#ifndef ROOT_TEveFrameBoxGL
#define ROOT_TEveFrameBoxGL
#include "TEveUtil.h"
class TEveFrameBox;
class TEveFrameBoxGL
{
private:
   TEveFrameBoxGL();                             
   TEveFrameBoxGL(const TEveFrameBoxGL&);            
   TEveFrameBoxGL& operator=(const TEveFrameBoxGL&); 
   static void RenderFrame(const TEveFrameBox& b, Bool_t fillp);
public:
   virtual ~TEveFrameBoxGL() {}
   static void Render(const TEveFrameBox* box);
   ClassDef(TEveFrameBoxGL, 0); 
};
#endif
Last update: Thu Jan 17 08:48:25 2008
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