#ifndef ROOT_TSpectrum2Painter
#define ROOT_TSpectrum2Painter
#ifndef ROOT_TNamed
#include "TNamed.h"
#endif
class TH2;
class TLine;
class TColor;
class TSpectrum2Painter: public TNamed { 
public:
   TSpectrum2Painter(TH2* h2);
   virtual ~TSpectrum2Painter();  
   void GetAngles(Int_t &alpha,Int_t &beta,Int_t &view);
   void GetBezier(Int_t &bezier);
   void GetChanGrid(Int_t &enable,Int_t &color);
   void GetChanMarks(Int_t &enable,Int_t &color,Int_t &width,Int_t &height,Int_t &style);
   void GetColorAlgorithm(Int_t &colorAlgorithm);
   void GetColorIncrements(Double_t &r,Double_t &g,Double_t &b);
   void GetContourWidth(Int_t &width);
   void GetDisplayMode(Int_t &modeGroup,Int_t &displayMode);
   void GetLightHeightWeight(Double_t &weight);
   void GetLightPosition(Int_t &x,Int_t &y,Int_t &z);
   void GetNodes(Int_t &nodesx,Int_t &nodesy);
   void GetPenAttr(Int_t &color, Int_t &style, Int_t &width);
   void GetShading(Int_t &shading,Int_t &shadow);
   void GetZScale(Int_t &scale);
   void Paint(Option_t *option);  
   void SetAngles(Int_t alpha,Int_t beta,Int_t view);
   void SetBezier(Int_t bezier);
   void SetChanGrid(Int_t enable,Int_t color);  
   void SetChanMarks(Int_t enable,Int_t color,Int_t width,Int_t height,Int_t style);
   void SetColorAlgorithm(Int_t colorAlgorithm);
   void SetColorIncrements(Double_t r,Double_t g,Double_t b);  
   void SetContourWidth(Int_t width);
   void SetDisplayMode(Int_t modeGroup,Int_t displayMode);
   void SetLightHeightWeight(Double_t weight);   
   void SetLightPosition(Int_t x,Int_t y,Int_t z); 
   void SetNodes(Int_t nodesx,Int_t nodesy);
   void SetPenAttr(Int_t color,Int_t style,Int_t width);
   void SetShading(Int_t shading,Int_t shadow);
   void SetZScale(Int_t scale);
  
   static void PaintSpectrum(TH2* h2, Option_t *option="");
   enum {
      kModeGroupSimple=0,
      kModeGroupHeight=1,
      kModeGroupLight=2,
      kModeGroupLightHeight=3,
      kDisplayModePoints=1,
      kDisplayModeGrid=2,
      kDisplayModeContours=3,
      kDisplayModeBars=4,
      kDisplayModeLinesX=5,
      kDisplayModeLinesY=6,
      kDisplayModeBarsX=7,
      kDisplayModeBarsY=8,
      kDisplayModeNeedles=9,
      kDisplayModeSurface=10,
      kDisplayModeTriangles=11,
      kZScaleLinear=0,
      kZScaleLog=1,
      kZScaleSqrt=2,
      kColorAlgRgbSmooth=0,
      kColorAlgRgbModulo=1,
      kColorAlgCmySmooth=2,
      kColorAlgCmyModulo=3,
      kColorAlgCieSmooth=4,
      kColorAlgCieModulo=5,
      kColorAlgYiqSmooth=6,
      kColorAlgYiqModulo=7,
      kColorAlgHvsSmooth=8,
      kColorAlgHvsModulo=9,
      kShadowsNotPainted=0,
      kShadowsPainted=1,  
      kNotShaded=0,
      kShaded=1,
      kNoBezierInterpol=0,
      kBezierInterpol=1,
      kPenStyleSolid=1,
      kPenStyleDash=2,
      kPenStyleDot=3,
      kPenStyleDashDot=4,
      kChannelMarksNotDrawn=0,
      kChannelMarksDrawn=1,
      kChannelMarksStyleDot=1,
      kChannelMarksStyleCross=2,
      kChannelMarksStyleStar=3,
      kChannelMarksStyleRectangle=4,
      kChannelMarksStyleX=5,
      kChannelMarksStyleDiamond=6,
      kChannelMarksStyleTriangle=7,
      kChannelGridNotDrawn=0,
      kChannelGridDrawn=1,
      kMaximumXScreenResolution=1600     
  };
protected:
   TH2      *fH2;            
   Int_t     fXmin;          
   Int_t     fXmax;          
   Int_t     fYmin;          
   Int_t     fYmax;          
   Double_t  fZmin;          
   Double_t  fZmax;          
   Int_t     fBx1;           
   Int_t     fBx2;           
   Int_t     fBy1;           
   Int_t     fBy2;           
   Int_t     fPenColor;      
   Int_t     fPenDash;       
   Int_t     fPenWidth;      
   Int_t     fModeGroup;     
   Int_t     fDisplayMode;   
   Int_t     fZscale;        
   Int_t     fNodesx;        
   Int_t     fNodesy;        
   Int_t     fContWidth;     
   Int_t     fAlpha;         
   Int_t     fBeta;          
   Int_t     fViewAngle;     
   Int_t     fLevels;        
   Double_t  fRainbow1Step;  
   Double_t  fRainbow2Step;  
   Double_t  fRainbow3Step;  
   Int_t     fColorAlg;      
   Double_t  fLHweight;      
   Int_t     fXlight;        
   Int_t     fYlight;        
   Int_t     fZlight;        
   Int_t     fShadow;        
   Int_t     fShading;       
   Int_t     fBezier;        
   Int_t     fChanmarkEnDis; 
   Int_t     fChanmarkStyle; 
   Int_t     fChanmarkWidth; 
   Int_t     fChanmarkHeight;
   Int_t     fChanmarkColor; 
   Int_t     fChanlineEnDis; 
   Int_t     fChanlineColor; 
   
   Double_t  fKx;
   Double_t  fKy;
   Double_t  fMxx;
   Double_t  fMxy;
   Double_t  fMyx;
   Double_t  fMyy;
   Double_t  fTxx;
   Double_t  fTxy;
   Double_t  fTyx;
   Double_t  fTyy;
   Double_t  fTyz;
   Double_t  fVx;
   Double_t  fVy;
   Double_t  fNuSli;
  
   
   Double_t  fZ,fZeq,fGbezx,fGbezy,fDxspline,fDyspline,fZPresetValue;
   Int_t     fXt,fYt,fXs,fYs,fXe,fYe,fLine;
   Short_t  *fEnvelope;        
   Short_t  *fEnvelopeContour; 
   TColor   *fNewColor;        
   Int_t     fNewColorIndex;
   Int_t     fBzX[4];
   Int_t     fBzY[4];   
   Int_t    BezC(Int_t i);
   Double_t BezierBlend(Int_t i,Double_t bezf);
   void     BezierSmoothing(Double_t bezf);
   Double_t ColorCalculation(Double_t dx1,Double_t dy1,Double_t z1,Double_t dx2,Double_t dy2,Double_t z2,Double_t dx3,Double_t dy3,Double_t z3);
   void     ColorModel(unsigned ui,unsigned ui1,unsigned ui2,unsigned ui3);
   void     CopyEnvelope(Double_t xr,Double_t xs,Double_t yr,Double_t ys);   
   void     DrawMarker(Int_t x,Int_t y,Int_t w,Int_t h,Int_t type);   
   void     Envelope(Int_t x1,Int_t y1,Int_t x2,Int_t y2);   
   void     EnvelopeBars(Int_t x1,Int_t y1,Int_t x2,Int_t y2);   
   Double_t ShadowColorCalculation(Double_t xtaz,Double_t ytaz,Double_t ztaz,Double_t shad_noise);
   void     Slice(Double_t xr,Double_t yr,Double_t xs,Double_t ys,TLine *line);   
   void     Transform(Int_t it,Int_t jt,Int_t zmt);
public:
   ClassDef(TSpectrum2Painter,0)   
};
#endif
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