#include "PositionVector3D.h"

ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>


class description - header file
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class ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>

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Function Members (Methods)

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public:
~PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>()
const ROOT::Math::Polar3D<double>&Coordinates() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>Cross(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& v) const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>Cross(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& v) const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>Cross(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& v) const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::ScalarDot(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& v) const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::ScalarDot(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& v) const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::ScalarDot(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& v) const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::ScalarEta() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalareta() const
voidGetCoordinates(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar* dest) const
voidGetCoordinates(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar& a, ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar& b, ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar& c) const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::ScalarMag2() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalarmag2() const
booloperator!=(const ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& rhs) const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>operator*(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar a) const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>&operator*=(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar a)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>&operator+=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& v)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>&operator+=(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& v)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>&operator+=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& v)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>&operator-=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& v)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>&operator-=(const ROOT::Math::DisplacementVector3D<ROOT::Math::CylindricalEta3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& v)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>&operator-=(const ROOT::Math::DisplacementVector3D<ROOT::Math::Cartesian3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& v)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>operator/(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar a) const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>&operator/=(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar a)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>&operator=(const ROOT::Math::PositionVector3D<ROOT::Math::CylindricalEta3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& v)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>&operator=(const ROOT::Math::PositionVector3D<ROOT::Math::Cartesian3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& v)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>&operator=(const ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>&)
booloperator==(const ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>& rhs) const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::ScalarPerp2() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalarperp2() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::ScalarPhi() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalarphi() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>()
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>(const ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>&)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>(const ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar& a, const ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar& b, const ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar& c)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::ScalarR() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalarr() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::ScalarRho() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalarrho() const
voidSetCoordinates(const ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar* src)
voidSetCoordinates(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar a, ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar b, ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar c)
voidSetEta(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar eta)
voidSetPhi(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar phi)
voidSetR(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar r)
voidSetRho(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar rho)
voidSetTheta(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar theta)
voidSetX(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar x)
voidSetXYZ(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar x, ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar y, ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar z)
voidSetY(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar y)
voidSetZ(ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar z)
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::ScalarTheta() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalartheta() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::ScalarX() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalarx() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::ScalarY() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalary() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::ScalarZ() const
ROOT::Math::PositionVector3D<ROOT::Math::Polar3D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalarz() const

Data Members

private:
ROOT::Math::Polar3D<double>fCoordinates

Class Description

fCoordinates = v. Coordinates()
SetXYZ( v.x(), v.y(), v.z() )
void SetCoordinates( const Scalar src[] )
{ fCoordinates.SetCoordinates(src); }
void SetCoordinates( Scalar a, Scalar b, Scalar c )
{ fCoordinates.SetCoordinates(a, b, c); }
void GetCoordinates( Scalar& a, Scalar& b, Scalar& c )
{ fCoordinates.GetCoordinates(a, b, c); }
void GetCoordinates( Scalar dest[] )
{ fCoordinates.GetCoordinates(dest); }
bool operator==(const PositionVector3D & rhs)
Scalar X()
{ return fCoordinates.X(); }
Scalar Y()
{ return fCoordinates.Y(); }
Scalar Z()
{ return fCoordinates.Z(); }
Scalar R()
{ return fCoordinates.R(); }
Scalar Theta()
{ return fCoordinates.Theta(); }
Scalar Phi()
{ return fCoordinates.Phi(); }
Scalar Eta()
{ return fCoordinates.Eta(); }
Scalar Rho()
{ return fCoordinates.Rho(); }
Scalar Mag2()
{ return fCoordinates.Mag2();}
Scalar Perp2()
{ return fCoordinates.Perp2();}
Scalar Dot( const DisplacementVector3D<OtherCoords,Tag> & v)
PositionVector3D Cross( const DisplacementVector3D<OtherCoords,Tag> & v)
Scalar x()
{ return X(); }
Scalar y()
{ return Y(); }
Scalar z()
{ return Z(); }
Scalar r()
{ return R(); }
Scalar theta()
{ return Theta(); }
Scalar phi()
{ return Phi(); }
Scalar eta()
{ return Eta(); }
Scalar rho()
{ return Rho(); }
Scalar mag2()
{ return Mag2(); }
Scalar perp2()
{ return Perp2(); }
PositionVector3D & operator=( const PositionVector3D<OtherCoords, OtherTag> & )
PositionVector3D & operator=( const DisplacementVector3D<OtherCoords, OtherTag> & )
PositionVector3D & operator+=(const DisplacementVector3D<OtherCoords, OtherTag> & )
PositionVector3D & operator-=(const DisplacementVector3D<OtherCoords, OtherTag> & )

Last update: Tue Nov 21 09:01:36 2006


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