#ifndef ROOT_TPie
#define ROOT_TPie
#ifndef ROOT_TObject
#include "TObject.h"
#endif
#ifndef ROOT_TNamed
#include <TNamed.h>
#endif
#ifndef ROOT_TString
#include <TString.h>
#endif
#ifndef ROOT_TAttText
#include <TAttText.h>
#endif
class TH1;
class TPieSlice;
class TLegend;
class TPie : public TNamed , public TAttText {
private:
   void Init(Int_t np, Double_t ao, Double_t x, Double_t y, Double_t r);
   void DrawGhost();
   Float_t  fSum;             
   Float_t *fSlices;          
   TLegend *fLegend;          
protected:
   Double_t    fX;              
   Double_t    fY;              
   Double_t    fRadius;         
   Double_t    fAngularOffset;  
   Float_t     fLabelsOffset;   
   TString     fLabelFormat;    
   TString     fValueFormat;    
   TString     fFractionFormat; 
   TString     fPercentFormat;  
   Int_t       fNvals;          
   TPieSlice **fPieSlices;      
   Bool_t      fIs3D;           
   Double_t    fHeight;         
   Float_t     fAngle3D;        
public:
   TPie();
   TPie(const char *,const char *, Int_t);
   TPie(const char *,const char *, Int_t, Double_t *,Int_t *cols=0, const char *lbls[]=0);
   TPie(const char *,const char *, Int_t, Float_t *,Int_t *cols=0, const char *lbls[]=0);
   TPie(const TH1 *h);
   TPie(const TPie&);
   ~TPie();
   virtual Int_t  DistancetoPrimitive(Int_t px, Int_t py);
   Int_t          DistancetoSlice(Int_t,Int_t);
   virtual void   Draw(Option_t *option="l"); 
   virtual void   ExecuteEvent(Int_t,Int_t,Int_t);
   Float_t        GetAngle3D() { return fAngle3D; }
   Double_t       GetAngularOffset() { return fAngularOffset; }
   Int_t          GetEntryFillColor(Int_t);
   Int_t          GetEntryFillStyle(Int_t);
   const char*    GetEntryLabel(Int_t);
   Int_t          GetEntryLineColor(Int_t);
   Int_t          GetEntryLineStyle(Int_t);
   Int_t          GetEntryLineWidth(Int_t);
   Double_t       GetEntryRadiusOffset(Int_t);
   Double_t       GetEntryVal(Int_t);
   const char    *GetFractionFormat() { return fFractionFormat.Data(); }
   Double_t       GetHeight() { return fHeight; }
   const char    *GetLabelFormat() { return fLabelFormat.Data(); }
   Float_t        GetLabelsOffset() { return fLabelsOffset; }
   TLegend       *GetLegend();
   const char    *GetPercentFormat() { return fPercentFormat.Data(); }
   Double_t       GetRadius() { return fRadius;}
   TPieSlice     *GetSlice(Int_t i);
   const char    *GetValueFormat() { return fValueFormat.Data(); }
   Double_t       GetX() { return fX; }
   Double_t       GetY() { return fY; }
   TLegend       *MakeLegend();
   void           MakeSlices(Bool_t force=kFALSE);
   virtual void   Paint(Option_t *);
   void           SavePrimitive(ostream &out, Option_t *opts="");
   void           SetAngle3D(Float_t val = 30.); 
   void           SetAngularOffset(Double_t);
   void           SetCircle(Double_t x=.5, Double_t y=.5, Double_t rad=.4);
   void           SetEntryLabel(Int_t, const char *text="Slice");
   void           SetEntryLineColor(Int_t, Int_t);
   void           SetEntryLineStyle(Int_t, Int_t);
   void           SetEntryLineWidth(Int_t, Int_t);
   void           SetEntryFillColor(Int_t, Int_t);
   void           SetEntryFillStyle(Int_t, Int_t);
   void           SetEntryRadiusOffset(Int_t, Double_t);
   void           SetEntryVal(Int_t, Double_t);
   void           SetFillColors(Int_t*);
   void           SetFractionFormat(const char*); 
   void           SetHeight(Double_t val=.08); 
   void           SetLabelFormat(const char *); 
   void           SetLabels(const char *[]);
   void           SetLabelsOffset(Float_t); 
   void           SetPercentFormat(const char *); 
   void           SetRadius(Double_t); 
   void           SetValueFormat(const char *); 
   void           SetX(Double_t); 
   void           SetY(Double_t); 
   ClassDef(TPie,1) 
};
#endif // ROOT_TPie
This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.