#ifndef ROOT_TGLFormat
#define ROOT_TGLFormat
#ifndef ROOT_Rtypes
#include "Rtypes.h"
#endif
class TGLFormat {
public:
   enum EFormatOptions {
      kDoubleBuffer = 1,
      kDepth = 2,
      kAccum = 4,
      kStencil = 8
   };
private:
   Bool_t fDoubleBuffered;
   UInt_t fDepthSize;
   UInt_t fAccumSize;
   UInt_t fStencilSize;
public:
   TGLFormat();
   TGLFormat(EFormatOptions options);
   
   
   virtual ~TGLFormat();
   Bool_t operator == (const TGLFormat &rhs)const;
   Bool_t operator != (const TGLFormat &rhs)const;
   UInt_t GetDepthSize()const;
   void   SetDepthSize(UInt_t depth);
   Bool_t HasDepth()const;
   UInt_t GetStencilSize()const;
   void   SetStencilSize(UInt_t stencil);
   Bool_t HasStencil()const;
   UInt_t GetAccumSize()const;
   void   SetAccumSize(UInt_t accum);
   Bool_t HasAccumBuffer()const;
   Bool_t IsDoubleBuffered()const;
   void   SetDoubleBuffered(Bool_t db);
   ClassDef(TGLFormat, 0)
};
#endif
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