#include "TEveTrackGL.h"
#include "TEveTrack.h"
#include "TEveTrackPropagator.h"
#include "TGLIncludes.h"
#include "TGLRnrCtx.h"
#include "TGLSelectRecord.h"
ClassImp(TEveTrackGL);
TEveTrackGL::TEveTrackGL() : TEveLineGL()
{
}
Bool_t TEveTrackGL::SetModel(TObject* obj, const Option_t* )
{
TEveLineGL::SetModel(obj);
fTrack = DynCast<TEveTrack>(obj);
return kTRUE;
}
void TEveTrackGL::ProcessSelection(TGLRnrCtx & , TGLSelectRecord & rec)
{
if (gDebug > 0)
{
printf("TEveTrackGL::ProcessSelection %d names on the stack (z1=%g, z2=%g).\n",
rec.GetN(), rec.GetMinZ(), rec.GetMaxZ());
printf(" Names: ");
for (Int_t j=0; j<rec.GetN(); ++j) printf ("%d ", rec.GetItem(j));
printf("\n");
}
fTrack->SecSelected(fTrack);
}
void TEveTrackGL::DirectDraw(TGLRnrCtx & rnrCtx) const
{
TEveLineGL::DirectDraw(rnrCtx);
RenderPathMarksAndFirstVertex(rnrCtx);
}
void TEveTrackGL::RenderPathMarksAndFirstVertex(TGLRnrCtx& rnrCtx) const
{
TEveTrackPropagator &rTP = *fTrack->GetPropagator();
const TEveTrack::vPathMark_t &pms = fTrack->RefPathMarks();
if ( ! pms.empty())
{
Float_t *pnts = new Float_t[3*pms.size()];
Int_t cnt = 0;
Int_t n = 0;
for (Int_t i = 0; i < fTrack->fLastPMIdx; ++i)
{
const TEvePathMarkD &pm = pms[i];
if ((pm.fType == TEvePathMarkD::kDaughter && rTP.GetRnrDaughters()) ||
(pm.fType == TEvePathMarkD::kReference && rTP.GetRnrReferences()) ||
(pm.fType == TEvePathMarkD::kDecay && rTP.GetRnrDecay()) ||
(pm.fType == TEvePathMarkD::kCluster2D && rTP.GetRnrCluster2Ds()))
{
pnts[n ] = pm.fV.fX;
pnts[n+1] = pm.fV.fY;
pnts[n+2] = pm.fV.fZ;
n += 3;
++cnt;
}
}
TGLUtil::RenderPolyMarkers(rTP.RefPMAtt(), 0, pnts, cnt,
rnrCtx.GetPickRadius(),
rnrCtx.Selection());
delete [] pnts;
}
if (rTP.GetRnrFV() && fTrack->GetLastPoint())
TGLUtil::RenderPolyMarkers(rTP.RefFVAtt(), 0, fTrack->GetP(), 1,
rnrCtx.GetPickRadius(),
rnrCtx.Selection());
}