// @(#)root/gl:$Name:  $:$Id: TGLSphere.h,v 1.1 2006/02/20 11:10:06 brun Exp $
// Author:  Timur Pocheptsov  03/08/2004
// NOTE: This code moved from obsoleted TGLSceneObject.h / .cxx - see these
// attic files for previous CVS history

/*************************************************************************
 * Copyright (C) 1995-2006, Rene Brun and Fons Rademakers.               *
 * All rights reserved.                                                  *
 *                                                                       *
 * For the licensing terms see $ROOTSYS/LICENSE.                         *
 * For the list of contributors see $ROOTSYS/README/CREDITS.             *
 *************************************************************************/

#ifndef ROOT_TGLSphere
#define ROOT_TGLSphere

#ifndef ROOT_TGLLogicalShape
#include "TGLLogicalShape.h"
#endif

class TBuffer3DSphere;
/*
#include <utility>

#ifndef ROOT_TObject
#include "TObject.h"
#endif
#ifndef ROOT_Gtypes
#include "Gtypes.h"
#endif
#ifndef ROOT_CsgOps
#include "CsgOps.h"
#endif
#ifndef ROOT_TGLUtil
#include "TGLUtil.h"
#endif

class TBuffer3D;
class TBuffer3DTube;
*/
class TGLSphere : public TGLLogicalShape 
{
private:
   Double_t fRadius; // Sphere radius

protected:
   void DirectDraw(const TGLDrawFlags & flags) const;

public:
   TGLSphere(const TBuffer3DSphere &buffer);

   virtual ELODAxes SupportedLODAxes() const { return kLODAxesAll; }
   ClassDef(TGLSphere,0) // a spherical logical shape
};

#endif


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