#ifndef ROOT_TSelectorCint
#define ROOT_TSelectorCint
#ifndef ROOT_TSelector
#include "TSelector.h"
#endif
namespace Cint {
   class G__CallFunc;
   class G__ClassInfo;
}
class TSelectorCint : public TSelector {
private:
   void SetFuncProto(G__CallFunc *cf, G__ClassInfo* cl, const char* fname,
                     const char* argtype, Bool_t required = kTRUE);
protected:
   G__ClassInfo  *fClass;        
   G__CallFunc   *fFuncVersion;  
   G__CallFunc   *fFuncInit;     
   G__CallFunc   *fFuncBegin;    
   G__CallFunc   *fFuncSlBegin;  
   G__CallFunc   *fFuncNotif;    
   G__CallFunc   *fFuncSlTerm;   
   G__CallFunc   *fFuncTerm;     
   G__CallFunc   *fFuncCut;      
   G__CallFunc   *fFuncFill;     
   G__CallFunc   *fFuncProc;     
   G__CallFunc   *fFuncOption;   
   G__CallFunc   *fFuncObj;      
   G__CallFunc   *fFuncInp;      
   G__CallFunc   *fFuncOut;      
   G__CallFunc   *fFuncGetAbort; 
   G__CallFunc   *fFuncGetStat;  
   TSelector     *fIntSelector;  
   Bool_t        fIsOwner;      
public:
   TSelectorCint();
   virtual            ~TSelectorCint();
   virtual void        Build(TSelector *iselector, G__ClassInfo *cl, Bool_t isowner = kTRUE);
   virtual int         Version() const;
   virtual void        Init(TTree *);
   virtual void        Begin(TTree *tree);
   virtual void        SlaveBegin(TTree *);
   virtual Bool_t      Notify();
   virtual Bool_t      ProcessCut(Long64_t entry);
   virtual void        ProcessFill(Long64_t entry);
   virtual Bool_t      Process(Long64_t entry);
   virtual void        SetOption(const char *option);
   virtual void        SetObject(TObject *obj);
   virtual void        SetInputList(TList *input);
   virtual TList      *GetOutputList() const;
   virtual void        SlaveTerminate();
   virtual void        Terminate();
   virtual EAbort      GetAbort() const;
   virtual Long64_t    GetStatus() const;
   ClassDef(TSelectorCint,0)  
};
#endif
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