;  // Reference to recorder (owner of this state) is kept in order to switch
                           // recorder to INACTIVE state after replaying is finished

   TFile      *fFile;      // ROOT file which the recorded events are being read from


   TCanvas    *fCanv;      // Used to record the previous canvases


   TTimer     *fTimer;     // Timer used for replaying

   TTree      *fWinTree;   // TTree with recorded windows (=registered during recording)
   TTree      *fGuiTree;   // TTree with recorded GUI events
   TTree      *fCmdTree;   // TTree with recorded commandline events
   TTree      *fExtraTree; // TTree with recorded extra events (PaveLabels and Texts)

   ULong64_t       fWin;            // Window ID being currently mapped
   TRecGuiEvent   *fGuiEvent;       // GUI event being currently replayed
   TRecCmdEvent   *fCmdEvent;       // Commandline event being currently replayed
   TRecExtraEvent *fExtraEvent;     // Extra event being currently replayed

   Int_t       fRegWinCounter;      // Counter of registered windows when replaying
   Int_t       fGuiTreeCounter;     // Counter of GUI events that have been replayed
   Int_t       fCmdTreeCounter;     // Counter of commandline events that have been replayed
   Int_t       fExtraTreeCounter;   // Counter of extra events that have been replayed

   Int_t       fWinTreeEntries;     // Number of registered windows during _recording_

   TMutex      *fMutex;

   TList      *fWindowList;         // List of TRecWinPair objects. Mapping of window IDs is stored here.

   TRecEvent  *fNextEvent;          // The next event that is going to be replayed (GUI event or commandline)

   TTime       fPreviousEventTime;  // Execution time of the previously replayed event.
                                    // It is used for computing time difference between two events.

   Bool_t      fWaitingForWindow;   // Signalizes that we wait for a window to be registered in order
                                    // to replay the next event fNextEvent.
                                    // Registration of windows can last different time when recording and replaying.
                                    // If there is an event ready to be replayed but the corresponding windows has not been yet
                                    // registered, we wait (postopone fNextEvent) until it is registered.

   Bool_t      fEventReplayed;      // Signalizes that the last event sent to the replaying has been already replayed.
                                    // Sometimes an execution of an event can take more time than during recording.
                                    // This ensures that the next event is sent to replaying AFTER
                                    // the replaying of the previous one finishes and not earlier.
                                    // Exceptions: ButtonPress and ButtonRelease events (See TRecorderReplaying::CanBeOverlapped)

   Bool_t      fShowMouseCursor;    // Specifies if mouse cursor should be also replayed

   Bool_t      fFilterStatusBar;    // Special flag to filter status bar element

protected:
   friend class TRecorderInactive;
   friend class TRecorderPaused;

   TRecorderReplaying(const char *filename);
   Bool_t     Initialize(TRecorder *r, Bool_t showMouseCursor, TRecorder::EReplayModes mode);

public:
   virtual TRecorder::ERecorderState GetState() const { return TRecorder::kReplaying; }

   virtual void   Pause(TRecorder *r);
   virtual void   Continue();
   virtual void   ReplayStop(TRecorder *r);

   void           RegisterWindow(Window_t w);   //SLOT
   void           ReplayRealtime();             //SLOT

   ClassDef(TRecorderReplaying, 0) // Represents state of TRecorder when replaying
};

/** \class TRecorderRecording
    \ingroup guirecorder
Represents state of TRecorder when recording events.

Not intended to be used by a user directly.

*/


class TRecorderRecording: public TRecorderState
{
private:
   virtual ~TRecorderRecording();
   Bool_t  IsFiltered(Window_t id);
   void    SetTypeOfConfigureNotify(Event_t *e);
   void    CopyEvent(Event_t *e, Window_t wid);

   TRecorder          *fRecorder;         // Reference to recorder (owner of this state) is kept in order to switch
                                          // recorder back to INACTIVE state after recording is finished

   TFile              *fFile;             // ROOT file to store recorded events in
   TTimer             *fTimer;            // Timer used for recording
   TTimer             *fMouseTimer;       // Timer used for recording mouse position
   Long64_t            fBeginPave;        // TLatex/TPaveLabel edition starting time

   TTree              *fWinTree;          // TTree with registered windows
   TTree              *fGuiTree;          // TTree with recorded GUI events
   TTree              *fCmdTree;          // TTree with recorded commandline events
   TTree              *fExtraTree;        // TTree with recorded extra events (PaveLabels and Texts)

   ULong64_t           fWin;              // The newest registered window to be stored in TTree
   TRecGuiEvent       *fGuiEvent;         // The newest GUI event to be stored in TTree
   TRecCmdEvent       *fCmdEvent;         // The newest commandline event to be stored in TTree
   TRecExtraEvent     *fExtraEvent;       // The newest extra event to be stored in TTree

   Bool_t              fCmdEventPending;  // Indication if there is a still pending commandline event that should be stored.
                                          // Commandline events are stored with 1 event delay to ensure skipping
                                          // the last event 'TRecorder::Stop' that is not supposed to be recorded

   Int_t               fRegWinCounter;    // Counter of registered ROOT windows.
                                          // It is increased every time when a new window is registered

   Int_t               fFilteredIdsCount; // Only when GUI for recorder is used: Count of windows in GUI recorder
   Window_t           *fFilteredIds;      // Only when GUI for recorder is used: IDs of windows that creates that GUI.
                                          // Events for GUI recorder are not recorded.
   Bool_t              fFilterEventPave;  // Special flag to filter events during the pave recording

protected:
   friend class TRecorderInactive;
   TRecorderRecording(TRecorder *r, const char *filename, Option_t *option, Window_t *w, Int_t winCount);

   Bool_t StartRecording();

public:
   virtual TRecorder::ERecorderState GetState() const { return TRecorder::kRecording; }

   virtual void Stop(TRecorder *r, Bool_t guiCommand);

   void  RegisterWindow(Window_t w);               //SLOT
   void  RecordCmdEvent(const char *line);         //SLOT
   void  RecordGuiEvent(Event_t *e, Window_t wid); //SLOT
   void  RecordGuiBldEvent(Event_t *e);            //SLOT
   void  RecordGuiCNEvent(Event_t *e);             //SLOT
   void  RecordMousePosition();
   void  RecordPave(const TObject *obj);           //SLOT
   void  RecordText(const TObject *obj);           //SLOT
   void  FilterEventPave();                        //SLOT
   void  StartEditing();                           //SLOT

   void  RecordExtraEvent(TString line, TTime extTime);

   ClassDef(TRecorderRecording, 0) // Represents state of TRecorder when recording events
};

/** \class TRecorderInactive
    \ingroup guirecorder

Represents state of TRecorder just after its creation.
Nor recording neither replaying is being executed in this state.

Not intended to be used by a user directly.

*/


class TRecorderInactive : public TRecorderState
{

private:
   TSeqCollection *fCollect;

public:
   virtual        ~TRecorderInactive() {}
   TRecorderInactive() : fCollect(0) {}

   virtual void   ListCmd(const char *filename);
   virtual void   ListGui(const char *filename);

   virtual void   Start(TRecorder *r, const char *filename, Option_t *option, Window_t *w = 0, Int_t winCount = 0);
   virtual Bool_t Replay(TRecorder *r, const char *filename, Bool_t showMouseCursor, TRecorder::EReplayModes mode);

   virtual TRecorder::ERecorderState GetState() const { return TRecorder::kInactive; }

   static void    DumpRootEvent(TRecGuiEvent *e, Int_t n);
   static long    DisplayValid(Long_t n) { return ( n < 0 ? -1 : n); }

   void PrevCanvases(const char *filename, Option_t *option);

   ClassDef(TRecorderInactive, 0) // Represents state of TRecorder after its creation
};

/** \class TRecorderPaused
    \ingroup guirecorder

Represents state of TRecorder when replaying was paused
by a user.
The paused replaying is remembered and after Resume call can
be continued again.

Not intended to be used by a user directly.

*/


class TRecorderPaused: public TRecorderState
{
private:
   virtual ~TRecorderPaused() {}

   TRecorderReplaying       *fReplayingState;      // Replaying that is paused

protected:
   friend class TRecorderReplaying;
   TRecorderPaused(TRecorderReplaying *state);

public:
   virtual TRecorder::ERecorderState GetState() const { return TRecorder::kPaused; }

   virtual void Resume(TRecorder *r);
   virtual void ReplayStop(TRecorder *r);

   ClassDef(TRecorderPaused, 0) // Represents state of TRecorder when paused
};


/** \class TGRecorder
    \ingroup guirecorder

Provides GUI for TRecorder class.

*/

class TGRecorder : public TGMainFrame
{
private:
   TRecorder          *fRecorder;          // Recorder

   TGPictureButton    *fStartStop;         // Button for start and stop of recording
   TGPictureButton    *fReplay;            // Button for start of replaying

   TGLabel            *fStatus;            // Label with actual status
   TGLabel            *fTimeDisplay;       // Label with time counter
   TGCheckButton      *fCursorCheckBox;    // Check box "Show mouse cursor" for replaying

   TTimer             *fTimer;             // Timer for handling GUI of recorder
   time_t              fStart, fElapsed;   // playing/recording time

   static const Int_t  fgWidgetsCount = 12;            // Number of windows in GUI recorder
   Window_t            fFilteredIds[fgWidgetsCount];   // IDs of these windows in GUI recorder

   void                SetDefault();

public:
   TGRecorder(const TGWindow *p = 0, UInt_t w = 230, UInt_t h = 150);
   virtual ~TGRecorder();

   void StartStop();
   void Update();
   void Replay();

   ClassDef(TGRecorder,0) // GUI class of the event recorder.
};

#endif // ROOT_TRecorder
