#ifndef ROOT_TEveProjectionManager
#define ROOT_TEveProjectionManager
#include "TAtt3D.h"
#include "TAttBBox.h"
#include "TEveElement.h"
#include "TEveProjections.h"
#include "TEveVSDStructs.h"
class TEveProjectionManager : public TEveElementList,
                              public TAttBBox,
                              public TAtt3D
{
private:
   TEveProjectionManager(const TEveProjectionManager&);            
   TEveProjectionManager& operator=(const TEveProjectionManager&); 
   TEveProjection* fProjection;  
   Bool_t          fDrawCenter;  
   Bool_t          fDrawOrigin;  
   TEveVector      fCenter;      
   Int_t           fSplitInfoMode;  
   Int_t           fSplitInfoLevel; 
   Color_t         fAxisColor;      
   Float_t         fCurrentDepth;   
   virtual Bool_t  ShouldImport(TEveElement* rnr_el);
public:
   TEveProjectionManager();
   virtual ~TEveProjectionManager();
   void            SetProjection(TEveProjection::EPType_e type, Float_t distort=0);
   TEveProjection* GetProjection() { return fProjection; }
   virtual void    UpdateName();
   void            SetAxisColor(Color_t col)  { fAxisColor = col;       }
   Color_t         GetAxisColor()       const { return fAxisColor;      }
   void            SetSplitInfoMode(Int_t x)  { fSplitInfoMode = x;     }
   Int_t           GetSplitInfoMode()   const { return fSplitInfoMode;  }
   void            SetSplitInfoLevel(Int_t x) { fSplitInfoLevel = x;    }
   Int_t           GetSplitInfoLevel()  const { return fSplitInfoLevel; }
   void            SetDrawCenter(Bool_t x){ fDrawCenter = x; }
   Bool_t          GetDrawCenter(){ return fDrawCenter; }
   void            SetDrawOrigin(Bool_t x){ fDrawOrigin = x; }
   Bool_t          GetDrawOrigin(){ return fDrawOrigin; }
   void            SetCenter(Float_t x, Float_t y, Float_t z);
   TEveVector&     GetCenter(){return fCenter;}
   void            SetCurrentDepth(Float_t d) { fCurrentDepth = d;      }
   Float_t         GetCurrentDepth()    const { return fCurrentDepth;   }
   virtual Bool_t  HandleElementPaste(TEveElement* el);
   virtual void    ImportElementsRecurse(TEveElement* rnr_el, TEveElement* parent);
   virtual void    ImportElements(TEveElement* rnr_el);
   virtual void    ProjectChildren();
   virtual void    ProjectChildrenRecurse(TEveElement* rnr_el);
   virtual void    ComputeBBox();
   virtual void    Paint(Option_t* option = "");
   ClassDef(TEveProjectionManager, 0); 
};
#endif
Last update: Thu Jan 17 08:49:05 2008
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