// @(#)root/gui:$Name: $:$Id: TGFrame.cxx,v 1.18 2002/09/18 12:13:12 rdm Exp $
// Author: Fons Rademakers 03/01/98
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
/**************************************************************************
This source is based on Xclass95, a Win95-looking GUI toolkit.
Copyright (C) 1996, 1997 David Barth, Ricky Ralston, Hector Peraza.
Xclass95 is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
**************************************************************************/
//////////////////////////////////////////////////////////////////////////
// //
// TGFrame, TGCompositeFrame, TGVerticalFrame, TGHorizontalFrame, //
// TGMainFrame, TGTransientFrame and TGGroupFrame //
// //
// The frame classes describe the different "dressed" GUI windows. //
// //
// The TGFrame class is a subclasses of TGWindow, and is used as base //
// class for some simple widgets (buttons, labels, etc.). //
// It provides: //
// - position & dimension fields //
// - an 'options' attribute (see constant above) //
// - a generic event handler //
// - a generic layout mechanism //
// - a generic border //
// //
// The TGCompositeFrame class is the base class for composite widgets //
// (menu bars, list boxes, etc.). //
// It provides: //
// - a layout manager //
// - a frame container (TList *) //
// //
// The TGVerticalFrame and TGHorizontalFrame are composite frame that //
// layout their cildren in vertical or horizontal way. //
// //
// The TGMainFrame class defines top level windows that interact with //
// the system Window Manager. //
// //
// The TGTransientFrame class defines transient windows that typically //
// are used for dialogs windows. //
// //
// The TGGroupFrame is a composite frame with a border and a title. //
// It is typically used to group a number of logically related widgets //
// visually together. //
// //
//
/*
*/
//
//////////////////////////////////////////////////////////////////////////
#include "TGFrame.h"
#include "TGPicture.h"
#include "TList.h"
#include "TApplication.h"
#include "TTimer.h"
Time_t TGFrame::fgLastClick = 0;
UInt_t TGFrame::fgLastButton = 0;
Int_t TGFrame::fgDbx = 0;
Int_t TGFrame::fgDby = 0;
Window_t TGFrame::fgDbw = 0;
TGLayoutHints *TGCompositeFrame::fgDefaultHints = new TGLayoutHints;
ClassImp(TGFrame)
ClassImp(TGCompositeFrame)
ClassImp(TGVerticalFrame)
ClassImp(TGHorizontalFrame)
ClassImp(TGMainFrame)
ClassImp(TGTransientFrame)
ClassImp(TGGroupFrame)
//______________________________________________________________________________
TGFrame::TGFrame(const TGWindow *p, UInt_t w, UInt_t h,
UInt_t options, ULong_t back)
: TGWindow(p, 0, 0, w, h, 0, 0, 0, 0, 0, options)
{
// Create a TGFrame object. Options is an OR of the EFrameTypes.
SetWindowAttributes_t wattr;
fBackground = back;
fOptions = options;
fWidth = w; fHeight = h; fX = fY = fBorderWidth = 0;
if (fOptions & (kSunkenFrame | kRaisedFrame))
fBorderWidth = (fOptions & kDoubleBorder) ? 2 : 1;
wattr.fMask = kWABackPixel | kWAEventMask;
wattr.fBackgroundPixel = back;
wattr.fEventMask = kExposureMask;
if (fOptions & kMainFrame) {
wattr.fEventMask |= kStructureNotifyMask;
gVirtualX->ChangeWindowAttributes(fId, &wattr);
//if (fgDefaultBackgroundPicture)
// SetBackgroundPixmap(fgDefaultBackgroundPicture->GetPicture());
} else {
gVirtualX->ChangeWindowAttributes(fId, &wattr);
//if (!(fOptions & kOwnBackground))
// SetBackgroundPixmap(kParentRelative);
}
fEventMask = (UInt_t) wattr.fEventMask;
}
//______________________________________________________________________________
TGFrame::TGFrame(TGClient *c, Window_t id, const TGWindow *parent)
: TGWindow(c, id, parent)
{
// Create a frame using an externally created window. For example
// to register the root window (called by TGClient), or a window
// created via TVirtualX::InitWindow() (id is obtained with TVirtualX::GetWindowID()).
WindowAttributes_t attributes;
gVirtualX->GetWindowAttributes(id, attributes);
fX = attributes.fX;
fY = attributes.fY;
fWidth = attributes.fWidth;
fHeight = attributes.fHeight;
fBorderWidth = attributes.fBorderWidth;
fEventMask = (UInt_t) attributes.fYourEventMask;
fBackground = 0;
fOptions = 0;
}
//______________________________________________________________________________
void TGFrame::DeleteWindow()
{
// Delete window. Use single shot timer to call final delete method.
// We use this inderect way since deleting the window in its own
// execution "thread" can cause side effects because frame methods
// can still be called while the window object has already been deleted.
TTimer::SingleShot(50, IsA()->GetName(), this, "ReallyDelete()");
}
//______________________________________________________________________________
void TGFrame::ChangeBackground(ULong_t back)
{
// Change frame background color.
fBackground = back;
gVirtualX->SetWindowBackground(fId, back);
}
//______________________________________________________________________________
void TGFrame::ChangeOptions(UInt_t options)
{
// Change frame options. Options is an OR of the EFrameTypes.
if ((options & (kDoubleBorder | kSunkenFrame | kRaisedFrame)) !=
(fOptions & (kDoubleBorder | kSunkenFrame | kRaisedFrame))) {
if (options & (kSunkenFrame | kRaisedFrame))
fBorderWidth = (options & kDoubleBorder) ? 2 : 1;
else
fBorderWidth = 0;
}
fOptions = options;
}
//______________________________________________________________________________
void TGFrame::AddInput(UInt_t emask)
{
// Add events specified in the emask to the events the frame should handle.
fEventMask |= emask;
gVirtualX->SelectInput(fId, fEventMask);
}
//______________________________________________________________________________
void TGFrame::RemoveInput(UInt_t emask)
{
// Remove events specified in emask from the events the frame should handle.
fEventMask &= ~emask;
gVirtualX->SelectInput(fId, fEventMask);
}
//________________________________________________________________________________
void TGFrame::Draw3dRectangle(UInt_t type, Int_t x, Int_t y,
UInt_t w, UInt_t h)
{
switch (type) {
case kSunkenFrame:
gVirtualX->DrawLine(fId, GetShadowGC()(), x, y, x+w-2, y);
gVirtualX->DrawLine(fId, GetShadowGC()(), x, y, x, y+h-2);
gVirtualX->DrawLine(fId, GetHilightGC()(), x, y+h-1, x+w-1, y+h-1);
gVirtualX->DrawLine(fId, GetHilightGC()(), x+w-1, y+h-1, x+w-1, y);
break;
case kSunkenFrame | kDoubleBorder:
gVirtualX->DrawLine(fId, GetShadowGC()(), x, y, x+w-2, y);
gVirtualX->DrawLine(fId, GetShadowGC()(), x, y, x, y+h-2);
gVirtualX->DrawLine(fId, GetBlackGC()(), x+1, y+1, x+w-3, y+1);
gVirtualX->DrawLine(fId, GetBlackGC()(), x+1, y+1, x+1, y+h-3);
gVirtualX->DrawLine(fId, GetHilightGC()(), x, y+h-1, x+w-1, y+h-1);
gVirtualX->DrawLine(fId, GetHilightGC()(), x+w-1, y+h-1, x+w-1, y);
gVirtualX->DrawLine(fId, GetBckgndGC()(), x+1, y+h-2, x+w-2, y+h-2);
gVirtualX->DrawLine(fId, GetBckgndGC()(), x+w-2, y+1, x+w-2, y+h-2);
break;
case kRaisedFrame:
gVirtualX->DrawLine(fId, GetHilightGC()(), x, y, x+w-2, y);
gVirtualX->DrawLine(fId, GetHilightGC()(), x, y, x, y+h-2);
gVirtualX->DrawLine(fId, GetShadowGC()(), x, y+h-1, x+w-1, y+h-1);
gVirtualX->DrawLine(fId, GetShadowGC()(), x+w-1, y+h-1, x+w-1, y);
break;
case kRaisedFrame | kDoubleBorder:
gVirtualX->DrawLine(fId, GetHilightGC()(), x, y, x+w-2, y);
gVirtualX->DrawLine(fId, GetHilightGC()(), x, y, x, y+h-2);
gVirtualX->DrawLine(fId, GetBckgndGC()(), x+1, y+1, x+w-3, y+1);
gVirtualX->DrawLine(fId, GetBckgndGC()(), x+1, y+1, x+1, y+h-3);
gVirtualX->DrawLine(fId, GetShadowGC()(), x+1, y+h-2, x+w-2, y+h-2);
gVirtualX->DrawLine(fId, GetShadowGC()(), x+w-2, y+h-2, x+w-2, y+1);
gVirtualX->DrawLine(fId, GetBlackGC()(), x, y+h-1, x+w-1, y+h-1);
gVirtualX->DrawLine(fId, GetBlackGC()(), x+w-1, y+h-1, x+w-1, y);
break;
default:
break;
}
}
//______________________________________________________________________________
void TGFrame::DrawBorder()
{
// Draw frame border.
Draw3dRectangle(fOptions & (kSunkenFrame | kRaisedFrame | kDoubleBorder),
0, 0, fWidth, fHeight);
}
//______________________________________________________________________________
void TGFrame::DoRedraw()
{
// Redraw the frame.
gVirtualX->ClearArea(fId, fBorderWidth, fBorderWidth,
fWidth - (fBorderWidth << 1), fHeight - (fBorderWidth << 1));
// border will only be drawn if we have a 3D option hint
// (kRaisedFrame or kSunkenFrame)
DrawBorder();
}
//______________________________________________________________________________
Bool_t TGFrame::HandleConfigureNotify(Event_t *event)
{
// This event is generated when the frame is resized.
if ((event->fWidth != fWidth) || (event->fHeight != fHeight)) {
fWidth = event->fWidth;
fHeight = event->fHeight;
Layout();
}
return kTRUE;
}
//______________________________________________________________________________
Bool_t TGFrame::HandleEvent(Event_t *event)
{
// Handle all frame events. Events are dispatched to the specific
// event handlers.
switch (event->fType) {
case kExpose:
HandleExpose(event);
break;
case kConfigureNotify:
while (gVirtualX->CheckEvent(fId, kConfigureNotify, *event))
;
HandleConfigureNotify(event);
break;
case kGKeyPress:
case kKeyRelease:
HandleKey(event);
break;
case kFocusIn:
case kFocusOut:
HandleFocusChange(event);
break;
case kButtonPress:
{
Int_t dbl_clk = kFALSE;
if ((event->fTime - fgLastClick < 350) &&
(event->fCode == fgLastButton) &&
(TMath::Abs(event->fXRoot - fgDbx) < 6) &&
(TMath::Abs(event->fYRoot - fgDby) < 6) &&
(event->fWindow == fgDbw)) dbl_clk = kTRUE;
fgLastClick = event->fTime;
fgLastButton = event->fCode;
fgDbx = event->fXRoot;
fgDby = event->fYRoot;
fgDbw = event->fWindow;
if (dbl_clk) {
if (!HandleDoubleClick(event))
HandleButton(event);
} else {
HandleButton(event);
}
}
break;
case kButtonRelease:
HandleButton(event);
break;
case kEnterNotify:
case kLeaveNotify:
HandleCrossing(event);
break;
case kMotionNotify:
while (gVirtualX->CheckEvent(fId, kMotionNotify, *event))
;
HandleMotion(event);
break;
case kClientMessage:
HandleClientMessage(event);
break;
case kSelectionNotify:
HandleSelection(event);
break;
case kSelectionRequest:
HandleSelectionRequest(event);
break;
case kSelectionClear:
HandleSelectionClear(event);
break;
case kColormapNotify:
HandleColormapChange(event);
break;
default:
//Warning("HandleEvent", "unknown event (%#x) for (%#x)", event->fType, fId);
break;
}
if (TestBit(kNotDeleted))
ProcessedEvent(event); // emit signal
return kTRUE;
}
//______________________________________________________________________________
void TGFrame::Move(Int_t x, Int_t y)
{
// Move frame.
if (x != fX || y != fY) {
TGWindow::Move(x, y);
fX = x; fY = y;
}
}
//______________________________________________________________________________
void TGFrame::Resize(UInt_t w, UInt_t h)
{
// Resize the frame.
if (w != fWidth || h != fHeight) {
TGWindow::Resize(w, h);
fWidth = w; fHeight = h;
Layout();
}
}
//______________________________________________________________________________
void TGFrame::Resize(TGDimension size)
{
// Resize the frame.
Resize(size.fWidth, size.fHeight);
}
//______________________________________________________________________________
void TGFrame::MoveResize(Int_t x, Int_t y, UInt_t w, UInt_t h)
{
// Move and/or resize the frame.
// we do it anyway as we don't know if it's only a move or only a resize
TGWindow::MoveResize(x, y, w, h);
fX = x; fY = y; fWidth = w; fHeight = h;
Layout();
}
//______________________________________________________________________________
void TGFrame::SendMessage(const TGWindow *w, Long_t msg, Long_t parm1, Long_t parm2)
{
// Send message (i.e. event) to window w. Message is encoded in one long
// as message type and up to two long parameters.
Event_t event;
if (w) {
event.fType = kClientMessage;
event.fFormat = 32;
event.fHandle = gROOT_MESSAGE;
event.fWindow = w->GetId();
event.fUser[0] = msg;
event.fUser[1] = parm1;
event.fUser[2] = parm2;
event.fUser[3] = 0;
event.fUser[4] = 0;
gVirtualX->SendEvent(w->GetId(), &event);
}
}
//______________________________________________________________________________
Bool_t TGFrame::HandleClientMessage(Event_t *event)
{
// Handle a client message. Client messages are the ones sent via
// TGFrame::SendMessage (typically by widgets).
if (event->fHandle == gROOT_MESSAGE) {
ProcessMessage(event->fUser[0], event->fUser[1], event->fUser[2]);
}
return kTRUE;
}
//-- static methods, needed because Win32 DLL's cannot export static data members
ULong_t TGFrame::GetDefaultFrameBackground()
{ return fgDefaultFrameBackground; }
ULong_t TGFrame::GetDefaultSelectedBackground()
{ return fgDefaultSelectedBackground; }
ULong_t TGFrame::GetWhitePixel()
{ return fgWhitePixel; }
ULong_t TGFrame::GetBlackPixel()
{ return fgBlackPixel; }
const TGGC &TGFrame::GetBlackGC()
{ return fgBlackGC; }
const TGGC &TGFrame::GetWhiteGC()
{ return fgWhiteGC; }
const TGGC &TGFrame::GetHilightGC()
{ return fgHilightGC; }
const TGGC &TGFrame::GetShadowGC()
{ return fgShadowGC; }
const TGGC &TGFrame::GetBckgndGC()
{ return fgBckgndGC; }
Time_t TGFrame::GetLastClick()
{ return fgLastClick; }
//______________________________________________________________________________
TGCompositeFrame::TGCompositeFrame(const TGWindow *p, UInt_t w, UInt_t h,
UInt_t options, ULong_t back) : TGFrame(p, w, h, options, back)
{
// Create a composite frame. A composite frame has in addition to a TGFrame
// also a layout manager and a list of child frames.
fLayoutManager = 0;
fList = new TList;
if (fOptions & kHorizontalFrame)
SetLayoutManager(new TGHorizontalLayout(this));
else
SetLayoutManager(new TGVerticalLayout(this));
}
//______________________________________________________________________________
TGCompositeFrame::TGCompositeFrame(TGClient *c, Window_t id, const TGWindow *parent)
: TGFrame(c, id, parent)
{
// Create a frame using an externally created window. For example
// to register the root window (called by TGClient), or a window
// created via TVirtualX::InitWindow() (id is obtained with TVirtualX::GetWindowID()).
fLayoutManager = 0;
fList = new TList;
SetLayoutManager(new TGVerticalLayout(this));
}
//______________________________________________________________________________
TGCompositeFrame::~TGCompositeFrame()
{
// Delete a composite frame.
if (fList) fList->Delete();
delete fList;
delete fLayoutManager;
}
//______________________________________________________________________________
void TGCompositeFrame::Cleanup()
{
// Cleanup and delete all objects contained in this composite frame.
// This will delete all objects added via AddFrame().
// CAUTION: all objects (frames and layouthints) must be unique, i.e.
// cannot be shared.
if (!fList) return;
TGFrameElement *el;
TIter next(fList);
while ((el = (TGFrameElement *) next())) {
delete el->fFrame;
delete el->fLayout;
}
fList->Delete();
}
//______________________________________________________________________________
void TGCompositeFrame::SetLayoutManager(TGLayoutManager *l)
{
// Set the layout manager for the composite frame.
// The layout manager is adopted by the frame and will be deleted
// by the frame.
if (l) {
delete fLayoutManager;
fLayoutManager = l;
} else
Error("SetLayoutManager", "no layout manager specified");
}
//______________________________________________________________________________
void TGCompositeFrame::ChangeOptions(UInt_t options)
{
// Change composite frame options. Options is an OR of the EFrameTypes.
TGFrame::ChangeOptions(options);
if (options & kHorizontalFrame)
SetLayoutManager(new TGHorizontalLayout(this));
else
SetLayoutManager(new TGVerticalLayout(this));
}
//______________________________________________________________________________
void TGCompositeFrame::AddFrame(TGFrame *f, TGLayoutHints *l)
{
// Add frame to the composite frame using the specified layout hints.
// If no hints are specified default hints TGLayoutHints(kLHintsNormal,0,0,0,0)
// will be used. Most of the time, however, you will want to provide
// specific hints. User specified hints can be reused many times
// and need to be destoyed by the user. The added frames cannot not be
// added to different composite frames but still need to be deleted by
// the user.
TGFrameElement *nw;
nw = new TGFrameElement;
nw->fFrame = f;
nw->fLayout = l ? l : fgDefaultHints;
nw->fState = 1;
fList->Add(nw);
}
//______________________________________________________________________________
void TGCompositeFrame::RemoveFrame(TGFrame *f)
{
// Remove frame from composite frame.
if (!fList) return;
TGFrameElement *el;
TIter next(fList);
while ((el = (TGFrameElement *) next()))
if (el->fFrame == f) {
fList->Remove(el);
delete el;
break;
}
}
//______________________________________________________________________________
void TGCompositeFrame::MapSubwindows()
{
// Map all sub windows that are part of the composite frame.
TGWindow::MapSubwindows();
if (!fList) return;
TGFrameElement *el;
TIter next(fList);
while ((el = (TGFrameElement *) next()))
el->fFrame->MapSubwindows();
}
//______________________________________________________________________________
void TGCompositeFrame::HideFrame(TGFrame *f)
{
// Hide sub frame.
if (!fList) return;
TGFrameElement *el;
TIter next(fList);
while ((el = (TGFrameElement *) next()))
if (el->fFrame == f) {
el->fState = 0;
el->fFrame->UnmapWindow();
Layout();
break;
}
}
//______________________________________________________________________________
void TGCompositeFrame::ShowFrame(TGFrame *f)
{
// Show sub frame.
if (!fList) return;
TGFrameElement *el;
TIter next(fList);
while ((el = (TGFrameElement *) next()))
if (el->fFrame == f) {
el->fState = 1;
el->fFrame->MapWindow();
Layout();
break;
}
}
//______________________________________________________________________________
Int_t TGCompositeFrame::GetState(TGFrame *f) const
{
// Get state of sub frame.
if (!fList) return 0;
TGFrameElement *el;
TIter next(fList);
while ((el = (TGFrameElement *) next()))
if (el->fFrame == f)
return el->fState;
return 0;
}
//______________________________________________________________________________
Bool_t TGCompositeFrame::IsVisible(TGFrame *f) const
{
// Get state of sub frame.
if (!fList) return kFALSE;
TGFrameElement *el;
TIter next(fList);
while ((el = (TGFrameElement *) next()))
if (el->fFrame == f)
return (el->fState & kIsVisible);
return kFALSE;
}
//______________________________________________________________________________
Bool_t TGCompositeFrame::IsArranged(TGFrame *f) const
{
// Get state of sub frame.
if (!fList) return kFALSE;
TGFrameElement *el;
TIter next(fList);
while ((el = (TGFrameElement *) next()))
if (el->fFrame == f)
return (el->fState & kIsArranged);
return kFALSE;
}
//______________________________________________________________________________
void TGCompositeFrame::Layout()
{
// Layout the elements of the composite frame.
fLayoutManager->Layout();
}
//______________________________________________________________________________
TGFrame *TGCompositeFrame::GetFrameFromPoint(Int_t x, Int_t y)
{
// Get frame located at specified point.
if (!Contains(x, y)) return 0;
if (!fList) return this;
TGFrame *f;
TGFrameElement *el;
TIter next(fList);
while ((el = (TGFrameElement *) next())) {
//if (el->fFrame->IsVisible()) { //for this need to move IsVisible to TGFrame
if (el->fState & kIsVisible) {
f = el->fFrame->GetFrameFromPoint(x - el->fFrame->GetX(),
y - el->fFrame->GetY());
if (f) return f;
}
}
return this;
}
//______________________________________________________________________________
Bool_t TGCompositeFrame::TranslateCoordinates(TGFrame *child, Int_t x, Int_t y,
Int_t &fx, Int_t &fy)
{
// Translate coordinates to child frame.
if (child == this) {
fx = x;
fy = y;
return kTRUE;
}
if (!Contains(x, y)) return kFALSE;
if (!fList) return kFALSE;
TGFrameElement *el;
TIter next(fList);
while ((el = (TGFrameElement *) next())) {
if (el->fFrame == child) {
fx = x - el->fFrame->GetX();
fy = y - el->fFrame->GetY();
return kTRUE;
} else if (el->fFrame->IsComposite()) {
if (((TGCompositeFrame *)el->fFrame)->TranslateCoordinates(child,
x - el->fFrame->GetX(), y - el->fFrame->GetY(), fx, fy))
return kTRUE;
}
}
return kFALSE;
}
class TGMapKey : public TObject {
public:
UInt_t fKeyCode;
TGWindow *fWindow;
TGMapKey(UInt_t keycode, TGWindow *w) { fKeyCode = keycode; fWindow = w; }
};
//______________________________________________________________________________
TGMainFrame::TGMainFrame(const TGWindow *p, UInt_t w, UInt_t h,
UInt_t options) : TGCompositeFrame(p, w, h, options | kMainFrame)
{
// Create a top level main frame. A main frame interacts
// with the window manager.
// WMDeleteNotify causes the system to send a kClientMessage to the
// window with fFormat=32 and fUser[0]=gWM_DELETE_WINDOW.
gVirtualX->WMDeleteNotify(fId);
fBindList = new TList;
}
//______________________________________________________________________________
TGMainFrame::~TGMainFrame()
{
// TGMainFrame destructor.
if (fBindList) {
fBindList->Delete();
delete fBindList;
}
DestroyWindow();
}
//______________________________________________________________________________
Bool_t TGMainFrame::HandleKey(Event_t *event)
{
// Handle keyboard events.
if (event->fType == kGKeyPress)
gVirtualX->SetKeyAutoRepeat(kFALSE);
else
gVirtualX->SetKeyAutoRepeat(kTRUE);
if (!fBindList) return kFALSE;
TIter next(fBindList);
TGMapKey *m;
TGFrame *w;
while ((m = (TGMapKey *) next())) {
if (m->fKeyCode == event->fCode) {
w = (TGFrame *) m->fWindow;
return w->HandleKey(event);
}
}
return kFALSE;
}
//______________________________________________________________________________
Bool_t TGMainFrame::BindKey(const TGWindow *w, Int_t keycode, Int_t modifier) const
{
// Bind key to a window.
if (fBindList) {
TGMapKey *m = new TGMapKey(keycode, (TGWindow *)w);
fBindList->Add(m);
gVirtualX->GrabKey(fId, keycode, modifier, kTRUE);
return kTRUE;
}
return kFALSE;
}
//______________________________________________________________________________
void TGMainFrame::RemoveBind(const TGWindow *, Int_t keycode, Int_t modifier) const
{
// Remove key binding.
if (fBindList) {
TIter next(fBindList);
TGMapKey *m;
while ((m = (TGMapKey *) next())) {
if (m->fKeyCode == (UInt_t) keycode) {
fBindList->Remove(m);
delete m;
gVirtualX->GrabKey(fId, keycode, modifier, kFALSE);
return;
}
}
}
}
//______________________________________________________________________________
Bool_t TGMainFrame::HandleClientMessage(Event_t *event)
{
// Handle client messages sent to this frame.
TGCompositeFrame::HandleClientMessage(event);
if ((event->fFormat == 32) && ((Atom_t)event->fUser[0] == gWM_DELETE_WINDOW) &&
(event->fHandle != gROOT_MESSAGE)) {
Emit("CloseWindow()");
if (TestBit(kNotDeleted) && !TestBit(kDontCallClose))
CloseWindow();
}
return kTRUE;
}
//______________________________________________________________________________
void TGMainFrame::SendCloseMessage()
{
// Send close message to self. This method should be called from
// a button to close this window.
Event_t event;
event.fType = kClientMessage;
event.fFormat = 32;
event.fHandle = gWM_DELETE_WINDOW;
event.fWindow = GetId();
event.fUser[0] = (Long_t) gWM_DELETE_WINDOW;
event.fUser[1] = 0;
event.fUser[2] = 0;
event.fUser[3] = 0;
event.fUser[4] = 0;
gVirtualX->SendEvent(GetId(), &event);
}
//______________________________________________________________________________
void TGMainFrame::CloseWindow()
{
// Close main frame. We get here in response to ALT+F4 or a window
// manager close command. To terminate the application when this
// happens override this method and call gApplication->Terminate(0) or
// make a connection to this signal. If not the window will be just
// destroyed and can not be used anymore.
DestroyWindow();
}
//______________________________________________________________________________
void TGMainFrame::DontCallClose()
{
// Typically call this method in the slot connected to the CloseWindow()
// signal to prevent the calling of the default or any derived CloseWindow()
// methods to prevent premature or double deletion of this window.
SetBit(kDontCallClose);
}
//______________________________________________________________________________
void TGMainFrame::SetWindowName(const char *name)
{
// Set window name. This is typically done via the window manager.
gVirtualX->SetWindowName(fId, (char *)name);
}
//______________________________________________________________________________
void TGMainFrame::SetIconName(const char *name)
{
// Set window icon name. This is typically done via the window manager.
gVirtualX->SetIconName(fId, (char *)name);
}
//______________________________________________________________________________
void TGMainFrame::SetIconPixmap(const char *iconName)
{
// Set window icon pixmap by name. This is typically done via the window
// manager.
const TGPicture *iconPic = fClient->GetPicture(iconName);
if (iconPic) {
Pixmap_t pic = iconPic->GetPicture();
gVirtualX->SetIconPixmap(fId, pic);
}
}
//______________________________________________________________________________
void TGMainFrame::SetClassHints(const char *className, const char *resourceName)
{
// Set the windows class and resource name. Used to get the right
// resources from the resource database. However, ROOT applications
// will typically use the .rootrc file for this.
gVirtualX->SetClassHints(fId, (char *)className, (char *)resourceName);
}
//______________________________________________________________________________
void TGMainFrame::SetMWMHints(UInt_t value, UInt_t funcs, UInt_t input)
{
// Set decoration style for MWM-compatible wm (mwm, ncdwm, fvwm?).
gVirtualX->SetMWMHints(fId, value, funcs, input);
}
//______________________________________________________________________________
void TGMainFrame::SetWMPosition(Int_t x, Int_t y)
{
// Give the window manager a window position hint.
gVirtualX->SetWMPosition(fId, x, y);
}
//______________________________________________________________________________
void TGMainFrame::SetWMSize(UInt_t w, UInt_t h)
{
// Give the window manager a window size hint.
gVirtualX->SetWMSize(fId, w, h);
}
//______________________________________________________________________________
void TGMainFrame::SetWMSizeHints(UInt_t wmin, UInt_t hmin,
UInt_t wmax, UInt_t hmax,
UInt_t winc, UInt_t hinc)
{
// Give the window manager minimum and maximum size hints. Also
// specify via winc and hinc the resize increments.
gVirtualX->SetWMSizeHints(fId, wmin, hmin, wmax, hmax, winc, hinc);
}
//______________________________________________________________________________
void TGMainFrame::SetWMState(EInitialState state)
{
// Set the initial state of the window. Either kNormalState or kIconicState.
gVirtualX->SetWMState(fId, state);
}
//______________________________________________________________________________
TGTransientFrame::TGTransientFrame(const TGWindow *p, const TGWindow *main,
UInt_t w, UInt_t h, UInt_t options)
: TGMainFrame(p, w, h, options | kTransientFrame)
{
// Create a transient window. A transient window is typically used for
// dialog boxes.
fMain = main;
if (fMain)
gVirtualX->SetWMTransientHint(fId, fMain->GetId());
}
//______________________________________________________________________________
TGGroupFrame::TGGroupFrame(const TGWindow *p, TGString *title,
UInt_t options, GContext_t norm,
FontStruct_t font, ULong_t back) :
TGCompositeFrame(p, 1, 1, options, back)
{
// Create a group frame. The title will be adopted and deleted by the
// group frame.
fText = title;
fFontStruct = font;
fNormGC = norm;
int max_ascent, max_descent;
gVirtualX->GetFontProperties(fFontStruct, max_ascent, max_descent);
fBorderWidth = max_ascent + max_descent + 1;
}
//______________________________________________________________________________
TGGroupFrame::TGGroupFrame(const TGWindow *p, const char *title,
UInt_t options, GContext_t norm,
FontStruct_t font, ULong_t back) :
TGCompositeFrame(p, 1, 1, options, back)
{
// Create a group frame.
fText = new TGString(title);
fFontStruct = font;
fNormGC = norm;
int max_ascent, max_descent;
gVirtualX->GetFontProperties(fFontStruct, max_ascent, max_descent);
fBorderWidth = max_ascent + max_descent + 1;
}
//______________________________________________________________________________
TGGroupFrame::~TGGroupFrame()
{
// Delete a group frame.
delete fText;
}
//______________________________________________________________________________
void TGGroupFrame::DoRedraw()
{
// Redraw the group frame. Need special DoRedraw() since we need to
// redraw with fBorderWidth=0.
gVirtualX->ClearArea(fId, 0, 0, fWidth, fHeight);
DrawBorder();
}
//______________________________________________________________________________
void TGGroupFrame::DrawBorder()
{
// Draw border of around the group frame.
int x, y, tw, l, t, r, b, gl, gr, sep, max_ascent, max_descent;
tw = gVirtualX->TextWidth(fFontStruct, fText->GetString(), fText->GetLength());
gVirtualX->GetFontProperties(fFontStruct, max_ascent, max_descent);
l = 0;
t = (max_ascent + max_descent + 2) >> 1;
r = fWidth - 1;
b = fHeight - 1;
sep = 3;
gl = 5 + sep;
gr = gl + tw + (sep << 1);
gVirtualX->DrawLine(fId, fgShadowGC(), l, t, gl, t);
gVirtualX->DrawLine(fId, fgHilightGC(), l+1, t+1, gl, t+1);
gVirtualX->DrawLine(fId, fgShadowGC(), gr, t, r-1, t);
gVirtualX->DrawLine(fId, fgHilightGC(), gr, t+1, r-2, t+1);
gVirtualX->DrawLine(fId, fgShadowGC(), r-1, t, r-1, b-1);
gVirtualX->DrawLine(fId, fgHilightGC(), r, t, r, b);
gVirtualX->DrawLine(fId, fgShadowGC(), r-1, b-1, l, b-1);
gVirtualX->DrawLine(fId, fgHilightGC(), r, b, l, b);
gVirtualX->DrawLine(fId, fgShadowGC(), l, b-1, l, t);
gVirtualX->DrawLine(fId, fgHilightGC(), l+1, b-2, l+1, t+1);
x = gl + sep;
y = 1;
fText->Draw(fId, fNormGC, x, y + max_ascent);
}
//______________________________________________________________________________
void TGGroupFrame::SetTitle(TGString *title)
{
// Set or change title of the group frame. Titlte TGString is adopted
// by the TGGroupFrame.
if (!title) {
Error("SetTitle", "title cannot be 0, try """);
return;
}
delete fText;
fText = title;
fClient->NeedRedraw(this);
}
//______________________________________________________________________________
void TGGroupFrame::SetTitle(const char *title)
{
// Set or change title of the group frame.
if (!title) {
Error("SetTitle", "title cannot be 0, try """);
return;
}
SetTitle(new TGString(title));
}
//______________________________________________________________________________
FontStruct_t TGGroupFrame::GetDefaultFontStruct()
{ return fgDefaultFontStruct; }
//______________________________________________________________________________
const TGGC &TGGroupFrame::GetDefaultGC()
{ return fgDefaultGC; }
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