// @(#)root/thread:$Id$ // Author: Fons Rademakers 01/07/97 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TCondition #define ROOT_TCondition ////////////////////////////////////////////////////////////////////////// // // // TCondition // // // // This class implements a condition variable. Use a condition variable // // to signal threads. The actual work is done via the TConditionImp // // class (either TPosixCondition or TWin32Condition). // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TObject #include "TObject.h" #endif #ifndef ROOT_TConditionImp #include "TConditionImp.h" #endif class TMutex; class TCondition : public TObject { friend class TThread; private: TConditionImp *fConditionImp; // pointer to condition variable implementation TMutex *fMutex; // mutex used around Wait() and TimedWait() Bool_t fPrivateMutex; // is fMutex our private mutex TCondition(const TCondition&); // not implemented TCondition& operator=(const TCondition&); // not implemented public: TCondition(TMutex *m = 0); virtual ~TCondition(); TMutex *GetMutex() const; Int_t Wait(); Int_t TimedWait(ULong_t secs, ULong_t nanoSecs); Int_t TimedWaitRelative(ULong_t ms); Int_t Signal() { if (fConditionImp) return fConditionImp->Signal(); return -1; } Int_t Broadcast() { if (fConditionImp) return fConditionImp->Broadcast(); return -1; } ClassDef(TCondition,0) // Condition variable class }; #endif