| ~PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>() |
const ROOT::Math::Polar2D<double>& | Coordinates() const |
void | GetCoordinates(ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar& a, ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar& b) const |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar | Mag2() const |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar | mag2() const |
bool | operator!=(const ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>& rhs) const |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag> | operator*(ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar a) const |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>& | operator*=(ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar a) |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag> | operator/(ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar a) const |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>& | operator/=(ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar a) |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>& | operator=(ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>&&) |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>& | operator=(const ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>&) |
bool | operator==(const ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>& rhs) const |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar | Phi() const |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar | phi() const |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag> | PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>() |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag> | PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>(ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>&&) |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag> | PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>(const ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>&) |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag> | PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>(const ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar& a, const ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar& b) |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar | R() const |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar | r() const |
void | Rotate(ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar angle) |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>& | SetCoordinates(ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar a, ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar b) |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>& | SetPhi(ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar ang) |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>& | SetR(ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar a) |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>& | SetX(ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar a) |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>& | SetXY(ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar a, ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar b) |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>& | SetY(ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar a) |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar | X() const |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar | x() const |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar | Y() const |
ROOT::Math::PositionVector2D<ROOT::Math::Polar2D<double>,ROOT::Math::DefaultCoordinateSystemTag>::Scalar | y() const |