#ifndef ROOT_TSPHE
#define ROOT_TSPHE
#ifndef ROOT_TBRIK
#include "TShape.h"
#endif
class TSPHE : public TShape {
private:
   
   mutable Double_t  *fSiTab;       
   mutable Double_t  *fCoTab;       
   mutable Double_t  *fCoThetaTab;  
   Int_t      fNdiv;        
   Int_t      fNz;          
   Float_t    fAspectRatio; 
protected:
   Float_t fRmin;    
   Float_t fRmax;    
   Float_t fThemin;  
   Float_t fThemax;  
   Float_t fPhimin;  
   Float_t fPhimax;  
   Float_t faX;      
   Float_t faY;      
   Float_t faZ;      
        
   virtual void    MakeTableOfCoSin() const;  
   virtual void    SetPoints(Double_t *points) const;
public:
   TSPHE();
   TSPHE(const char *name, const char *title, const char *material, Float_t rmin, Float_t rmax, Float_t themin,
         Float_t themax, Float_t phimin, Float_t phimax);
   TSPHE(const char *name, const char *title, const char *material, Float_t rmax);
   virtual ~TSPHE();
   virtual Int_t   DistancetoPrimitive(Int_t px, Int_t py);
   virtual const TBuffer3D &GetBuffer3D(Int_t reqSections) const;
   virtual Float_t GetRmin() const {return fRmin;}
   virtual Float_t GetRmax() const {return fRmax;}
   virtual Float_t GetThemin() const {return fThemin;}
   virtual Float_t GetThemax() const {return fThemax;}
   virtual Float_t GetPhimin() const {return fPhimin;}
   virtual Float_t GetPhimax() const {return fPhimax;}
   virtual Float_t GetAspectRatio() const { return fAspectRatio;}
   virtual Int_t   GetNumberOfDivisions () const {return fNdiv;}
   virtual void    SetAspectRatio(Float_t factor=1.0){ fAspectRatio = factor; MakeTableOfCoSin();}
   virtual void    SetEllipse(const Float_t *factors);
   virtual void    SetNumberOfDivisions (Int_t p);
   virtual void    Sizeof3D() const;
   ClassDef(TSPHE,3)  
};
#endif
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