#ifndef ROOT_TAttFillEditor
#define ROOT_TAttFillEditor
#ifndef ROOT_TGedFrame
#include "TGedFrame.h"
#endif
class TGColorSelect;
class TGedPatternSelect;
class TAttFill;
class TAttFillEditor : public TGedFrame {
protected:
   TAttFill            *fAttFill;          
   TGColorSelect       *fColorSelect;      
   TGedPatternSelect   *fPatternSelect;    
   virtual void ConnectSignals2Slots();
 
public:
   TAttFillEditor(const TGWindow *p = 0, 
                  Int_t width = 140, Int_t height = 30,
                  UInt_t options = kChildFrame,
                  Pixel_t back = GetDefaultFrameBackground());
   virtual ~TAttFillEditor(); 
   virtual void   SetModel(TObject* obj);
   virtual void   DoFillColor(Pixel_t color);
   virtual void   DoFillPattern(Style_t color);
           
   ClassDef(TAttFillEditor,0)  
};
#endif
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