#ifndef ROOT_TUtil3D
#define ROOT_TUtil3D
#ifndef ROOT_TVirtualUtil3D
#include "TVirtualUtil3D.h"
#endif
class TUtil3D : public TVirtualUtil3D {
public:
TUtil3D();
virtual ~TUtil3D();
virtual void DrawOutlineCube(TList *outline, Double_t *rmin, Double_t *rmax);
virtual void ToggleRulers(TVirtualPad *pad);
virtual void ToggleZoom(TVirtualPad *pad);
ClassDef(TUtil3D,0)
};
#endif
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