#ifndef ROOT_TPolyMarker3D
#define ROOT_TPolyMarker3D
#ifndef ROOT_TObject
#include "TObject.h"
#endif
#ifndef ROOT_TAttMarker
#include "TAttMarker.h"
#endif
#ifndef ROOT_TAtt3D
#include "TAtt3D.h"
#endif
#ifndef ROOT_TString
#include "TString.h"
#endif
class TH1;
class TCollection;
class TPolyMarker3D : public TObject, public TAttMarker, public TAtt3D
{
protected:
Int_t fN;
Float_t *fP;
TString fOption;
Int_t fLastPoint;
TString fName;
TPolyMarker3D& operator=(const TPolyMarker3D&);
public:
TPolyMarker3D();
TPolyMarker3D(Int_t n, Marker_t marker=1, Option_t *option="");
TPolyMarker3D(Int_t n, Float_t *p, Marker_t marker=1, Option_t *option="");
TPolyMarker3D(Int_t n, Double_t *p, Marker_t marker=1, Option_t *option="");
TPolyMarker3D(const TPolyMarker3D &p);
virtual ~TPolyMarker3D();
virtual void Copy(TObject &polymarker) const;
Int_t DistancetoPrimitive(Int_t px, Int_t py);
virtual void Draw(Option_t *option="");
virtual void DrawPolyMarker(Int_t n, Float_t *p, Marker_t marker, Option_t *option="");
virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py);
virtual Int_t GetLastPoint() const { return fLastPoint;}
virtual const char *GetName() const {return fName.Data();}
virtual Int_t GetN() const { return fN;}
virtual Float_t *GetP() const { return fP;}
virtual void GetPoint(Int_t n, Float_t &x, Float_t &y, Float_t &z) const;
virtual void GetPoint(Int_t n, Double_t &x, Double_t &y, Double_t &z) const;
Option_t *GetOption() const {return fOption.Data();}
virtual void ls(Option_t *option="") const;
virtual Int_t Merge(TCollection *list);
virtual void Paint(Option_t *option="");
virtual void Print(Option_t *option="") const;
virtual void SavePrimitive(ostream &out, Option_t *option = "");
virtual void SetName(const char *name);
void SetPoint(Int_t n, Double_t x, Double_t y, Double_t z);
virtual void SetPolyMarker(Int_t n, Float_t *p, Marker_t marker, Option_t *option="");
virtual void SetPolyMarker(Int_t n, Double_t *p, Marker_t marker, Option_t *option="");
virtual Int_t SetNextPoint(Double_t x, Double_t y, Double_t z);
virtual Int_t Size() const {return fLastPoint+1;}
static void PaintH3(TH1 *h, Option_t *option);
ClassDef(TPolyMarker3D,2);
};
#endif