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// @(#)root/eve:$Id: TEvePlot3DGL.h 29526 2009-07-20 17:41:53Z matevz $
// Author: Matevz Tadel, 2009

 * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers.               *
 * All rights reserved.                                                  *
 *                                                                       *
 * For the licensing terms see $ROOTSYS/LICENSE.                         *
 * For the list of contributors see $ROOTSYS/README/CREDITS.             *

#ifndef ROOT_TEvePlot3DGL
#define ROOT_TEvePlot3DGL

#include "TGLObject.h"

class TGLViewer;
class TGLScene;

class TEvePlot3D;
class TGLPlot3D;

class TEvePlot3DGL : public TGLObject
   TEvePlot3DGL(const TEvePlot3DGL&);            // Not implemented
   TEvePlot3DGL& operator=(const TEvePlot3DGL&); // Not implemented

   TEvePlot3D      *fM;           // Model object.
   TGLPlot3D       *fPlotLogical; // Actual painter.

   virtual ~TEvePlot3DGL() {}

   virtual Bool_t KeepDuringSmartRefresh() const { return kFALSE; }

   virtual Bool_t SetModel(TObject* obj, const Option_t* opt=0);
   virtual void   SetBBox();

   virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;

   // To support two-level selection
   // virtual Bool_t SupportsSecondarySelect() const { return kTRUE; }
   // virtual void ProcessSelection(TGLRnrCtx & rnrCtx, TGLSelectRecord & rec);

   ClassDef(TEvePlot3DGL, 0); // GL renderer class for TEvePlot3D.