#ifndef TMVAGui__HH #define TMVAGui__HH #include <iostream> #include <vector> #include "TList.h" #include "TROOT.h" #include "TKey.h" #include "TString.h" #include "TControlBar.h" #include "TObjString.h" #include "TClass.h" #include "tmvaglob.h" namespace TMVA{ TList* GetKeyList( const TString& pattern ); // utility function void ActionButton( TControlBar* cbar, const TString& title, const TString& macro, const TString& comment, const TString& buttonType, TString requiredKey = ""); // main GUI void TMVAGui( const char* fName = "TMVA.root" ); struct TMVAGUI { TMVAGUI(TString name = "TMVA.root" ) { TMVA::TMVAGui(name.Data()); } }; } #endif