// @(#)root/gl:$Name: $:$Id: TGLPolyLine.cxx,v 1.1 2006/02/20 11:10:06 brun Exp $
// Author: Timur Pocheptsov 03/08/2004
// NOTE: This code moved from obsoleted TGLSceneObject.h / .cxx - see these
// attic files for previous CVS history
/*************************************************************************
* Copyright (C) 1995-2006, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#include "TGLPolyLine.h"
#include "TGLDrawFlags.h"
#include "TGLIncludes.h"
#include "TBuffer3D.h"
#include "TBuffer3DTypes.h"
// For debug tracing
#include "TClass.h"
#include "TError.h"
ClassImp(TGLPolyLine)
//______________________________________________________________________________
TGLPolyLine::TGLPolyLine(const TBuffer3D & buffer) :
TGLLogicalShape(buffer),
fVertices(buffer.fPnts, buffer.fPnts + 3 * buffer.NbPnts())
{
//
}
//______________________________________________________________________________
void TGLPolyLine::DirectDraw(const TGLDrawFlags & flags) const
{
// Debug tracing
if (gDebug > 4) {
Info("TGLPolyLine::DirectDraw", "this %d (class %s) LOD %d", this, IsA()->GetName(), flags.LOD());
}
glBegin(GL_LINE_STRIP);
for (UInt_t i = 0; i < fVertices.size(); i += 3)
glVertex3d(fVertices[i], fVertices[i + 1], fVertices[i + 2]);
glEnd();
}
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