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How to Create or Modify a Style?

All objects that can be drawn in a pad inherit from one or more attribute classes like ( TAttLine, TAttFill, TAttText, TAttMarker). When the objects are created, their default attributes are taken from the current style. The current style is an object of the classTStyle and can be referenced via the global variable gStyle (in TStyle.h). See the class TStyle for a complete list of the attributes that can be set in one style. ROOT provides two styles called "Default" and "Plain". The "Default" style is created simply by:

auto default = new TStyle("Default","Default Style");

The "Plain" style can be used if you are working on a monochrome display or if you want to get a "conventional" Postscript output. These are the instructions in the ROOT constructor to create the "Plain" style.

auto plain  = new TStyle("Plain","Plain Style (no colors/fill areas)");


You can set the current style with:


You can get a pointer to an existing style with:

auto style = gROOT->GetStyle(style_name);

You can create additional styles with:

 TStyle *st1 = new TStyle("st1","my style");
    st1->cd();  this becomes now the current style gStyle

In your rootlogon.C file, you can redefine the default parameters via statements like:


Note that when an object is created, its attributes are taken from the current style. For example, you may have created an histogram in a previous session, saved it in a file. Meanwhile, if you have changed the style, the histogram will be drawn with the old attributes. You can force the current style attributes to be set when you read an object from a file by calling:


before reading the objects from the file.

Let's assume you have a canvas or pad with your histogram or any other object, you can force these objects to get the attributes of the current style via:


The description of the style functions should be clear from the name of the TStyle Setters or Getters. Some functions have an extended description, in particular: