// @(#)root/base:$Id: TGuiFactory.cxx 34286 2010-07-01 20:38:57Z rdm $ // Author: Fons Rademakers 15/11/95 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ ////////////////////////////////////////////////////////////////////////// // // // TGuiFactory // // // // This ABC is a factory for GUI components. Depending on which // // factory is active one gets either ROOT native (X11 based with Win95 // // look and feel), Win32 or Mac components. // // In case there is no platform dependent implementation on can run in // // batch mode directly using an instance of this base class. // // // ////////////////////////////////////////////////////////////////////////// #include "TGuiFactory.h" #include "TApplicationImp.h" #include "TCanvasImp.h" #include "TBrowserImp.h" #include "TContextMenuImp.h" #include "TControlBarImp.h" #include "TInspectorImp.h" #include "TROOT.h" TGuiFactory *gGuiFactory = 0; TGuiFactory *gBatchGuiFactory = 0; ClassImp(TGuiFactory) //______________________________________________________________________________ TGuiFactory::TGuiFactory(const char *name, const char *title) : TNamed(name, title) { // TGuiFactory ctor only called by derived classes. } //______________________________________________________________________________ TApplicationImp *TGuiFactory::CreateApplicationImp(const char *classname, int *argc, char **argv) { // Create a batch version of TApplicationImp. return new TApplicationImp(classname, argc, argv); } //______________________________________________________________________________ TCanvasImp *TGuiFactory::CreateCanvasImp(TCanvas *c, const char *title, UInt_t width, UInt_t height) { // Create a batch version of TCanvasImp. return new TCanvasImp(c, title, width, height); } //______________________________________________________________________________ TCanvasImp *TGuiFactory::CreateCanvasImp(TCanvas *c, const char *title, Int_t x, Int_t y, UInt_t width, UInt_t height) { // Create a batch version of TCanvasImp. return new TCanvasImp(c, title, x, y, width, height); } //______________________________________________________________________________ TBrowserImp *TGuiFactory::CreateBrowserImp(TBrowser *b, const char *title, UInt_t width, UInt_t height, Option_t *) { // Create a batch version of TBrowserImp. return new TBrowserImp(b, title, width, height); } //______________________________________________________________________________ TBrowserImp *TGuiFactory::CreateBrowserImp(TBrowser *b, const char *title, Int_t x, Int_t y, UInt_t width, UInt_t height, Option_t *) { // Create a batch version of TBrowserImp. return new TBrowserImp(b, title, x, y, width, height); } //______________________________________________________________________________ TContextMenuImp *TGuiFactory::CreateContextMenuImp(TContextMenu *c, const char *, const char *) { // Create a batch version of TContextMenuImp. return new TContextMenuImp(c); } //______________________________________________________________________________ TControlBarImp *TGuiFactory::CreateControlBarImp(TControlBar *c, const char *title) { // Create a batch version of TControlBarImp. return new TControlBarImp(c, title); } //______________________________________________________________________________ TControlBarImp *TGuiFactory::CreateControlBarImp(TControlBar *c, const char *title, Int_t x, Int_t y) { // Create a batch version of TControlBarImp. return new TControlBarImp(c, title, x, y); } //______________________________________________________________________________ TInspectorImp *TGuiFactory::CreateInspectorImp(const TObject *obj, UInt_t width, UInt_t height) { // Create a batch version of TInspectorImp. if (gROOT->IsBatch()) { return new TInspectorImp(obj, width, height); } gROOT->ProcessLine(Form("TInspectCanvas::Inspector((TObject*)0x%lx);", (ULong_t)obj)); return 0; }