#ifndef ROOT_TPointSet3D
#define ROOT_TPointSet3D
#ifndef ROOT_TPolyMarker3D
#include "TPolyMarker3D.h"
#endif
#ifndef ROOT_TAttBBox
#include "TAttBBox.h"
#endif
#include "TRefArray.h"
class TPointSet3D : public TPolyMarker3D, public TAttBBox
{
protected:
   Bool_t    fOwnIds; 
   TRefArray fIds;    
   TPointSet3D& operator=(const TPointSet3D&);
public:
   TPointSet3D() :
      TPolyMarker3D(), fOwnIds(kFALSE), fIds() { fName="TPointSet3D"; }
   TPointSet3D(Int_t n, Marker_t m=1, Option_t *opt="") :
      TPolyMarker3D(n, m, opt), fOwnIds(kFALSE), fIds() { fName="TPointSet3D"; }
   TPointSet3D(Int_t n, Float_t *p, Marker_t m=1, Option_t *opt="") :
      TPolyMarker3D(n, p, m, opt), fOwnIds(kFALSE), fIds() { fName="TPointSet3D"; }
   TPointSet3D(Int_t n, Double_t *p, Marker_t m=1, Option_t *opt="") :
      TPolyMarker3D(n, p, m, opt), fOwnIds(kFALSE), fIds() { fName="TPointSet3D"; }
   TPointSet3D(const TPointSet3D &ps) :
      TPolyMarker3D(ps), TAttBBox(ps), fOwnIds(kFALSE), fIds(ps.fIds) { }
   virtual ~TPointSet3D();
   virtual void ComputeBBox();
   void     SetPointId(TObject* id);
   void     SetPointId(Int_t n, TObject* id);
   TObject* GetPointId(Int_t n) const { return fIds.At(n); }
   void     ClearIds();
   Bool_t GetOwnIds() const    { return fOwnIds; }
   void   SetOwnIds(Bool_t o)  { fOwnIds = o; }
   virtual void PointSelected(Int_t n);
   ClassDef(TPointSet3D,1) 
}; 
#endif
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