// @(#)root/proofx:$Id: TXSocketHandler.cxx 26678 2008-12-05 14:53:23Z ganis $ // Author: Gerardo Ganis 12/12/2005 /************************************************************************* * Copyright (C) 1995-2005, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ ////////////////////////////////////////////////////////////////////////// // // // TXSocketHandler // // // // Input handler for xproofd sockets. These sockets cannot be directly // // monitored on their descriptor, because the reading activity goes via // // the reader thread. This class allows to handle this problem. // // // ////////////////////////////////////////////////////////////////////////// #include "TMonitor.h" #include "TProof.h" #include "TSlave.h" #include "TXSocketHandler.h" #include "TXHandler.h" #include "TList.h" ClassImp(TXSocketHandler) // Unique instance of the socket input handler TXSocketHandler *TXSocketHandler::fgSocketHandler = 0; //______________________________________________________________________________ Bool_t TXSocketHandler::Notify() { // Set readiness on the monitor if (gDebug > 2) TXSocket::fgPipe.DumpReadySock(); // Get the socket TXSocket *s = TXSocket::fgPipe.GetLastReady(); if (gDebug > 2) Info("Notify", "ready socket %p (%s) (input socket: %p)", s, (s ? s->GetTitle() : "***undef***"), fInputSock); // If empty, nothing to do if (!s) { Warning("Notify","socket-ready list is empty!"); return kTRUE; } // Handle this input s->fHandler->HandleInput(); // We are done return kTRUE; } //_______________________________________________________________________ TXSocketHandler *TXSocketHandler::GetSocketHandler(TFileHandler *h, TSocket *s) { // Get an instance of the input socket handler with 'h' as handler, // connected to socket 's'. // Create the instance, if not already existing if (!fgSocketHandler) fgSocketHandler = new TXSocketHandler(h, s); else if (h && s) fgSocketHandler->SetHandler(h, s); return fgSocketHandler; }