#ifndef ROOT_TGeoChecker
#define ROOT_TGeoChecker
#ifndef ROOT_TObject
#include "TObject.h"
#endif
class TTree;
class TGeoVolume;
class TGeoVoxelFinder;
class TGeoNode;
class TGeoManager;
class TGeoMatrix;
class TGeoOverlap;
class TBuffer3D;
class TH2F;
class TStopwatch;
class TGeoChecker : public TObject
{
private :
   TGeoManager     *fGeoManager;      
   TGeoVolume      *fVsafe;           
   TBuffer3D       *fBuff1;           
   TBuffer3D       *fBuff2;           
   Bool_t           fFullCheck;       
   Double_t        *fVal1;            
   Double_t        *fVal2;            
   Bool_t          *fFlags;           
   TStopwatch      *fTimer;           
   void             CleanPoints(Double_t *points, Int_t &numPoints) const;
   Int_t            PropagateInGeom(Double_t *, Double_t *);
   void             Score(TGeoVolume *, Int_t, Double_t);
   Double_t         TimingPerVolume(TGeoVolume *);
public:
   
   TGeoChecker();
   TGeoChecker(TGeoManager *geom);
   
   virtual ~TGeoChecker();
   
   void             CheckGeometryFull(Bool_t checkoverlaps=kTRUE, Bool_t checkcrossings=kTRUE, Int_t nrays=10000, const Double_t *vertex=NULL);
   void             CheckGeometry(Int_t nrays, Double_t startx, Double_t starty, Double_t startz) const;
   void             CheckOverlaps(const TGeoVolume *vol, Double_t ovlp=0.1, Option_t *option="");
   void             CheckOverlapsBySampling(TGeoVolume *vol, Double_t ovlp=0.1, Int_t npoints=1000000) const;
   void             CheckPoint(Double_t x=0, Double_t y=0, Double_t z=0, Option_t *option="");
   Double_t         CheckVoxels(TGeoVolume *vol, TGeoVoxelFinder *voxels, Double_t *xyz, Int_t npoints);
   TH2F            *LegoPlot(Int_t ntheta=60, Double_t themin=0., Double_t themax=180.,
                            Int_t nphi=90, Double_t phimin=0., Double_t phimax=360.,
                            Double_t rmin=0., Double_t rmax=9999999, Option_t *option="");
   void             PrintOverlaps() const;
   void             RandomPoints(TGeoVolume *vol, Int_t npoints, Option_t *option);
   void             RandomRays(Int_t nrays, Double_t startx, Double_t starty, Double_t startz);
   TGeoOverlap     *MakeCheckOverlap(const char *name, TGeoVolume *vol1, TGeoVolume *vol2, TGeoMatrix *mat1, TGeoMatrix *mat2, Bool_t isovlp, Double_t ovlp);
   void             OpProgress(const char *opname, Long64_t current, Long64_t size, TStopwatch *watch=0, Bool_t last=kFALSE, Bool_t refresh=kFALSE);
   TGeoNode        *SamplePoints(Int_t npoints, Double_t &dist, Double_t epsil, const char* g3path);
   void             ShootRay(Double_t *start, Double_t dirx, Double_t diry, Double_t dirz, Double_t *array, Int_t &nelem, Int_t &dim, Double_t *enpoint=0) const;
   
   void             Test(Int_t npoints, Option_t *option);
   void             TestOverlaps(const char *path);
   Bool_t           TestVoxels(TGeoVolume *vol, Int_t npoints=1000000);
   Double_t         Weight(Double_t precision=0.01, Option_t *option="v");
   
   ClassDef(TGeoChecker, 2)               
};
#endif
Last update: Thu Jan 17 08:55:02 2008
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