#ifndef ROOT_TBRIK
#define ROOT_TBRIK
#ifndef ROOT_TShape
#include "TShape.h"
#endif
class TBRIK : public TShape {
protected:
   Float_t fDx;        
   Float_t fDy;        
   Float_t fDz;        
   virtual void    SetPoints(Double_t * points) const;
public:
   TBRIK();
   TBRIK(const char *name, const char *title, const char *material, Float_t dx, Float_t dy, Float_t dz);
   virtual ~TBRIK();
   virtual Int_t   DistancetoPrimitive(Int_t px, Int_t py);
   virtual const TBuffer3D &GetBuffer3D(Int_t reqSections) const;
   Float_t         GetDx() const {return fDx;}
   Float_t         GetDy() const {return fDy;}
   Float_t         GetDz() const {return fDz;}
   virtual void    Sizeof3D() const;
   ClassDef(TBRIK,1)  
};
#endif
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