#include "G3Material.h"
ClassImp(G3Material)
G3Material::G3Material(char* name, char* title,
Float_t a, Float_t z, Float_t dens, Float_t radl, Float_t intl):
TMaterial(name, title, a, z, dens, radl, intl)
{
fId=-1;
}
void G3Material::Dump() const
{
printf("\n *****************************************");
printf("\n Material Number: %10d", fId);
printf("\n %s", GetName());
printf("\n Mass Number: %10.2f", fA);
printf("\n Charge Number: %10.2f", fZ);
printf("\n Density: %10.2f", fDensity);
printf("\n Radiation Length: %10.2f", fRadLength);
printf("\n Absorption Length: %10.2f", fInterLength);
}
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