#ifndef ROO_LIST_PROXY
#define ROO_LIST_PROXY
#include "TObject.h"
#include "RooAbsProxy.h"
#include "RooAbsArg.h"
#include "RooArgList.h"
class RooListProxy : public RooArgList, public RooAbsProxy  {
public:
  
  RooListProxy() { _iter = createIterator() ; } ;
  RooListProxy(const char* name, const char* desc, RooAbsArg* owner, 
	      Bool_t defValueServer=kTRUE, Bool_t defShapeServer=kFALSE) ;
  RooListProxy(const char* name, RooAbsArg* owner, const RooListProxy& other) ;
  virtual ~RooListProxy() ;
  virtual const char* name() const { return GetName() ; }
  
  virtual Bool_t add(const RooAbsArg& var, Bool_t silent=kFALSE) ;
  virtual Bool_t add(const RooAbsCollection& list, Bool_t silent=kFALSE) { return RooAbsCollection::add(list,silent) ; }
  virtual Bool_t add(const RooAbsArg& var, Bool_t valueServer, Bool_t shapeServer, Bool_t silent) ;
  virtual Bool_t addOwned(RooAbsArg& var, Bool_t silent=kFALSE);
  virtual Bool_t addOwned(const RooAbsCollection& list, Bool_t silent=kFALSE) { return RooAbsCollection::addOwned(list,silent) ; }
  virtual Bool_t replace(const RooAbsArg& var1, const RooAbsArg& var2) ;
  virtual Bool_t remove(const RooAbsArg& var, Bool_t silent=kFALSE, Bool_t matchByNameOnly=kFALSE) ;
  virtual void removeAll() ;
  RooListProxy& operator=(const RooArgList& other) ;
  
protected:
  RooAbsArg* _owner ;
  Bool_t _defValueServer ;
  Bool_t _defShapeServer ;
  TIterator* _iter ; 
  virtual Bool_t changePointer(const RooAbsCollection& newServerSet, Bool_t nameChange=kFALSE) ;
  ClassDef(RooListProxy,1) 
};
#endif
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