#ifndef ROOT_TEvePad
#define ROOT_TEvePad
#include "TPad.h"
class TEvePad : public TPad
{
public:
   TEvePad();
   TEvePad(const char* name, const char* title,
           Double_t xlow, Double_t ylow, Double_t xup, Double_t yup,
           Color_t color = -1, Short_t bordersize = -1, Short_t bordermode = -2);
   virtual ~TEvePad() {}
   virtual Bool_t    IsBatch() const { return kTRUE; }
   virtual void      Update() { PaintModified(); }
   virtual TVirtualViewer3D *GetViewer3D(Option_t *  = "")
   { return fViewer3D; }
   ClassDef(TEvePad, 1); 
};
#endif
Last update: Thu Jan 17 08:48:52 2008
This page has been automatically generated. If you have any comments or suggestions about the page layout send a mail to ROOT support, or contact the developers with any questions or problems regarding ROOT.