#ifndef ROOT_TGLSurfacePainter
#define ROOT_TGLSurfacePainter
#include <vector>
#include <list>
#ifndef ROOT_TGLPlotPainter
#include "TGLPlotPainter.h"
#endif
#ifndef ROOT_TString
#include "TString.h"
#endif
#ifndef ROOT_TGLUtil
#include "TGLUtil.h"
#endif
class TRandom;
class TGLSurfacePainter : public TGLPlotPainter {
private:
enum ESurfaceType {
kSurf,
kSurf1,
kSurf2,
kSurf3,
kSurf4,
kSurf5
};
mutable ESurfaceType fType;
TGL2DArray<TGLVertex3> fMesh;
mutable TGL2DArray<Double_t> fTexMap;
TGL2DArray<std::pair<TGLVector3, TGLVector3> > fFaceNormals;
TGL2DArray<TGLVector3> fAverageNormals;
mutable TString fObjectInfo;
struct Projection_t {
UChar_t fRGBA[4];
std::vector<TGLVertex3> fVertices;
void Swap(Projection_t &rhs);
};
mutable Projection_t fProj;
mutable std::list<Projection_t> fXOZProj;
mutable std::list<Projection_t> fYOZProj;
mutable std::list<Projection_t> fXOYProj;
mutable TGLLevelPalette fPalette;
mutable std::vector<Double_t> fColorLevels;
Rgl::Range_t fMinMaxVal;
Bool_t fSectionPass;
mutable Bool_t fUpdateTexMap;
public:
TGLSurfacePainter(TH1 *hist, TGLPlotCamera *camera, TGLPlotCoordinates *coord);
char *GetPlotInfo(Int_t px, Int_t py);
Bool_t InitGeometry();
void StartPan(Int_t px, Int_t py);
void Pan(Int_t px, Int_t py);
void AddOption(const TString &stringOption);
void ProcessEvent(Int_t event, Int_t px, Int_t py);
private:
void InitGL()const;
void DeInitGL()const;
void DrawPlot()const;
void SetNormals();
void SetSurfaceColor()const;
Bool_t InitGeometryCartesian();
Bool_t InitGeometryPolar();
Bool_t InitGeometryCylindrical();
Bool_t InitGeometrySpherical();
void DrawProjections()const;
void DrawSectionXOZ()const;
void DrawSectionYOZ()const;
void DrawSectionXOY()const;
void ClampZ(Double_t &zVal)const;
char *WindowPointTo3DPoint(Int_t px, Int_t py)const;
Bool_t PreparePalette()const;
void GenTexMap()const;
void DrawContoursProjection()const;
Bool_t Textured()const;
Bool_t HasSections()const;
Bool_t HasProjections()const;
void DrawPalette()const;
void DrawPaletteAxis()const;
static TRandom *fgRandom;
ClassDef(TGLSurfacePainter, 0)
};
#endif