library: libMathCore #include "Cylindrical3D.h" |
ROOT::Math::Cylindrical3D
class description - source file - inheritance tree (.pdf)
private:
static double pi()
void Restrict()
public:
ROOT::Math::Cylindrical3D<double> Cylindrical3D<double>()
ROOT::Math::Cylindrical3D<double> Cylindrical3D<double>(ROOT::Math::Cylindrical3D<double>::Scalar rho, ROOT::Math::Cylindrical3D<double>::Scalar z, ROOT::Math::Cylindrical3D<double>::Scalar phi)
ROOT::Math::Cylindrical3D<double> Cylindrical3D<double>(const ROOT::Math::Cylindrical3D<double>&)
void ~Cylindrical3D<double>()
ROOT::Math::Cylindrical3D<double>::Scalar Eta() const
void GetCoordinates(ROOT::Math::Cylindrical3D<double>::Scalar* dest) const
void GetCoordinates(ROOT::Math::Cylindrical3D<double>::Scalar& rho, ROOT::Math::Cylindrical3D<double>::Scalar& z, ROOT::Math::Cylindrical3D<double>::Scalar& phi) const
ROOT::Math::Cylindrical3D<double>::Scalar Mag2() const
void Negate()
bool operator!=(const ROOT::Math::Cylindrical3D<double>& rhs) const
ROOT::Math::Cylindrical3D<double>& operator=(const ROOT::Math::Cylindrical3D<double>&)
bool operator==(const ROOT::Math::Cylindrical3D<double>& rhs) const
ROOT::Math::Cylindrical3D<double>::Scalar Perp2() const
ROOT::Math::Cylindrical3D<double>::Scalar Phi() const
ROOT::Math::Cylindrical3D<double>::Scalar R() const
ROOT::Math::Cylindrical3D<double>::Scalar Rho() const
void Scale(double a)
void SetCoordinates(const ROOT::Math::Cylindrical3D<double>::Scalar* src)
void SetCoordinates(ROOT::Math::Cylindrical3D<double>::Scalar rho, ROOT::Math::Cylindrical3D<double>::Scalar z, ROOT::Math::Cylindrical3D<double>::Scalar phi)
void SetEta(ROOT::Math::Cylindrical3D<double>::Scalar eta)
void SetPhi(double phi)
void SetR(ROOT::Math::Cylindrical3D<double>::Scalar r)
void SetRho(double rho)
void SetTheta(ROOT::Math::Cylindrical3D<double>::Scalar theta)
void setValues(double rho, double z, double phi)
void SetX(ROOT::Math::Cylindrical3D<double>::Scalar x)
void SetY(ROOT::Math::Cylindrical3D<double>::Scalar y)
void SetZ(double z)
ROOT::Math::Cylindrical3D<double>::Scalar Theta() const
ROOT::Math::Cylindrical3D<double>::Scalar X() const
double x() const
ROOT::Math::Cylindrical3D<double>::Scalar Y() const
double y() const
ROOT::Math::Cylindrical3D<double>::Scalar Z() const
double z() const
private:
double fRho
double fZ
double fPhi
Created by: Lorenzo Moneta at Tue Dec 06 2005
Inline Functions
void ~Cylindrical3D()
ROOT::Math::Cylindrical3D<double> Cylindrical3D()
ROOT::Math::Cylindrical3D<double> Cylindrical3D(ROOT::Math::Cylindrical3D<double>::Scalar rho, ROOT::Math::Cylindrical3D<double>::Scalar z, ROOT::Math::Cylindrical3D<double>::Scalar phi)
void SetCoordinates(const ROOT::Math::Cylindrical3D<double>::Scalar* src)
void GetCoordinates(ROOT::Math::Cylindrical3D<double>::Scalar* dest) const
void SetCoordinates(ROOT::Math::Cylindrical3D<double>::Scalar rho, ROOT::Math::Cylindrical3D<double>::Scalar z, ROOT::Math::Cylindrical3D<double>::Scalar phi)
void GetCoordinates(ROOT::Math::Cylindrical3D<double>::Scalar& rho, ROOT::Math::Cylindrical3D<double>::Scalar& z, ROOT::Math::Cylindrical3D<double>::Scalar& phi) const
double pi()
void Restrict()
ROOT::Math::Cylindrical3D<double>::Scalar Rho() const
ROOT::Math::Cylindrical3D<double>::Scalar Z() const
ROOT::Math::Cylindrical3D<double>::Scalar Phi() const
ROOT::Math::Cylindrical3D<double>::Scalar X() const
ROOT::Math::Cylindrical3D<double>::Scalar Y() const
ROOT::Math::Cylindrical3D<double>::Scalar Mag2() const
ROOT::Math::Cylindrical3D<double>::Scalar R() const
ROOT::Math::Cylindrical3D<double>::Scalar Perp2() const
ROOT::Math::Cylindrical3D<double>::Scalar Theta() const
ROOT::Math::Cylindrical3D<double>::Scalar Eta() const
void setValues(double rho, double z, double phi)
void SetRho(double rho)
void SetZ(double z)
void SetPhi(double phi)
void Scale(double a)
void Negate()
bool operator==(const ROOT::Math::Cylindrical3D<double>& rhs) const
bool operator!=(const ROOT::Math::Cylindrical3D<double>& rhs) const
double x() const
double y() const
double z() const
void SetX(ROOT::Math::Cylindrical3D<double>::Scalar x)
void SetY(ROOT::Math::Cylindrical3D<double>::Scalar y)
void SetEta(ROOT::Math::Cylindrical3D<double>::Scalar eta)
void SetR(ROOT::Math::Cylindrical3D<double>::Scalar r)
void SetTheta(ROOT::Math::Cylindrical3D<double>::Scalar theta)
ROOT::Math::Cylindrical3D<double> Cylindrical3D(const ROOT::Math::Cylindrical3D<double>&)
ROOT::Math::Cylindrical3D<double>& operator=(const ROOT::Math::Cylindrical3D<double>&)
Last update: root/mathcore:$Name: $:$Id: Cylindrical3D.h,v 1.2 2006/02/06 17:22:03 moneta Exp $
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