#ifndef ROOT_TEvePolygonSetProjectedGL
#define ROOT_TEvePolygonSetProjectedGL
#include "TGLObject.h"
class TEvePolygonSetProjectedGL : public TGLObject
{
public:
   TEvePolygonSetProjectedGL();
   virtual  ~TEvePolygonSetProjectedGL() {}
   virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
   virtual void   SetBBox();
   virtual void   DirectDraw(TGLRnrCtx & rnrCtx) const;
   virtual Bool_t IgnoreSizeForOfInterest() const { return kTRUE; }
   ClassDef(TEvePolygonSetProjectedGL,0);  
};
#endif
Last update: Thu Jan 17 08:49:03 2008
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